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Choking

Recognition &
Management

EDID 6508 Instructional Media


Storyboard by Jiva Niles
Chapter 1: Scene 1
Screen Display Screen Display
Home |Goals & Directions | Tutorial |Scenario |Terminal Quiz There is a navigation bar that spans from the top left
end of the screen to the opposite end of the screen.
Students may access content detailed under each
EDID First Saviours title by right clicking the mouse to select the name of
each page title.

©All Rights are Reserved by Jiva Niles

Functionality/Interactivity
Screen Display Pictures, animations and coloured font are used to
This introductory screen shows the navigation bar outlining the titles of engage the user as they commence the learning
the different pages within the programme. The title of the programme, activity. Subtle no copyright background would play
EDID First Saviours, is displayed centrally in orange font. Images of a in the background of all scenes. An audio recording
first aid bag and paramedic communicate that the programme is about would subsequently play in the background to
life saving techniques. Information about the creator is shown to the welcome the user to the programme.
bottom of the screen.
Chapter 1: Scene 2
Screen Display
Navigation
Home |Goals & Directions | Tutorial |Scenario |Terminal Quiz The navigation bar seen on the home page persists
on the Goals & Directions page. Students may
select any page title by right clicking the same to
EDID First Saviours move through different areas of the learning
programme in a non-linear fashion.

This programme is aimed at teaching


Emergency Medical Responder students
how to recognise signs of severe choking
and how to manage the same. Students
should follow screen prompts and directions
to complete all required activities.
Functionality/Interactivity
Goals and directions are outlined here to guide
students using the programme. Goals & directions
are represented on a shape that mimics a scroll
Screen Description which is known to contain content that governs
The Goals & Directions screen outlines the overall aims and directions behaviour. This was used as objectives are aligned
for participating in the learning activity. with behaviour. Voice-to-text audio would be used
to communicate text seen on the scroll. Animations
and colours are used to engage student users of
the programme.
Chapter 1: Scene 3
Screen Display
Navigation
The navigation bar seen on the home page persists on the
Home |Goals & Directions | Tutorial |Scenario |Terminal Quiz Goals & Directions page to help students with varying past
learning experiences move through the programme in a non-
EDID First Saviours linear manner.

Recognition Consent

Treat Determine Age


Algorithm AFunctionality/Interactivity
short voice-to-text excerpt, playing over the background
music, would be heard by students. Students would be asked
about how they would respond to someone who is choking.
Monitor Transfer Students are not required to submit multiple choice feedback
at this time. Subsequently, 6 statements played and heard by
students will highlight key points students should note when
managing a choking infant, child, adult, or pregnant woman.
This screen illustrating an advanced organizer helps First Coloured shapes point in the sequence students should use
Screen Description to think about and manage choking patients. This sequence
Responder students to activate their prior knowledge. Here, their
minds are gauged for the programme. is further elucidated by animations moving in that order across
the screen. Each shape would move simultaneously with the
key word seen both on the shape and heard in the statement.
Chapter 2: Scene 1
Screen Display Navigation
Home |Directions | Tutorial |Scenario |Terminal Quiz The home menu persists to move through the
programme in a non-linear fashion. Clicking the red
Click Red start button would direct students to the start of the
Button programme.

Functionality/Interactivity
Screen Description A hand pointer mouse selection tool is used to
This first tutorial screen would introduce students to select the red start button. Subsequently, an image
the tutorial on choking recognition and management. of a man in distress holding food with one hand and
his neck with the other hand would appear to alert
users that the lesson on choking is about to start.
Thereafter, the second tutorial screen, detailing an
instructional video should load.
Chapter 2: Scene 2

Screen Display Navigation


This screen directs users to select the play button for
Start First Aid the video PowerPoint presentation. Selecting the back
button allows students to return to the previous screen
Tutorial that illustrates the main navigation menu that permits
Click on play icon access to different aspects of the programme in a non-
to begin lesson on linear fashion.
choking recognition
and management

Instruction would be demonstrated in this video On this screen there is a heading directing users to
Screen
using Description
audio and visual content to activate domains Functionality/Interactivity
commence the first aid tutorial on choking. Users are
of learners. further directed to start the tutorial by selecting the
blue play button as they hover near this blue button
icon. Animations are used to illustrate this process.
Chapter 2: Scene 3
Screen Display Navigation

Home |Directions | Tutorial |Scenario |Terminal Quiz The video would progress post selecting play in the
previous scene. However, students would be allowed
to hover over and select play, stop, fast-forward, rewind
and back button options on the screen as they view the
video. Selecting the navigation bar allows users to
move through the programme in a non-linear fashion.

