Professional Documents
Culture Documents
Week 5 - Lecture 5 Methods Jan 2018
Week 5 - Lecture 5 Methods Jan 2018
DEVELOPMENT
CET333
Methods: Introduction
Identify needs/
establish requirements
Evaluate
(Re)Design
with users
Build an
interactive version
or PROTOTYPE
Final product
The Waterfall Lifecycle Model
of Software Development
Requirements
analysis [from SE Discipline]
Design
Code
Risk
analysis P1 P2 P3 OP
Iterative
design and
build
Implementation
Review
Susan’s visualisation of method and
use of models in big projects
IDEA
FINAL PRODUCT
AGILE Methods
Agile software development is a group of software
development methods based upon iterative and incremental
development, where requirements and solutions evolve
through collaboration between self-organising, cross
functional teams
It promotes adaptive planning, evolutionary development and
delivery, a time-boxed iterative approach, and encourages
rapid and flexible response to change
It is a conceptual framework that promotes forseen
interactions throughout the development life cycle
Or in other words, very much like my pasta abstraction…
eCute 7th Framework EU Project
eCute – “Education for Cultural Understanding
Technology Enhanced” 2009-2013
Aimed to develop cultural understanding by
providing:
◦ Immersive virtual role play with intelligent interactive
graphical characters within two game based VLEs
◦ Characters which embody models of culturally specific
behaviour and interaction
Targeted at two specific age groups:
◦ For children aged 9-11 with a focus on cultural conflict
◦ For young adults aged 18-25 with a focus on intercultural
communication
eCute Partners
6 European
◦ Augsburg University - Germany
◦ Heriot-Watt University - UK
◦ INESC-ID - Portugal
◦ Jacobs University - Germany
◦ University of Sunderland - UK
◦ Wageningen University - Netherlands
2 Japanese
◦ Kyoto University
◦ Seikei University
Low tech, early stage Establishing cultural Lets play Hide and Seek!
evaluation/pilot in scenario for users
schools