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Electronic Commerce

and Retailing
E-Retailing
 Retailing is expected to change with rapid
development of new online sales and
distribution channels that literally can be used
from anywhere, anytime- from work, school, a
hotel, car etc.
 In traditional model, the customer went to the
store & located the product. In online model,
the retailer seeks out the customer.
Internet Retailing is selling retail goods
or services through the Internet.
Also Known As: Internet Retail, Retail E-Commerce,
Online Retailing, E-Retail, E-tail, E-tailing
Open Issues in E-commerce
 Globalization  Barriers to E-commerce (U.S.):
Old retail inconveniences and
 Contractual and inefficiencies
Financial Issues
 Ownership Barriers

 Privacy and Security 1. Concern that credit card will be


stolen

Interconnectivity and
2. Item is still high cost

3. Item is very large
Interoperability 4. Personal sizing, fit are important

 Deployment 5. High shipping costs

0% 10% 20% 30% 40% 50% 60%


source: Ernst & Young
Issues consider in developing
business model
Retailers need to consider the following issues in
developing business model:-
 Product issues
 S/W interface issues
 Process issues
 Pricing issues
 Payment issues
 Market penetration issues
Changing Retail Industry Dynamics
Factors affecting retail industry dynamics are:-
 Overbuilding & access supply
 Demographic changes
 Consumer behavior
 Technology improvements in electronic
Retailing
 Television retailing
 CD-ROM based shopping
 Online based shopping
Changing Retail Industry Dynamics
Overbuilding & excess supply
 With online retailing, constraints of time & space disappear.
 In 1980, period of overexpansion, profits were declining,
retailers reduce staff & minimizing merchandise to reduce
staff.
 In 1990, companies are under pressure to grow & produce
profit.
 The shortage of entry level workers means that retailers are
using under trained workers who are less able to emphasize
with shopper needs- result is that shopping centers are unable
to provide quality service.
Changing Retail Industry Dynamics
Demographic Changes
 Decline in amt. of time Americans are spending in shopping
malls.
 Reasons are:
 Time constraints
 Safety concerns
 Growing frustration
 Insufficient product information.
 Americans shopping channels are: HSN(Home Shopping
Network), CUC International.
 Need of family
 Lot of time wastage to pay in malls
Changing Retail Industry Dynamics
Television retailing
 Home Shopping Network (HSN) by America
 In 1994, HSN reached 65.8 million television households throughout
the united states, signals via cable, broadcast, dish, satellite etc.
 TV retail marketing are divided into segments : TV live, with a show
host who presents the merchandise & conveys information relating to
the product, including price, quality, features & benefits.
 Viewers place orders for products by calling a toll-free telephone
number.
 Merchandise delivered products within 10 days.
 Purchased item may be returned within 30 days with a full refund of
purchase price, including the original shopping & handling charges.
Changing Retail Industry Dynamics
CD-ROM based shopping
 Retailers can create their own disk at a cost of
between $10,000-$50,000 or participating in a
multiple marketer disk for a fee between $1,000-
$2,500 per megabyte of display space.
 The business ideas behind catalogs is: build name,
brand recognition for the stores & manufacturers,
help determine store expansion plans.
 CD-ROM catalog has multimedia capability & can
enable merchant to add sound, photos & full motion
video to a product presentation.
Changing Retail Industry Dynamics
Online Retailing
 American Online Services (AOL) offers 24 hr.
access to their own shopping environment.
 Home Shopping Network (HSN)
 Via internet 365*24*7 days.
First-Generation B2C
 Main Attraction:
Lower Retail Prices
 “B2C Pure Plays”
could eliminate
intermediaries,
storefront costs, some
distribution costs, etc.
 Archetype:
www.amazon.com
Mercantile Models from the
Consumer’s Perspective
 Mercantile Models formalize the interaction
between consumers & merchants.
 MM can be developed from two perspectives:
 Consumer side: sequence of activities a shopper takes
in purchasing a product or service.
 Retailer side: MM defines the order management cycle,
which specifies the activities within the organization
that must takes place in fulfilling the customer’s order.
Phases of Consumer Mercantile
Model
 Prepurchase preparation phase includes search &
discovery for a set of products in the large information
space capable of meeting customer requirements &
product selection from a smaller set of products.
 Purchase consummation phase specifies the flow of
information & documents associated with purchasing
& negotiation with merchants for suitable items such
as price, availability & delivery dates.
 Postpurchase interaction phase includes customer
service & support to address customer complaints,
product returns & product defects.
Types of Consumers
 Impulsive buyers: who purchase products quickly.
 Patient buyers: who purchase products after making some
comparisons.
 Analytical buyers: who do substantial research before
making the decision to purchase products or services.

