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Chapter 4: Solids and Hexas: Creating and Editing Solid Geometry Creating A Hexahedral Mesh Using The Solid Map Function
Chapter 4: Solids and Hexas: Creating and Editing Solid Geometry Creating A Hexahedral Mesh Using The Solid Map Function
A solid is:
• A geometric entity that define a 3-dimensional volume
• Same as solids used in most CAD programs
• Bounding Faces
• Shared Edges
• Green
• Green
• Belong to 1 solid
• Belong to 2 adjacent
faces of 1 solid
• Partition Faces
• Yellow
• Shared between • Non-manifold Edges
connected solids • Yellow
• Belong to:
• A partition face
- OR -
Fixed Points • 2 solid faces
• Selectable as points and 1+ surfaces
• Lie at the ends of edges
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Import
• Pull-down menus – File > Import > Geometry
• Toolbar > > Geometry
• HyperMesh will import solid geometry from file types that support solid data
Solids panel
• Bounding Surfs – Select surfaces that enclose a volume
• Drag – “Extrude" a cross section along a linear path
• Spin – “Extrude” a cross section via a circular path
Primitives panel
• Creates solid geometry of basic shapes:
• Square / Block
• Cylinder / Cone
• Sphere
• Torus
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Surfaces panel
• Creates surfaces using various methods
• Can be used to split a solid
• Edges of the surface must be equivalenced to edges on the solid
On the toolbar:
• Location:
• 3D (page) > solid map (panel)
- OR -
• Mesh (drop down menu) > create > Solid Map
• What it does:
• Creates hexa-penta mesh in 1 or more volumes
• Each volume is defined by selecting a solid
geometry entity
• Easy to define shape for the mesh since only one
entity is selected
• Each volume must be a “mappable shape”
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Destination
Along
Face
Faces
Source Drag
Face Direction
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• Solid map will mesh the rectangular • Solid map will fail
region • Both sides have multiple
• Only 1 side has multiple surfaces (connection to the
surfaces (connection to the cylindrical regions)
meshed cylindrical region)
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Drag
Direction
• Fillet control
• If needed, split the fillet surface along its length
• Suppress the original fillet edges
Create the
Split the fillet solid mesh
lengthwise Suppress the
original edges
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Drag direction 1
Drag direction 2
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Demo + Do-it-yourself
Volume Tetra
Standard Tetra
• Standard tetrameshing uses 3D > tetramesh panel > tetra mesh sub-panel
• Process:
• Generate a surface mesh of shell elements
• Check quality and connectivity of the plate elements
• Generate the tetrahedral mesh
• Delete the original surface mesh
• Edit if necessary to obtain good quality
Copyright © 2009 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
• Floatable Trias:
• Adjacent tria faces on the tetrahedral mesh may have their diagonal reversed from
the shell mesh if tetras are better quality
- OR -
• Fixed Trias:
• Adjacent tria faces on the tetrahedral mesh always match the shell mesh
• Volume tetrameshing uses the tetramesh panel > volume tetra sub-panel
Use surface
Use proximity curvature and
proximity
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Do-it-yourself
• FE Loading
• Loads (constraint, force, pressure,
Constraints
moment, temperature, flux, velocity, Forces
acceleration)
• Equations (mathematical link
between nodes)
• Contacts
Pressures
• Group (defines contact between
entities)
• Contact Surfs (defines a list of
entities that can be used as master or
slave in a group)
Contact
• Reference Entities
Surface
• Sets (a simple list of a particular type
of entity)
• Blocks (a list of entities contained
within a box shape)
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• Coordinate Entities
• Systems (coordinate axes)
• Vectors
• Plotting
Vectors
• Curves (X-Y data)
• Plots (a display of curves with axes) Systems
• Output Requests
• Loadsteps (combinations of load
collectors)
• Output Blocks (request output from an
analysis for certain entities)
• Analysis page
• Analysis page is devoted to setting up analyses
Do-It-Yourself
*NODE
GRID 1 0.0 1.0 0.0 1, 0.0 , 1.0 , 0.0
GRID 2 0.0 0.0 0.0 2, 0.0 , 0.0 , 0.0
GRID 3 1.0 0.0 0.0 3, 1.0 , 0.0 , 0.0
*ELEMENT,TYPE=S4,ELSET=part_1
CQUAD4 1 1 1 2 3 4 1, 1, 2, 3, 4
2, 3, 4, 5, 6
CQUAD4 2 1 3 4 5 6
Copyright © 2009 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
• The selected template tells HyperMesh what solver the model is for
• The template also tells HyperMesh how entities are formatted for that solver
• Each entity may have several available formats for that solver
• Each format has fields that make up its definition
• These fields may need to have values entered by the user
• Model Browser
• Right click a collector and select edit card
• View / edit the card image of the selected collector
• Solver Browser
• Displays solver-based cards in a tree format
• Uses organization & structure of the represented
solver
• Performs basic actions involving cards
• Create new cards
• Delete existing cards
• Edit attributes of existing cards
• Solver Browser can be found in the View pull-down
menu
Copyright © 2009 Altair Engineering, Inc. Proprietary and Confidential. All rights reserved.
• Summary panel
• Displays a text window with various types of information about the model
• Helps to review the model and make sure all information has been entered
properly
Do-It-Yourself
Adhesive
Bolt
Area contact
Replace parts
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• Spot • Bolt
• Connections at a point • Connections at hole locations
• Spot welds, rivets, etc. • Bolts
• Trim Mass
• Non-physical mass
• Simplification through replacement of parts
with mass only or add mass to existing part.
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• Seam • Area
• Connections along a length • Connection of areas
• Seam welds • Adhesives
• Connects geometry only
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Connectors: Terminology
Connectors: Terminology
2T Weld 3T Weld
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Connectors: Terminology
• Connect When: – Specifies when the link entity information is added to the
connector
• Now - Allows you to add link entity information now. For this option, you must
select the connect what entities and num layers to successfully create a
connector.
• At FE Realize - The link entities to the connector are determined while realizing
the connector. The link entities are determined by the projections and proximity
from the connector location.
Connectors: Tools
• File >> Import >> Connectors… – Import Master Weld Files to automatically
create connectors
• Auto Connectors…
• Mesh / Geom page of utility menu
• Same as File > Import > Connectors
• Gives additional options
• Connectors module
• 1D page >> connectors
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Connectors: Tools
• Connectors Module
• Spot
• Bolt create, edit, and realize
• Seam that style of connectors
• Area
• Apply Mass – adds a mass value to entities
• Used to represent mass of parts that are not present in the model
• FE Absorb – Create new connectors from existing elements of recognizable FE
representations of welds, bolts, adhesives, etc.
• Add Links – Add link entities to existing connectors
• Unrealize – Delete FE representations of welds / bolts / adhesives associated
with existing connectors
• Compare – Checks the MCF against displayed model file
• Quality – Check for duplicate connectors, combine connectors, check quality of
realized elements
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Connectors: Tools
• Shows;
Type of Connector
Link Information
State of connector
• Editable
• Edit link entities, export mwf files, etc
Connectors: Tools
Demo + Do-it-yourself