Functionality/Interactivity
Screen Description Icon buttons for play, stop, fast-forward and rewind
This is the first slide of a 8 slide video presentation would appear on the screen as users hover over the
that would demonstrate key knowledge about same with the mouse. A blue back arrow would appear
choking recognition and management. to direct users to the previous screen. Students would
be able to regulate the playing of this video by
selecting aforementioned video player control buttons.
Chapter 3: Scene 1
Screen Display
Navigation
Home |Directions | Tutorial |Scenario |Terminal Quiz A restaurant scene appears on the screen. By hovering
the hand pointer next to the image of the restaurant,
Restaurant Scenarios students are directed to use the hand pointer mouse to
Click on the
click on the skill practice scene. Selecting the
image to go navigation bar option here would direct users to the
to restaurant selected component of the programme.
skill practice
scene

An orange text heading is shown to inform students An audio voice-to-text dialogue would play to direct
Screen
that theyDescription
are about to enter a scenario whereby they Functionality/Interactivity
students about core tasks at this point of scenarios and
would practice the skill. An image of a restaurant bar, during the scenarios. Background music would play as
stools and people represent a change in location. students enter the scenario and perform required tasks
Directions in a bubble would appear as students in an augmented reality context. Sound effects would
hover over the image; it would direct students to click play to reinforce right and wrong student selections.
the image to enter the scenario.
Chapter 3: Scene 2
Screen Display
Navigation
Previous and next arrows are available to help users to
Adult Click on the shapes to move to the next scene.
Infant perform tasks for the
selected client
population
Pregnant
Adult
Child

Circular button shapes can be selected to enter a


This screen shows the different audiences that the scenario on choking recognition and management in
Functionality/Interactivity
Screen
student Description
can help at the restaurant scene. Selection of infant, child, adult and pregnant women audiences.
any of these buttons would lead the student to the Once students enter the scenario, they would be
directions, information and tasks detailed in the presented information that facilitates their knowledge
patient population scenarios. acquisition. Drag and drop, matching, and multiple
choice options would permit formative evaluation of
student performance.
Chapter 3: Scene 3
Screen Display
Navigation
Home |Directions | Tutorial |Scenario |Terminal Quiz
The navigation bar menu options are available to help
users move through the programme in a non-linear
manner. However, if not selected, the screen will
transition to the next component of the programme.
End of
Scenario

Functionality/Interactivity
Screen Description The animated end of scenario button appears on the
This screen alerts the learner that they have reached screen to alert learners that they have completely
the end of the restaurant practice scenario scene. successfully completed the scenario.
Chapter 4: Scene 1

Screen Display Navigation


Home |Directions | Tutorial |Scenario |Terminal Quiz The navigation bar is maintained on this screen to help
users move through the learning programme in a non-
Terminal Quiz Game linear manner. There is a prompt to select the image of a
Answer the following questions to gain points towards man choking in order to begin the quiz.
saving your victim in the following scenario. See point
achievement descriptions and targets on the following
screen.
Click on the
image to
start quiz
items

Students would use this screen to initiate the Terminal


Functionality/Interactivity
Quiz Game activity. Here, as they hover over the image
An orange text heading is shown to inform students they would see directions for starting the quiz.
Screen
that theyDescription
are about to take a terminal quiz. Subsequently, students would right click the mouse to
select this image.
Chapter 4: Scene 2
Screen Display Navigation

Students would be able to move to the


Score Achievement previous screen by pressing the blue left
button, or to the next screen by selecting
0-40% Below average: Patient loses consciousness and you
the blue right arrow button. Selecting the
must begin CPR next screen would direct students to the
40-60% Average: Patient loses consciousness and you must Terminal Quiz Game.
place them in Recovery Position

60-80% Satisfactory: Patient recovers, but needs a few


minutes of monitoring

80- Excellent: Patient recovers and resumes normal


100% activities
Functionality/Interactivity
Screen Description Voice-to-text speech would be used to
explain consequences of student
achievement scores. Pictures, colours and
This screen informs students about what their performance
animations would be used to engage
means.
students.
Chapter 4: Scene 3
Screen Display Navigation

Home |Directions | Tutorial |Scenario |Terminal Quiz The navigation bar is maintained on this screen to help
users move through the learning programme in a non-
Questions linear manner. However, users would progress to the next
Please select the correct responses and press
submit to for each response. screen if navigation bar details are not selected.
1. What is the universal sign of choking?
a. Thumbs b. Holding the neck
interlocked and and thrusting Incorrect
holding the neck forward
Try again
c. Hands overlapping d. Index fingers
each other and interlocked The
anduniversal sign of
holding the neck holding the choking
neck is interlocked
thumbs with other digits Students would use this screen to respond to the first
Functionality/Interactivity
holding the neck question of the terminal quiz. Students would click the
Submit
submit button to submit their responses. Correctness
This screen shows the title, directions and multiple feedback would appear after submission of responses.
Screenquiz
choice Description
question format. Rationales would appear on the screen if incorrect
feedback is selected.
Chapter 4: Scene 4
Screen Display Navigation

The navigation bar is maintained on this screen to help


Home |Directions | Tutorial |Scenario |Terminal Quiz users move through the learning programme in a non-
linear manner. However, users would progress to the next
screen if navigation bar details are not selected.
2. How do you recognize someone who is
severely choking?

