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Learning and Memory 2020 Revision
Learning and Memory 2020 Revision
• Pp. 25-26
DOT POINT 1
• NEURAL PLASTICITY AND CHANGES TO
CONNECTIONS BETWEEN NEURONS (INCLUDING
L O N G - T E R M P O T E N T I AT I O N A N D L O N G - T E R M
D E P R E S S I O N ) A S T H E F U N D A M E N TA L
M E C H A N I S M S O F M E M O R Y F O R M AT I O N T H AT
LEADS TO LEARNING
NEURAL PLASTICITY
• The brain is capable of learning because of its neural plasticity. Neural
plasticity refers to the way the brain changes in response to stimulation
from the environment.
• Changes to the brain occur most rapidly in the foetal stage and in babies,
children and adolescents. This process, developmental plasticity,
diminishes with age.
• The synapse has been strengthened due to the previous firing of them all
in response to that frequency. Long-term potentiation is associated with:
- increased release of neurotransmitters
- increased receptor sensitivity
- changes to the structure of the relevant synapses
LONG-TERM POTENTIATION
• The diagram below shows how the signal strength increases as a synapse
is used repeatedly.
LONG-TERM DEPRESSION
• Just as long-term potentiation has strengthen a synapse, a similar process
can weaken a synapse. This can happen if the frequency of electrical
stimulation is reduced.
• This makes the postsynaptic neuron more sensitive to future firing and
increases the efficiency of the neural pathway.
ADRENALIN AND EMOTIONAL AROUSAL
CLASS BRAINSTORM
CLASSICAL CONDITIONING
• Classical conditioning is a simple form of learning that occurs through the
repeated association of two different stimuli. Learning is said to have
occurred when a stimulus produces a response when it did not previously
do so.
•
ELEMENTS OF
Neutral stimulus (NS) – the stimulus to be associated with the
UCS so that it to produces the response. This stimulus does not
CLASSICAL
initially elicit a response.
REAL-WORLD EXAMPLES
• NS – Song (no relevant response) • NS – Lead (no relevant response)
• UCS – Good times with friends • UCS – Walking
• UCR – Positive mood due to good times • UCR – Excitement due to walking
with friends
• CS – Lead
• CS – Song + UCS – Walking
+ UCS – Good times with friends • UCR – Excitement due to walking
• UCR – Positive mood due to good times
with friends • CS – Lead
• CR – Excitement due to lead
• CS - Song
• CR – Positive mood due to song
• We learn to associate the song with the • The dog has learned to associate the dog
good times we had lead with being taken for a walk
LITTLE
ALBERT
DOT POINT 6: THE ‘LITTLE ALBERT’
E X P E R I M E N T A S I L L U S T R AT I N G H O W
CLASSICAL CONDITIONING CAN BE USED TO
CONDITION AN EMOTIONAL RESPONSE,
I N C L U D I N G E T H I C A L I M P L I C AT I O N S O F T H E
E X P E R I M E N T.
CLASSICAL CONDITIONING:
• He trained the animals to perform a variety of voluntary behaviours by rewarding them with food
every time they performed the behaviour.
• This type of learning is referred to as operant conditioning because people and animals learn to
operate on their environment.
• An operant is any response that acts on the environment to produce a desired consequence. An
operant is a voluntary behaviour.
THREE-PHASE MODEL OF OPERANT
CONDITIONING
• Skinner noticed that the conditions needed to be right before a voluntary
behaviour is performed. He referred to this as the three-phase model or A-B-C of
operant conditioning.
Antecedent – the stimulus that makes the conditions right and comes before the
Behaviour – the voluntary response to the antecedent
Consequences – the event that occurs after the behaviour and determines whether
the behaviour is likely to continue
• Are you going to be more or less likely to work hard when you have upcoming
SACs?
ELEMENTS OF OPERANT CONDITIONING
• A reinforcer is defined as any stimulus that strengthens or increases the likelihood of a response.
• A punisher is defined as any stimulus that weakens or decreases the likelihood of a response.
• Positive reinforcement occurs when a pleasant stimulus is provided e.g. money, praise,
chocolate.
• Negative reinforcement occurs when an unpleasant stimulus is removed e.g. taking ibuprofen
removes a headache.
• Punishment occurs when an unpleasant stimulus is provided e.g. hitting a dog that has
misbehaved.