Marketing researchers over the year have categorized


shopping experiences into two dimensions:
 Utilitarian: carrying out a shopping activity means a
product is purchased in deliberate & efficient manner.
 Hedonic: carrying out a shopping activity because “it is
fun & I love it” means shopping entertainment (bargain
perceptions)
Types of Purchases
 Specific planned purchases: where the need was
recognized on entering the store & shopper bought the
exact item to planned.
 Generally planned purchases: where need was
recognized, but shoppers decide in stores on the actual
manufacturer of the item to satisfy the need.
 Remainder purchases: the shopper is influenced by in-
store advertisements & can substitute products easily.
 Entirely unplanned purchases: where the need was not
recognized upon entering the store.
Prepurchase Preparation
 Includes search & discovery for a set of products
in the large information space capable of meeting
customer requirements & product selection from
a smaller set of products.
 Consumer goes through in the prepurchase phase:
 Deliberation
 Comparison

 Negotiation.
Prepurchase Deliberation
 It is defined as the elapsed time between a consumer
first thinking about buying & actual purchase itself.
 E.g. the purchase of a new car involves an
appreciable time lag between the initiation of the
information search process & the decision.
 The answer to several questions about the purchase
deliberation process:
 How much time buyers spend in shopping?
 Factors for differences in consumer decision time?
 Technology used to reduce decision time?
 What shopping environment keeps customer happy?
Prepurchase Comparison &
Negotiation Process
 Consumer search: obtaining data related to an
individual purchase decision problem.
 Organization search: process through an
organization adapt to such a change in its
external environment as new suppliers, new
products & new services.
Purchase Consummation
 After identifying the product to be purchased, the buyer &
seller must interact in some way to carry out the merchantile
interaction. A merchantile interaction is defined as exchange
of information between buyer & seller followed by the
necessary payment.
 A simple merchantile protocol requires following transections:
 Buyer contact to vendor for purchasing
 Vendor tell price
 If satisfied, buyer authorizes encrypted payment to vendor
 Vendor verify encrypted billing payment of buyer
 Billing service decrypt payment details & checks buyer a/c details
 Billing service gives green light to vendor to deliver product
 On receiving goods, buyer signs & delivers the receipt.
Postpurchse Interaction
 Customer value, price & cost
 Refunds of payments
 Affect customer satisfaction & company
profile ability for years
Basic Problems Encountered Immediately

 “Customer-Acquisition Costs” are huge.


 Customers’ switching costs are tiny.
(Lock-in to online book-buying is high.
Lock-in to Amazon is low. Recall Netscape
and IE.)
 Competition is fierce in almost all segments.
Few e-tailers are profitable.
 Investors have run out of money and
patience.
Internet Customer Acquisition Costs
Customer acquisition cost = total spent on
advertising and marketing divided by the total
number of new customers obtained
E-tailing is Difficult in
Low-Margin Businesses
 Toys (e-Toys.com)
 Warehouse, marketing, website, and other fixed
overhead is high.
 A pure-play e-tailer needs to capture at least 5% of the
toy market to reach profitability.
 Groceries (Webvan.com, Peapod.com)
 Typical online order contributes $9 to gross revenue
(fulfillment costs are very high).
 Steady customer orders ~30 times/year
Current Theories (after first shake-out)

 High order frequency and large order size are more


important than large customer base.
 Concentrate on making transactions profitable, not on
VC-supported market-share wars.
 Combine e-tailing with B&M stores.
“Multi-Channel” Retail (B2C w/
B&M)
 Exploit multiple marketing and distribution
channels simultaneously
 B&M (“bricks and mortar”) stores: Customers browse
on the web before going to the store.
 Catalog sales, telephone, tv advertising,…
Online Retailing Successful Stories
Web based Travel Agencies
 The web has made an impressive foray into
travel business- hotel booking, car rentals & air
tickets.
 Business problem: reduce booking problem,
provide GUI interface to hotel, airline tickets.
 Solution: use web for booking online.
 Requirements: www
 Benefits: up-to-date information
Management Challenges in Online
Retailing
 Retail advertising & marketing issues:
 Advertising
 Product display
 Brand & category
 Pricing & incentives
 Retail operations issues:
 Inventory management
 Customer service quality
 Retail management issues:
 Location & decision making (site selection)
 Retail policies
Management Challenges in Online
Retailing : Retailing Strategy
 Qualifying a customer
 Learning the customer needs
 Understanding the customer purchasing process
 Making the presentation based on customer
interaction
 Handling objections, negotiations with the customer
 Closing the sale
 Building an ongoing relationship through the service
 Retailers lifestyle, voice, image
Management Challenges in Online
Retailing
 Manage channel conflict
 Learn to price online products/ services
 Deliver a satisfying shopping experience
 Design the layout of online store
 Mange brands
 Create the right incentives

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