Download as pptx, pdf, or txt
Download as pptx, pdf, or txt
You are on page 1of 14

Different contemporary art techniques

and performance practices


Medium Techniques
• The artist’s choice of • Ways of handling
material materials.
• Substance out of
which a work is made
-clay into pottery
-stone into statue
-bamboo into
Medium defines the nature of the artform as follows:

• Sculptor-metal, Architect-bamboo,
wood, stone clay wood. Bricks,
and glass. stone,
• “ 3 dimensional” concrete/building
• -art occupies space materials
and has volume
“3 dimensional”
• Example: oblation
and church figures.
Medium

• Painter-pigments (watercolor, oil, tempera,


textile paint, acrylic, ink, etc) on a usually
flat ground(wood canvass paper, stone
wall/cave painting), 2 dimensional. One of a
kind
• Printmaker- ink printed or transferred on a
surface(wood, metal plates or silk screen for
duplicating or reproducing process. :2
dimensional arts
• Musician-uses sound/human voice and
instrument.
• Dancer- uses the body and it’s movement.
Often accompanied by music. It tells stories
or convey ideas.
• Theater artist- integrates all arts. Uses stage
production, design, sound engineering,
performance and script as a whole.
• Photographer-uses the camera for still
picture
• Filmmaker-cinematographic camera to
put together production design, sound
engineering, performance and
screenplay.
• Writers of novels, poetry, fiction and
non fiction uses words.
• Designer, the performance artist and
the installation artist combines the use
of the materials above.
Arts can be calssified as:

• Musical arts
• Practical arts
• Environmental arts
• Pictorial
• Auditory
• Narrative
• Dramatic
Technique

• A manner of which an artist use and


manipulate materials to achieve the
desired formal effect and communicate
the desired concept/meaning accdg. to
his/her style.
• -uses tool from traditional to
contemporary(technology). Ranging
from the most traditional carving,
silkscreen, analog photography and
filmmaking to digital photography,
digital film making, music production,
industrial design and robotics.
How is art experienced and consumed?
• Artifact-Directly experienced and perceived.
• Spatial static or unmoving-painting building
novel
• Time-based and motion- Live theater
production, mobile sculpture(sculpture w/
moving parts.
• Recorded-film and video eg. Recorded
performance, photograph of a painting, novel
from electronic tablet, cd or dvd.
-

• Virtual-”Dime a dozen”(2007)Lopez
Museum. Visitors interacted with Rizal
through and account using monitors.
They could add Rizal as a friend, leave a
message or upload a picture or video.
The idea was to make Rizal accessible
and less intimidating with the use of
technology.
Combined arts
• Simulacrum- an image or representation of someone or
something. Example: caricature w/c closely resembles facial
feature but cannot be easily identified but can be taken for
the likeness of the real person by a random observer.
• -an unsatisfactory imitation or substitute
• Hyperreal-inability of consciousness to distinguish reality
from simulation of reality. The “real” and fiction are blended
together-Hyper reality allows the comingling of physical
reality with virtual reality and human intelligence with
artificial intelligence. Example Disneyland. The fake nature
satisfies our imagination and daydream fantasies in real life.

You might also like