SixthSense is a wearable gestural interface developed by Pranav Mistry that allows users to interact with digital information using natural hand gestures. It consists of a camera that tracks colored markers on the user's fingertips, a projector that displays information onto surfaces, and a smartphone for processing and internet access. The system interprets hand gestures as interaction commands to manipulate projected interfaces for applications like photos, maps, web pages, and games. Potential benefits include cost-effectiveness, medical applications using tracking, time savings, and reducing e-waste by integrating multiple functions into one device.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPTX, PDF, TXT or read online from Scribd
SixthSense is a wearable gestural interface developed by Pranav Mistry that allows users to interact with digital information using natural hand gestures. It consists of a camera that tracks colored markers on the user's fingertips, a projector that displays information onto surfaces, and a smartphone for processing and internet access. The system interprets hand gestures as interaction commands to manipulate projected interfaces for applications like photos, maps, web pages, and games. Potential benefits include cost-effectiveness, medical applications using tracking, time savings, and reducing e-waste by integrating multiple functions into one device.
SixthSense is a wearable gestural interface developed by Pranav Mistry that allows users to interact with digital information using natural hand gestures. It consists of a camera that tracks colored markers on the user's fingertips, a projector that displays information onto surfaces, and a smartphone for processing and internet access. The system interprets hand gestures as interaction commands to manipulate projected interfaces for applications like photos, maps, web pages, and games. Potential benefits include cost-effectiveness, medical applications using tracking, time savings, and reducing e-waste by integrating multiple functions into one device.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPTX, PDF, TXT or read online from Scribd
SixthSense is a wearable gestural interface developed by Pranav Mistry that allows users to interact with digital information using natural hand gestures. It consists of a camera that tracks colored markers on the user's fingertips, a projector that displays information onto surfaces, and a smartphone for processing and internet access. The system interprets hand gestures as interaction commands to manipulate projected interfaces for applications like photos, maps, web pages, and games. Potential benefits include cost-effectiveness, medical applications using tracking, time savings, and reducing e-waste by integrating multiple functions into one device.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPTX, PDF, TXT or read online from Scribd
(Research assistant/PhD candidate MIT) • Portable device that is worn around neck
• SixthSense is a wearable gestural interface that augments the
physical world around us with digital information and lets us use natural hand gestures to interact with that information. Components • Camera: tracks the movement of the colored markers using movement algorithms. • Colored Markers: Red, blue, green, and yellow tape worn on the users fingertips for tracking purposes. • Projector: Projects stored data onto most any surface. • Smart phone: needed for internet connection and computing power Working • The SixthSense prototype is comprised of a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearable device. Both the projector and the camera are connected to the mobile computing device in the user’s pocket. • The projector projects visual information enabling surfaces, walls and physical objects around us to be used as interfaces; while the camera recognizes and tracks user's hand gestures and physical objects using computer-vision based techniques. • The software program processes the video stream data captured by the camera and tracks the locations of the coloured markers (visual tracking fiducials) at the tip of the user’s fingers using simple computer-vision techniques. • The movements and arrangements of these fiducials are interpreted into gestures that act as interaction instructions for the projected application interfaces. • The maximum number of tracked fingers is only constrained by the number of unique fiducials, thus SixthSense also supports multi-touch and multi-user interaction. Capabilities • Recognizes hand movements • Make frame with hands: camera takes picture
• The SixthSense system implements a gestural camera that
takes photos of the scene the user is looking at by detecting the ‘framing’ gesture. The user can stop by any surface or wall and flick through the photos he/she has taken. Google map onto wall projects digital clock Movement of text book/web info onto page Airline ticket updates Sixth sense phone Gaming A.V. news on newspaper Benefits • Cost: ~350$ • Many possible medical applications using the technology • Surgical procedures (using tracking capabilities) • Time saving • Decreases e-waste • Multi-Tasking device • Easily Portable • User Friendly Conclusion “Pranav Mistry’s major focus behind this invention is to use less of the digital world and stay more and more connected to our physical world.” Sources