• Response cost occurs when a pleasant stimulus is removed e.g. having your mobile phone taken
by a teacher when you use it during class.
EXTINCTION AND SPONTANEOUS RECOVERY
• Spontaneous recovery is
the reappearance of an
extinguished response
after a rest period. This
demonstrated that an
extinguished response has
not been unlearned or
forgotten.
GENERALISATION AND DISCRIMINATION
• In operant conditioning, stimulus generalisation and stimulus discrimination refer
to the antecedent.
• e.g. A dog is taught the word ‘sit’ to get it to sit down. If the dog also sits when it
hears ‘fit’, ‘hit’, ‘bit’ etc, then it is demonstrating stimulus generalisation.
• If the dog only sits when it hears ‘sit’, it is demonstrating stimulus discrimination.
COMPARISON BETWEEN CLASSICAL
AND OPERANT CONDITIONING
Classical Operant
Role of learner Passive- don’t have to do Active- have to carry out the
(passive or active)
anything for CS/UCS to be response for reinforcer to be used.
presented and response to Learner has control as won’t be
occur reinforced if behaviour not done
• https://www.youtube.com/watc
h?v=NjTxQy_U3ac
– original footage
• Results showed that children who watched the aggressive model either being reinforced or
experiencing NO CONSEQUENCES, imitated the aggressive behaviour more than the
children who watched the aggressive model being punished
• However, when a reward was offered, even the children who saw the aggressive model
punished, tended to imitate the model’s behaviour.
FINDINGS FROM BANDURA’S
EXPERIMENTS
1. Attention
2. Retention
3. Reproduction
4. Motivation
5. Reinforcement
ATTENTION
Attention: to learn through observation we must closely watch the model’s
behaviour & consequences.
Reinforcement:
– If modelled behaviour is reinforced it results in increased motivation and vice versa.
– When a behaviour has been performed and a positive outcome has been achieved – the behaviour will likely be performed again
Henni is watching Ms Rigoni put on her make up for the day. Use the
language of observational learning, explain how Henni learns to have
fabulous make up. (5 marks)
IN THIS AREA OF
UNIT 3 PSYCHOLOGY
STUDY STUDENTS
STUDY THE NEURAL 2018
BASIS OF MEMORY
AND LEARNING AND
E X A M I N E FA C T O R S
HOW DOES
TH AT I NFLUE NCE
THE LEARNING OF EXPERIENCE AFFECT
N E W B E H AV I O U R S
AND THE STORAGE
AND RETENTION OF
BEHAVIOUR AND
I N F O R M AT I O N I N
M E M O RY. T H E Y
M E N TA L P R O C E S S E S ?
CONSIDER THE
INFLUENCE OF
BIOLOGICAL,
AOS2: HOW DO
PSYCHOLOGICAL
AND SOCIAL
PEOPLE LEARN AND
FA C T O R S O N T H E
FA L L I B I L I T Y O F
M E M O RY.
REMEMBER?
DOT POINT 7
• T H E M U LT I - S T O R E M O D E L O F M E M O R Y
( AT K I N S O N - S H I F F R I N ) W I T H R E F E R E N C E T O
T H E F U N C T I O N , C A PA C I T Y, A N D D U R AT I O N O F
S E N S O R Y, S H O R T- T E R M A N D L O N G - T E R M
M E M O R Y.
THE PROCESSES
OF MEMORY
• Atkinson and Shiffrin’s multi-store model of memory describes three stores of memory that are
separate but function simultaneously to create our ability to encode, store, and retrieve
information.
• Using the computer analogy as a model for memory:
– Sensory Memory is a brief memory store, like a computer’s buffer. It is the entry point for
all new information from the external environment. This information can be transferred to
short-term memory if attention is paid to it
– Short-Term Memory (STM) is a limited store of actively conscious memory, like a
computer’s random access memory (RAM). Information in STM can be transferred to long-
term memory.
– Long-Term Memory (LTM) is likened to a computer’s hard drive. It holds information
relatively permanently in a highly organised way (with an essentially unlimited capacity).
ATKINSON-SHIFFRIN’S
MULTI-STORE MODEL OF
MEMORY
• Sensory information is stored in sub-systems called sensory registers (e.g. iconic memory & echoic
memory).
SENSORY MEMORY
• Sensory memory prevents us from being overwhelmed by the huge amounts
of incoming sensory information. It stores sensory information in its raw form
for very short periods of time.
