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Hot or Not: Disruptive Technologies To Watch in 2011: February 17, 2011
Hot or Not: Disruptive Technologies To Watch in 2011: February 17, 2011
Hot or Not: Disruptive Technologies To Watch in 2011: February 17, 2011
Charlene Li
Founder and Partner
2
Source: Wordle.net
Understand the
supply, demand,
and thus, value of
Likes as social
currency
Likenomics evaluation
User experience impact - moderate
• People with high social currency will enjoy benefits,
richer experiences, receive psychic income.
• People with low social currency will find ways to get it.
Business model impact – moderate
• New economics create opportunity for people who
understand Likenomics to leverage gas.
• The cost of accessing social currency will increase, and
raise barriers to entry.
Ecosystem value impact – none
2) Buy 2.0
Special deals for special people
• Group Buying, Flash Sales, Member Sales, etc.
• Gilt, Ruelala, iDeeli, Facebook Deals
Local sales and retailers
• Group buying variation: Groupon and Living Social
• In-store check-ins: Shopkick and Checkpoints
Dynamic pricing
• Off and Away and Swoopo
Mobile price checking
• Amazon mobile apps, eBay platform
New payment methods: Square and Facebook Credits
Create a social
content hub to gain
traction
Use microformats to
highlight granularity
(e.g. hProduct &
hReview)
4) Big Data
Social monitoring merges with Web analytics
• HOT: Omniture, Coremetrics/IBM, Webtrends
Technology like Hadoop makes it easy for
companies to tap “Big Data”
• E.g. New York Times making its archives public
• Twitter archived by Library of Congress
• Facebook Cassandra, Amazon Dynamo, Google
BigTable
Data visualization tools make it easy to digest
Balancing privacy and personalization
© 2011 Altimeter Group
12
6) Game-ification
Gamification evaluation
User experience impact – High
• Experiences get richer, more engaging
Business model impact – Moderate
• Work gets done faster, cheaper.
• New organizational structures and cultures emerge.
Ecosystem value impact – Low
• Service providers will remain focused, boutique firms.
7) Print extensions
QR Codes
Imagine
images as
Bit.ly codes
9) Curation
Curation evaluation
User experience impact – Moderate
• Users gain new power as market influencers.
Business model impact – Low
• Low unless tapped as part of Co-creation initiative.
Ecosystem value impact – Moderate
• Power shifts to users who steal attention and loyalty
from established players.
Summary of disruptions
User Experience Business Model Value Networks
Likenomics Moderate Moderate Low
Buy 2.0 High Moderate Moderate
Social Search Moderate Moderate Moderate
Big Data Low High Moderate
Enterprise Soc Net High Moderate Moderate
Gamification High Moderate Low
Print extensions Moderate Moderate Low
DIY/Co-creation Moderate High Low
Curation Moderate Low Moderate
Augmented reality Moderate Low Low
How to be out
of control and still
in command
- Charles Darwin
r s lid e s, s en d a n email to
Fo
@ a ltim e terg ro up .com
slide s
© 2010
2011 Altimeter Group