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00 Media and Information Literacy


CURRENT AND
FUTURE TRENDS
OF MEDIA AND
INFORMATION
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
 Haptics technology - is a
feedback technology (using
computer applications) that
takes advantage of the user’s
sense of touch by applying
force, vibrations and/or motions
to the User. Simple haptics is
used in game controllers,
joysticks and steering wheels
and is becoming more common
in Smartphones.
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
 Contextual awareness - By
combining ‘hard sensor’
information such as where you
are and the conditions around
you, combined with ‘soft
sensors’ such as your calendar,
your social network and past
preferences - future devices
will constantly learn about who
you are and how you live, work
and play.
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
 Voice and tone recognition -
Not only can voice and tone
recognition be used to confirm a
person’s identity but tone
recognition can be used to
detect a person’s health or
emotional state. This technology
will open new opportunities in
security and healthcare – with
mobile applications
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
Examples where you might have
used voice recognition
 Automated Phone Systems
 Google Voice
 Digital Assistant
 Car Bluetooth
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
 Intelligent routing to devices -
This future technology will be useful
to, for example, local councils.
While on the move, staff will be
able to provide the precise
description and location of a street-
based issue using Smartphones and
mobile devices that can take photos
and have GPS (global positioning
system) support. Intelligent routing
will then alert the responsible team
to action.
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
 Eye tracking technology -
Eye tracking technology
measures eye positions and
movements which are
analyzed through computer
applications. Future laptops,
smartphones and tablets
could contain thousands of
tiny imaging sensors built into
the display screen.
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
How Eye Tracking Works?
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
 Internet glasses - Technology that
can display images directly onto our
retinas while not blocking our sight is
being developed. This technology
can be used in eyeglasses and have
uses ranging from e-Gaming to
military defense. In the next 10-20
years experts predict that Internet
glasses will replace Smartphones.
CURRENT AND FUTURE TRENDS OF
MEDIA AND INFORMATION
GOOGLE GLASS.
MASSIVE OPEN ONLINE COURSE

 A massive open online course (MOOC) is an online course


aimed at large-scale interactive participation and open
access via the web. In addition to traditional course
materials such as videos, readings, and problem sets,
MOOCs provide interactive user forums that help build a
community for the students, professors, and teaching
assistants (TAs). MOOCs are a recent development in
distance education.
MASSIVE OPEN ONLINE COURSE

 How MOOC made possible today?


MOOCs make it possible for a large number of students to
access educational opportunities at no or very low cost,
democratizing access to education in an age when high
college tuition makes attending school difficult for those
without financial means. For those who are driven and can
self-motivate, they can be an excellent way to refresh
knowledge, learn new skills, or to simply engage in a topic
of interest on a nearly limitless array of topics.
MASSIVE OPEN ONLINE COURSE

 How is it different from taking a course from a college or


university?
 Social Interaction
 Flexibility and choice
 Self - discipline
MASSIVE OPEN ONLINE COURSE

How is it changing or
influencing education at
present?
EXAMPLES OF MOOCs

Coursera Platform
coursera.org
EXAMPLES OF MOOCs

edX Mooc Platform


edx.org
EXAMPLES OF MOOCs

Novo Ed MOOC Platform


novoed.com
EXAMPLES OF MOOCs

MOOC List Platform


mooc-list.com
EXAMPLES OF MOOCs

Udacity Platform
mooc-list.com
MASSIVE OPEN ONLINE COURSE

Swope, J. (2014). A Comparison of Five Free MOOC Platforms for Educators. Retrieved from
https://edtechmagazine.com/higher/article/2014/02/comparison-five-free-mooc-platforms-educators
MASSIVE OPEN ONLINE COURSE
DIFFERENCES BETWEEN FORMAL ONLINE COURSES AND MOOCS
DepEd MIL Teaching Guide

eyeTracker. (2020). Video Examples of Eye Tracking. Retrieved from http://www.eyetracker.co.uk/eye-tracking-


examples

Sabo, C. (2015). 5 Questions: What you need to know abou MOOCSs?. Retrieved from
https://www.codlearningtech.org/2015/11/23/5-questions-what-you-need-to-know-about-moocs/

Sawh, M. (2020). The Best AR Glasses and Smartglasses 2020: Snap, Vuzix and more. Retrieved from
https://www.wareable.com/ar/the-best-smartglasses-google-glass-and-the-rest

Wilson, C., Grizzle, A., Tuazon, R., Kwane, A. & Cheung, C.K. (2011). Media and Information Literacy: Curriculum
for Teachers. France: UNESCO Press ISBN 978-92-3-104198-3 (EN); 978-959-18-07; 978-959-18-0787-8 (ES)

Check
Out!
References
: Copyright © 2012, Office Timeline, LLC. All rights reserved.
Zhou, D. (2017). What are the main differences between attending regular university and taking MOOCs?
Retrieved from https://www.quora.com/What-are-the-main-differences-between-attending-a-regular-
university-and-taking-MOOCS

Swope, J. (2014). A Comparison of Five Free MOOC Platforms for Educators. Retrieved from
https://edtechmagazine.com/higher/article/2014/02/comparison-five-free-mooc-platforms-educators

Harris, W. (2020). How Haptics Technology Works. Retrieved from


https://electronics.howstuffworks.com/everyday-tech/haptic-technology.htm

Hutson, M. (2018). Here’s What the Future of Haptic Technology Looks. Retrieved from
https://www.smithsonianmag.com/innovation/heres-what-future-haptic-technology-looks-or-rather-feels-
180971097/

Check
Out!
References
: Copyright © 2012, Office Timeline, LLC. All rights reserved.
Rouse, M. (2016), Contextual Awareness. Retrieved from https://whatis.techtarget.com/definition/context-
awareness#:~:text=Context%20awareness%20is%20the%20ability,analyze%20data%20to%20guide
%20response

Spacey, J. (2017). 10 Types of Contextual Awareness. Retrieved from https://simplicable.com/new/context-


awareness

Computer Hope. (2020). Voice recognition. Retrieved from


https://www.computerhope.com/jargon/v/voicreco.htm

Kikel, C. (2020). How does voice and tone recognition works? Retrieved form
https://www.totalvoicetech.com/how-voice-recognition-technology-works/

Check
Out!
References
: Copyright © 2012, Office Timeline, LLC. All rights reserved.
SEE YOU NEXT WEEK.

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