• Sensory memory acts like a filter, ignoring the information that is irrelevant
and paying attention to what is important.
• Iconic memory last for about 0.3 seconds. This explains why we
perceive a series of still shots on a movie screen as a moving picture.
Each image remains in our iconic memory as it is being replaced by
the next image. This overlap of images gives us the illusion of
movement.
SPERLING’S STUDY OF ICONIC MEMORY
• The image was only displayed for 1/20 of a second. This was followed by a
high, medium or low tone that signalled which row of letters the participant
had to report.
• Sperling found that the longer the tone was delayed, the poorer the recall.
50% of letters were recalled after a 0.3 second delay and 33% after a 1 second
delay.
ICONIC MEMORY
DURATION - 3- 4 seconds
• Temporarily holds all information you are consciously thinking about at any one
moment.
• It can hold information that is not rehearsed for ~ 18-20 seconds (up to 30 sec)
ATKINSON AND SHIFFRIN’S MULTI-STORE
MEMORY MODEL:
SHORT TERM MEMORY: CAPACITY
• There are different types of LTM which are identified as two systems:
– Procedural memory: knowledge of skills, habits or actions (‘how to’)
– Declarative memory: Memories of personal experiences and facts
• Information in LTM can be explicit (information that you have to consciously work to
remember) or implicit (information that you remember unconsciously and effortlessly)
LONG TERM MEMORY:
PROCEDURAL MEMORY
• Memory of actions and skills that have been learned previously
• Knowing how to do something
– Actions, skills, operations and conditioned responses
Also called implicit memories because it’s often hard to recall when/how we learned to
perform them.
Difficult to put into words or explain how you knew the information. For example:
• Riding a bike. You just ‘know’ how to do it, even if it’s been a long time since you
rode one. You would find it difficult to explain every behaviour or movement
required.
LONG TERM MEMORY:
DECLARATIVE MEMORY
• Memory of specific facts, events or general knowledge that can be brought
consciously to mind.
• Information associated to learning for school, reading, mathematics and higher
order thinking.
• Also called explicit memories; conscious retrieval of memory/intentional
remembering (‘knowing that’)
– Both episodic and semantic memory are linked and often hard to separate.
Long-term
memory (LTM)
‘ I know…’ – knowledge of facts about the ‘I remember…’ – memory for past experiences
world, including general knowledge and word Or episodes, e.g. your first day at school.
meanings, e.g. the chemical symbol for iron is
Fe. The Prime Minister of England is….. Etc.
Memory Type Duration Capacity Encoding
• FRONTAL LOBE – Plays a role in the storage, processing and encoding of procedural memories. Plays a role in
the memory of language and motor skills.
• TEMPORAL LOBES – Play a role in the memory of sound, faces, and the names of colours. In addition, the
temporal lobes contain the hippocampus and amygdala, two structures vital to the encoding of declarative
memories.
THE ROLE OF THE
HIPPOCAMPUS IN
LTM
• The hippocampus is a structure found in each of
the medial temporal lobes (see diagram below). It
plays an important role in consolidating
declarative memories before transferring them for
more permanent storage in relevant parts of the
cerebral cortex. Note: the hippocampus does not
store the memory. Its role is consolidation of
the LTM!!
• The hippocampus is unlike other brain structures
in that its cells are able to reproduce. A study by
McGuire et al. (1997) found that
London taxi drivers have larger
hippocampi than people working in
other professions.
THE ROLE OF THE
AMYGDALA IN LTM
• Memory research
acknowledges the
following four methods of
memory retrieval:
- Recall
- Recognition
- Relearning
- Reconstruction
RECALL
• Recall involves a person retrieving stored information using a minimal
amount of cues. There are three main types of recall:
Recognition is sometimes
incorrectly confused with cued
recall. For recognition, the
information to be retrieved is
actually presented. For cued recall,
clues/hints/prompts are given to
aid retrieval.
RELEARNING
• Relearning refers to learning again something that has previously been
stored in LTM. Learning something for a second time is easier than learning
it for the first time, and therefore takes less time.
• If the time/number of trials taken to learn the material originally can be
measured and compared with the time/number of trials taken to relearn
the same material, then a savings score can be calculated using the
following equation:
• Reconstruction refers to the way we can change a memory, based on the way
we recall it. E.g. if a memory is not recalled often, we might add or remove
details the next time we recall it. Memories can be distorted in our minds
based on the way we reconstruct them.
