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Learning, Memory & Product Positioning
Learning, Memory & Product Positioning
Product Positioning
Learning
Consumer
Consumer
Stimulus
Stimulus Response
Response
9–9
Consumer Learning through Classical Conditioning
Operant Conditioning
Operant
Conditioning
Imagine that you are
marketing a snack called
Kazi Rice Popcorn. You
believe your product has a
light, crisp taste that
consumers will like. But
how can you influence them
to learn to consume your
brand? One option, based on
the operant conditioning
procedure (free samples,
coupon etc.)
Operant Conditioning
Trial precedes liking
– reverse is often true for classical conditioning
– product sampling is an example of this type of learning
The Process of Shaping in Purchase Behaviour
An Advertisement Designed to Induce Trial
Applications of Operant/Instrumental Conditioning
Reinforcement of Consumption (consistent quality
products)
Experiment- 2000 customers were divided into 3
groups(10% who were thanked after each monthly
payment terminated policies after 6 months while 23%
from who were not)
Frequency Marketing - reinforces regular purchasers by
giving them prizes with values that increase along with
the amount purchased.
3-15
Cognitive Learning
Iconic rote learning
association between two or more concepts in the
absence of conditioning
achieved by repeated advertising messages
Ace is a pain killer, durotto jotoi hok kase thakun-#1 network
rote learning
9–16
Cognitive Learning (contd.)
Vicarious learning/modelling
observe others' behaviour and adjust their own accordingly
For example, they may receive a reward (a compliment) if they
use this particular product: you’re a great host if you serve this
coffee!
A consumer carefully watches the reaction of others in the office
have to his friend’s new suit (ads show you will get the same
importance as the model- example ???)
9–17
The Observational Learning Process
Modeling: imitating others’ behavior
06/20/2021
Copyright © 2011 Pearson Education, Inc.
publishing as Prentice Hall
3-18
Cognitive Learning (contd.)
Reasoning
most complex form of cognitive learning
most high-involvement decisions generate some reasoning
Example:
Considering to buy a solar-powered car after using homes
powered by solar energy
Pepper is pepper
An Advertisement Using Reasoning
Learning Theories in High- and Low-Involvement
Situations
Memory
Memory is the total accumulation of prior learning
experiences
Information directly goes to STM
Short-term memory
working memory (thinking, RAM)
Elaborative activities (use of previously stored ....)
Maintenance rehearsal (continual repetition, exam
preparation, repeating a brand name )
9–22
Memory (contd.)
Long-term memory
unlimited permanent storage
Continual restructuring as information acquired
schematic memory (in the form of Brand schemas)
9–23
The Memory Process
06/20/2021
Copyright © 2011 Pearson Education, Inc.
publishing as Prentice Hall
3-24
Schematic Memory of Mountain Dew
?????
06/20/2021
Copyright © 2011 Pearson Education, Inc.
publishing as Prentice Hall
3-25
Role of Memory in Learning
Memory: acquiring information and storing it over
time so that it will be available when needed.
Information-processing approach:
Mind = computer and data = input/output
06/20/2021
Copyright © 2011 Pearson Education, Inc.
publishing as Prentice Hall
3-26
Retrieval from Memory
For evaluation and Purchase decision
Retrieval failures represents a reduction in marketing
effectiveness
Retrieval depends on
Strength of learning
Memory interference
Response environment
3-27
Strength of Learning
The strength of learning is influenced by:
Importance
separates high- and low-involvement learning situations
Bilingual ads
Message involvement – (kotodur ar koto dur, ore nil doriya, nake tel
diye ghuma, kase thakun)
Mood – if mood uplifted (get happy), learn more??
Met life insurance
Reinforcement (significant impact on speed of learning and duration
of effect, Hang out example)
Stimulus repetitions (enhances learning by increasing accessibility of
information-effect depends on imp. & reinfor.)
Dual coding- storing same info in different way ( Blink1 & BL2)
9–28
Memory Interference
Occurs due to other related information (info. from
competing brand & ads) in memory
Competitive advertising (unique ad & adv. in different
channel, product in separate shelf)
The Response Environment
Matching the response environment to the learning
environment (Grameen phone emergency balance)
Similarity of the original learning and the type of
learning is important (Network search by mobile user-
GP)
Marketers aim to replicate these situations
Stimulus generalisation
Transferring learning by generalizing one stimulus
situation to others ( if a brand has a good product, the
new product is good too) –Toyota cars
Introducing new products using brand equity/ brand
leverage
9–31
Example of Stimulus Generalisation to Launch a New Product
General Characteristics of Learning (contd.)
Stimulus discrimination
Refers to the opposite process (similar stimuli different
response) (Brand scandal)- Aarong, Grameen Phone
Clear cut TVC (Honeymoon)
why your brand is different
9–33
Product Positioning Strategy
Brand image
Product positioning
Perceptual mapping
Product repositioning
9–34