Professional Documents
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Trends in IT
Trends in IT
Trends in IT
CLOUD COMPUTING
CLOUD COMPUTING
• Public cloud – Public clouds are typically owned and operated by a third-
party cloud service providers, which deliver their computing resources, like
servers and storage, over the Internet. With a public cloud, all hardware,
software, and other supporting infrastructure is owned and managed by the
cloud provider. You access these services and manage your account using a
web browser.
TYPES OF CLOUD COMPUTING
• Private cloud – A private cloud refers to cloud computing resources used
exclusively by a single business or organization. A private cloud can be
physically located on the company’s on-site datacenter. Some companies also
pay third-party service providers to host their private cloud.
• Hybrid cloud – Hybrid clouds combine public and private clouds, bound
together by technology that allows data and applications to be shared
between them.
TYPES OF CLOUD SERVICES
• Native app - All apps targeted toward a particular mobile platform are known
as native apps.
• Web-based app - A web-based app is implemented with the standard web
technologies. Internet access is typically required for proper behavior or being
able to use all features compared to offline usage. Most, if not all, user data is
stored in the cloud.
• Hybrid app - The concept of the hybrid app is a mix of native and web-based
apps.
EXAMPLES OF MOBILE APPS
• Messaging
• Calling
• Camera
• Recording
• Web Browser
• Games
• GPS (Global Positioning System)
USER INTERFACES
USER INTERFACE
• The user interface (UI) is the point at which human users interact with a
computer, website or application. The goal of effective UI is to make the user's
experience easy and intuitive, requiring minimum effort on the user's part to
receive maximum desired outcome.
• UI is created in layers of interaction that appeal to the human senses (sight,
touch, auditory and more). They include both input devices like keyboard,
mouse, trackpad, microphone, touch screen, fingerprint scanner, e-pen and
camera and output devices like monitors, speakers and printers.
TYPES OF USER INTERFACE
• Multimedia User Interface: Devices that interact with multiple senses. It
also uses a combination of tactile input (keyboard and mouse) and a visual
and auditory output (monitor and speakers).
• Form-based user interface: Used to enter data into a program or application
by offering a limited selection of choices. For example, a settings menu on a
device is form-based.
• Graphical user interface: A tactile UI input with a visual UI output (keyboard
and monitor).
TYPES OF USER INTERFACE
• Menu-driven user interface: A UI that uses a list of choices to navigate within
a program or website. For example, ATMs use menu-driven UIs and are easy
for anyone to use.
• Touch user interface: User interface through haptics or touch. Most
smartphones, tablets and any device that operates using a touch screen use
haptic input.
• Voice user interface: Interactions between humans and machines using
auditory commands. Examples include virtual assistant devices, talk-to-text,
GPS and much more.
ELEMENTS OF THE UI
• Information architecture: Structuring and organizing a UI content in a logical
way is important to help users navigate the site with minimal effort.
Example: Navigation elements (buttons, tabs, icons), labels (terminology),
search features (search bar) and organization systems (categories).
• Interactive design: Elements of ID aim to turn passive readers into active
participants by presenting instances of user input. Efficiently-designed
interactive UIs can 'learn' to anticipate and remedy any problems that may
come up before they negatively impact the user's experience.
Example: Social-share features, toggles, buttons.
ELEMENTS OF THE UI
• Visual design: Effective design utilizes color, contrast, font, video and photo
elements to attract visitors and make it easy for them to read and works with
the content, rather than around it, to create a logical, intuitive flow of
functionality.
Example: Contrast, color, white space, typography, mobile optimization.
CRITERIA OF A GOOD USER INTERFACE