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Tele Immersion2
Tele Immersion2
Tele Immersion2
PRESENTED BY:
N. Saai Kaushiik
WHAT IS TELE-IMMERSION?
A developing application of Internet2 intended
to allow multiple, geographically distributed
users to collaborate in real time in a shared,
simulated hybrid environment through a
synthesis of media technologies such as three-
dimensional (3D) environment scanning,
projection and display, tracking, audio, video,
robotics technologies.
WHY TELE-IMMERSION?
Drawbacks of Tele-conferencing are
• Poor sound and Image Quality
• Unacceptable delays
• Eye-contact problem
WHY TELE-IMMERSION?
The eye-to-eye problem is solved by tele-immersion a
technology that goes several steps beyond
teleconferencing to create the illusion that people
separated by distance are together in the same room.
Using high-bandwidth networks and clusters of video
cameras linked to banks of computers, tele-immersion
scans a person's face and body and creates a kind of
living statue that other tele-immersion participants see
displayed on a large screen.
The overall effect is like talking face to face to another
person, separated by a pane of glass.
OFFICE OF THE FUTURE !!!
Our goals include a
better everyday
graphical display
environment, and 3D
tele-immersion
capabilities that allow
distant people to feel
as though they are
together in a shared
office space.
GROUP TELE-IMMERSION
Group Tele-
Immersion (GTI)
is for enabling
high fidelity and
immersive
teleconferencing
between groups
at distant
locations.
GROUP TELE-IMMERSION
3 projector display
with 8 capture
cameras mounted
above the display
LINE SIGHT FIELD DESIGN:
Abutted projector
display with a
dense horizontal
camera array at
table level and
actual camera
array
implementation
GROUP TELE-IMMERSION