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Common

Mechanics used in
Game Design
Group Members: Stephan Campbell
Ackeem Scarlette
Shavar Black
What is a Game’s
Mechanics?
• A game’s mechanics are the
rules and procedures that
guide the player an the and
the game response to the
player’s moves or actions.
• Through the mechanics you
create and define how the
game is going to work for the
people who play it.
Setup

Victory Conditions
Types of Progression of play
mechanics
Player Action

Game View
Setup
Victory Conditions
Victory conditions are the
conditions with which the
player can win the game.
Progression of Play

• This is a game design term that refers to


video game mechanics in which the designer
sets a course of action that a player must
complete to move forward in the game.
• Progression of play depends heavily on
checkpoints that a character must reach to
advance to the next level, such as defeating
the level boss.
Player Action
• Player action is based on strategy
that comes as a result of an
interplay between the game
layout, the player’s knowledge
and beliefs, and the moves of a
human or computer opponent.
Game View
• The Game View is rendered
from the camera(s) in your
game. It is representative of
your final, published game.
• You will need to use one or
more cameras to control what
the player actually sees when
they are playing your game.
Thank You!

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