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APPLICATIONS

CAR
SAFETY:
Antilocking Break System(ABS)
• When a car is slowing down , ABS can keep the wheels
from skidding.
• ABS system typically has four components
Speed sensors
Pump
Valves
Controlling computer
• The Controlling computer mornitors the speed
sensors continiously.
AIR BAG

THREE PARTS:

•BAG

•SENSOR

•INFLATION SYSTEM
COMFORTBLENESS & CONVINIENCE
• To make people feel better when they are
driving.
• Navigational system which can provide the
real time location information of the car.
• Digital music opens a new door to the car
entertainment
ADVANCED DIAGNOSTICS SYSTEM
• Samples the system from different parts of
the whole car.

• When abnormal signals are detected , the


diagnostic computer will notify the driver and
stores the status.
ADVANCED PARKING SYSTEMS(APS)
• APS is used in two ways:
– To guide drivers in congested areas to the nearest
parking facility with empty parking spaces.
– To guide drivers within parking facilities to empty
spaces
• Reduce time & fuel.
• It is needed in highly dense area,where the
search for parking facilities congests and
interrupts traffic flows.
HEALTHCARE
• Pervasive healthcare is an emerging research discipline
focusing on the development and application of
pervasive and ubiquitous computing technology for
healthcare and wellness.
• Pervasive healthcare seeks to respond to a variety of
pressures on healthcare systems, including the
increased incidence of lifestyle related and chronic
diseases, emerging consumerism in healthcare, the
need for empowering patients and relatives for self-
care and health management, and the need to provide
seamless access for health care services, independent
of time and place.
DOMICILARY CARE
• Over the next 20 years there will be a rise in the proportion of people over
65 years old in most developed countries.
• These people may increasingly require care from a diminishing working
population. PCS may help address the consequences of this imbalance.
Improved methods for monitoring health and wellbeing could allow
people to live longer in their own homes.
• Sensors embedded in items of clothing, for example, might allow constant
monitoring of heart rates, body-mass index, blood pressure and other
physiological variables. Further sensors embedded throughout the
home could detect movement and fluctuations within the ambient
environment (such as temperature change) to alert care-workers to any
irregularities.
• Visual displays or voice messages could also have the potential to remind
people to take medications, while video telephones could provide
personal contact with friends, family and carers.
ENVIRONMENT
While the consumption of natural resources
might be reduced through the miniaturisation
of PCS devices, any gains are likely to be offset
by technological proliferation. This may be
compounded by problems of treating
microelectronic waste embedded in other
objects and has implications for recycling
because of the possibility of such waste
contaminating recycling channels
HOME
A PERFECT EXAMPLE OF A SMART HOME
• The Bill Gates home is a perfect example of a
home where ground breaking technologies
have been applied to make the home more
livable. It could serve as an epitome of the
application of pervasive computing. A
hundred microcomputers and the software
that controls them have been embedded in
the home and it makes you experience the
home without paying any attention to the
technology at its heart.
It provides an intelligent environment around with features
like :

• It allows you to listen to your choice of music


when you enter the room.
• The lights goes on when you enter the room , its
brightness adjusted to suit the weather outside.
• High resolution displays present electronic
versions of your favourite art on the walls of the
room.
• The room by itself adjusts to the temperature
according to the time of the day.
• The home is also equipped with energy saving
instruments.
ADVANTAGES
•  INVISIBLE:
– "Smart" environments will be embedded with
computing technologies that will be mostly out-of-
sight. Architecture will gain many more capabilities -
with less visual clutter.
•  SOCIALIZATION:
– Interactions with architecture will be more social in
nature. "Smart" buildings will illicit a more social
response from occupants as computers user
interfaces embed themselves within architecture.
• DECISION-MAKING:

– "Smart" environments will help occupants to


make better choices as they go about their
everyday lives. At key moments within
architectural experiences, a good architectural
design will make "smart" environments helpful.
Such architecture will be more proactive than
passive.
• EMERGENT BEHAVIOR:

Buildings are now becoming more and more kinetic in


form and function. Their movements and constructed
designs come together dynamically to yield behaviors
that make them more adaptive. Buildings will learn
how to learn - in order to run efficiently and
aesthetically.

•  INFORMATION PROCESSING:

Since architecture will be gaining a type of "nervous


system", information processing will be gaining a
whole new meaning. Architecture will go from
crunching data to making sense of data; therefore,
eliminating our need to constantly input adjustments.
• ENHANCING EXPERIENCE:

As computers ubiquitously embed themselves in our


environments, sensors and actuators will create "smart"
environments where architectural space will be goal-
oriented. Therefore, more occupant needs will be better
met.

•  CONVERGENCE:

Much of our environment will be supplemented with


interconnected digital technologies. Such interconnectivity
will allow for a new type of "sharing" that will serve to
eliminate many mundane tasks. Also, fewer errors will
occur as systems pull data from shared digital locations
(instead of having numerous copies to keep up-to-date).
CONCLUSION
• The trends in pervasive computing are increasing the
diversity and heterogeneity of networks and their
constituent devices Pervasive computing is expected to
bring an explosion in the number of devices in our local
environments.
• Pervasive computing provides an attractive vision for the
future of computing. Well, we no longer will be sitting
down in front of a PC to get access to information. In this
wireless world we will have instant access to the
information and services that we will want to access with
devices, such as Smart phones, embedded intelligence in
your automobile and others, all linked to the network,
allowing us to connect anytime, anywhere seamlessly, and
very importantly, transparently.

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