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9 Video Game Music Lesson 2
9 Video Game Music Lesson 2
• Chiptunes
• Kenji Kondo
• Polyphonic
• Monophonic
• Homophonic
STARTER
• Take this quiz to see how much you can remember from
last week’s lesson:
• In the past we’ve talked about texture as thick or thin i.e. how many
instruments are playing?
• Texture can also describe how those instruments interact with each other.
• Monophonic
• Homophonic
• Polyphonic.
MONOPHONIC
• One instrument by itself playing a melody
• Examples are:
• Frogger (1981) -
https://www.youtube.com/watch?v=nL6suG-xDlw
• Examples are:
• Persona 4
https://www.youtube.com/watch?v=A4DKTAKE03
g&index=10&list=RDTkYwu0QDEg0
• Super Mario Bros
https://www.youtube.com/watch?v=NTa6Xbzfq1U
When you’ve finished, click Save and copy the link for your composition into an
email and send it to me so that I may enjoy it!
B
A Click the squares here to create melody, chords and bass line for your
G piece - depending on your texture.
F
E
D
C
B
A
G
F
E
D
C
A: They write music with layers that can be added and removed depending on
what’s happening in the game.
For instance you might have:
• A slow violin layer for calm areas of the game
• A deep brass layer if the danger begins to increase
• An urgent drum beat if the player is having to fight a Boss
• The composer would make sure that these layers will work on their own and
together.