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Let's Start The Program by Digging Into Your Old Sweet Memories Go Back To Your Schooling Time, May Be 3 Standard Science Class in Particular?
Let's Start The Program by Digging Into Your Old Sweet Memories Go Back To Your Schooling Time, May Be 3 Standard Science Class in Particular?
sweet memories
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Do you remember – our teachers told us something
like:
Living Things, and
Non-living things
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In this “Real world” we
want : to do many things
See many things / places
Enjoy many things
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In spite of all these constraints we still enjoy
many things in our “Imaginary World”.
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Our software experts gave some kind of life to our
“imaginary world” and depicted it in the computer
screens / electronic devices.
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Where we
are ?
In the “Real World” ?
That is reality
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Virtual reality (VR) typically refers to computer
technologies that use software to generate realistic
images, sounds and other sensations that replicate a
real environment (or create an imaginary setting), and
simulate a user's physical presence in this
environment, by enabling the user to interact with this
space.
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You will enjoy the “Virtual World” only when you are
fully immersed in it.
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You experience VR using a head mounted display. The
headset covers your entire vision and thereby
immersing you totally in a computer generated 3D
world.
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From a brand perspective VR offers the opportunity to make deep
and more meaningful connections with your customer.
Put your audience at the heart of the action. Whether it is test
driving a car, flying a jet or playing world class rugby VR is the
next best thing to being there.
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As I told you, VR seeks to create a world of its own,
separate from reality, and replaces the real world with
a simulated one.
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STD VIII
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CUTTING EDGE TECHNOLOGY
-STD VIII
Augmented
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What is Augmented Reality?
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Augmented Reality is a very different technology from
Virtual Reality.
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Augmented reality (AR) can be applied to many
markets , such as :
entertainment,
gaming,
navigation,
design,
marketing,
sales,
omni-commerce retail (just to name a few).
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This revolutionary technology is expected to
impact business like :
retail,
manufacturing, and
architecture.
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AR for Enterprise
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The most common use of 3D models today are either in
the filed of entertainment or product design.
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The AR enabled tracker, which is an image linked to the
augmented reality element (ex: Drawing in the bellow
picture), triggers the software to display a 3D version
of the product (ex: here it is the building) with which
the user can interact.
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One can use mobile device to examine the product in
greater detail or just get an idea of what it looks in real
space.
(Prospective buyer is checking how sofa will looks like in real world)
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AR simply places the 3D model or hologram into the
environment and changes its position or scale based on
environment tracking and depth sensing of the
physical world.
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Design
As of now, physical prototypes have been only way to
see designs in actual size.
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AR will streamline design process by allowing for
immediate changes to the original (design) concept
before it ever hits production.
28
B2B sales
Retailer and their sales representatives simulate the
products in real size, in their customer’s real
environment to push sales.
29
Some retailers has brought AR into the fashion world by
using real, naked models as a kind of hybrid
mannequin on which people can view clothes.
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Omni- Commerce
Through smart phones and tablets, augmented reality is
allowing customers to try products at home before buying.
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Currently, augmented reality is the forefront of retail
innovation, allowing users to experience shopping online
and offline in a revolutionary way. This technology is
allowing the consumer to interact with virtual products
through simple image scan.
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The Augmented Reality mobile apps & software are
developed to give users more information about
products and objects around them.
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London retailers deploy AR technology for 2016
Christmas shopping season
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Augment Reality is set to dominate the next age of retail
through product visualization.
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"AR is going to become really big.
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There are privacy concerns.
http://www.trendhunter.com/trends/uniqlo-magic-
mirror
http://www.damngeeky.com/2012/10/20/6407/mag
ic-mirror-virtual-fitting-and-dressing-system-to-test-
clothes-in-different-colors-without-changing-
them.html
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(http://www.augment.com/)
http://holition.com/portfolio/peninsula-hong-kong
http://www.mbryonic.com/virtual-reality-guide/
http://www.augment.com/augmented-reality-ebook/
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How it works :
Demo video
https://www.youtube.com/watch?v=oH_LfXnklRw
Some more :
http://mashable.com/2016/09/16/naked-models-
augmented-reality-fashion/#H9zCZvGwVOq8
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