• We might remember a fight with a friend being more serious than it was, or
remember something being said that wasn’t actually said.
• Reconstruction plays an important role in the consolidation of memory.
DOT POINT 10
T H E E F F E C T S O F B R A I N T R A U M A O N A R E A S O F T H E B R A I N
A S S O C I AT E D W I T H M E M O R Y A N D N E U R O D E G E N E R AT I V E
D I S E A S E S , I N C L U D I N G B R A I N S U R G E R Y, A N T E R O G R A D E
A M N E S I A A N D A L Z H E I M E R ’ S D I S E A S E .
BRAIN TRAUMA AND
NEURODEGENERATIVE DISEASE
• Studies of memory usually fall into two groups:
1) Studies of patients with specific memory loss due to brain trauma. These
patients are useful as damage to specific regions of the brain can provide a
deficit of a specific type of memory.
• Link with RM
• This means that if we are trying to retrieve information under conditions similar
to those under which it was learned, we will retrieve it more easily than under
different conditions.
• The two main conditions that assist retrieval are the learner’s external
environment (context) and their internal environment (state). Consequently we
refer to these conditions as context-dependent cues and state-dependent cues.
CONTEXT-DEPENDENT CUES
• Context-dependent cues refer to the learner’s external environment.
These include the sights, sounds, smells etc that were present at the
time the information was learned. These factors can act as retrieval
cues at a later time. For this reason, eyewitnesses to a crime are
sometimes taken back to the crime scene.
CONTEXT-
DEPENDENT CUES
• These factors include mood, anxiety level, and whether they were under the influence of
drugs. It has been found that when we are sad we are more likely to recall sad memories, and
when we are happy we are likely to remember happy memories.
• State-dependent cues might explain why some students have difficulty recalling information
in exams. In the exam they might be highly aroused or anxious. However, when the material
was learned they may have been quite relaxed.
REHEARSAL AND MEMORY
• We use a technique known as rehearsal to help us encode material that we
want to remember. Maintenance rehearsal relates to short-term memory and
elaborative rehearsal relates to long-term memory.
EMMZREEBR
• Elaborative rehearsal involves quality encoding and creates more retrieval cues than
maintenance rehearsal.
EXAMPLES OF ELABORATIVE REHEARSAL
• Self-referencing
• Peg word method
• Mneumonics
• Narrative chaining
• https://www.dailymotion.com/video/xcs0pi
Andi Bell Memory Champion
THE SERIAL POSITION EFFECT
• A number of studies have identified the serial position effect as a factor in
memory recall.
• The serial position effect was demonstrated when participants were asked to
learn a list of 20 words and then asked to recall them immediately. When the
recall of the words was graphed, a pattern, known now as the serial position
curve, emerged.
THE SERIAL the primacy effect. These items are recalled because they
have been rehearsed and transferred to LTM
POSITION • Superior recall for items at the end of the list is referred to as
EFFECT the recency effect. These items are recalled because they are
still in STM.
• Poor recall for items in the middle of the list is referred to as
the asymptote. These items are not recalled well as they have
not been properly rehearsed into LTM and have been
displaced from STM by items at the end of the list.
DOT POINT 12
• THE RECONSTRUCTION OF MEMORIES AS
E V I D E N C E F O R T H E FA L L I B I L I T Y O F M E M O R Y,
WITH REFERENCE TO LOFTUS’ RESEARCH INTO
THE EFFECT OF LEADING QUESTIONS ON EYE-
WITNESS TESTIMONIES
EYEWITNESS TESTIMONY
• Research has shown that eyewitness testimony is subject to reconstruction of memories. In
the time between witnessing an event and giving evidence, a number of things might have
happened:
• Each of these may have influenced the original memory, causing it to be reconstructed. The
person giving evidence may believe that what they are saying is totally accurate.
LEADING QUESTIONS AND THE
MISINFORMATION EFFECT
• A leading question one that, because of the way it is phrased, suggests what
the answer should be.
- “Did you see the defendant leaving the scene of the crime?” is a leading
question as it suggests the defendant was there.
- “Did you see anyone leaving the scene of the crime” is not a leading question
as it doesn’t identify any individual.