a. Coughing b. Speaking Correct


c. Crying d. Not speaking

Submit
Functionality/Interactivity
Students would click the submit button to submit their
responses. Correctness feedback would appear after
Screen Description
This is the question 3 example of the terminal quiz. submission of responses. Rationales would appear on the
screen if the incorrect response is selected.
Chapter 4: Scene 5
Screen Display Navigation

Home |Directions | Tutorial |Scenario |Terminal Quiz


The navigation bar is maintained on this screen to help
users move through the learning programme in a non-
3. If a pregnant woman is choking, the first linear manner. However, users would progress to the
responder knows that he should perform next screen if navigation bar details are not selected.
a. Heimlich b. Chest
Manoeuvre Compressions Correct

c. Chest Thrusts d. Blind Finger Sweep

Submit
This screen shows question 3 of the terminal quiz with Students would click the submit button to submit their
submission option and feedback. responses. Correctness feedback would appear after
Functionality/Interactivity
Screen Description
submission of responses. Rationales would appear on
the screen if the incorrect response is selected.
Chapter 4: Scene 6
Screen Display Navigation

Home |Directions | Tutorial |Scenario |Terminal Quiz


The navigation bar is maintained on this screen to help
Terminal Quiz Completed users move through the learning programme in a non-
linear manner. However, users would progress to the
next screen if navigation bar details are not selected.

Go to Next Page to View


Your Performance
Functionality/Interactivity
This screen would appear to alert students that they
Screen Description have completed the Terminal Quiz Game activity. Picture
An orange text heading is shown to inform students animations and colours are used to maintain student
that the quiz activity is over. interest.
Chapter 4: Scene 7
Screen Display Navigation

Home |Directions | Tutorial |Scenario |Terminal Quiz


The navigation bar is maintained on this screen to help
Terminal Quiz Completed users move through the learning programme in a non-
linear manner. Completion of this activity would lead the
user to the programme’s intended next scene.

67% Your Patient has Recovered, Animations are maintained to keep student interest. A
Functionality/Interactivity
but Needs to be Monitored for a picture that correlates with the meaning of student
Few Minutes achievement is demonstrated. Numeric and verbal
descriptors relay feedback about student performance.
This screen alerts students that they have completed The background music heard in earlier slides would
Screen
the Description
terminal quiz game activity. change based on student performance for this scene
and the scene to follow only.
Chapter 5: Scene 1
Screen Display Navigation
The navigation bar is maintained on this screen to help
Home |Directions | Tutorial |Scenario |Terminal Quiz users move through the learning programme in a non-
linear manner. However, users would progress to the
Congratulations next screen if navigation bar details are not selected.

Good Save! Thanks for


Functionality/Interactivity
Participating!
The verbal feedback to be played with a voice-to-text
Screen Description editor, preceding the descriptor thanks for participating,
This screen thanks students for participating in the would change based on students’ quiz performance. For
quiz game activity regardless of their performance on example, for an unsuccessful attempt (<40%), thanks for
the quiz. participating would be preceded by the words, its best to
learn from our experiences; you can’t save them all.
Chapter 5: Scene 2
Screen Display Navigation

The navigation bar is maintained on this screen to help


Home |Directions | Tutorial |Scenario |Terminal Quiz users move through the learning programme in a non-
linear manner. However, users would progress to the
RECAP next screen if navigation bar details are not selected.

Audio derived from using a voice-to-text editor would be


used to highlight key lesson points. Animations are
maintained to keep student interest. Background music
Functionality/Interactivity
This graphic details necessary information students persists.
should know when managing infants, children, adults
and pregnant women who are choking. Here, core
Screen
points Description
are reinforced.
Chapter 5: Scene 3
Screen Display Navigation

This screen only appears after completion of the recap


exercise.

End of Course
Start Over

Exit Functionality/Interactivity
Audio derived from using a voice-to-text editor would be
used to congratulate students for completing the entire
programme.
This screen
Screen alerts the student that they have
Description
completed all of the requirements of the programme.
• Clipart. (n.d.). Library of mac hand pointer. Retrieved from
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from https://boingboing.net/wp-content/uploads/2012/11/shutterstock_101679604.jpg
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v=3HjG1Y4QpVA
• Idemi. (n.d.). Instiute of design of elctorical measuring instruments. Retrieved from
https://www.idemi.org/images/next.png

References
• Made for Mums. (n.d.)How to put a child and baby in recovery position. Retrieved from
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and-baby-in-the-recovery-position_45823-8819399.jpg?
quality=90&lb=300,282&background=white
• McGill. (n.d.). CPR and choking first aid poster. Retrieved from
https://www.macgill.com/media/catalog/product/cache/1/image/9df78eab33525d08d6e5fb
8d27136e95/1/9/19174.jpg
• Pixabay. (n.d.). Back to school. Retrieved from
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