The document provides information on various running events in athletics. It discusses the rules and techniques for sprinting events like the 100m, 200m, and 400m races. It also covers middle distance races like the 800m and 1500m, and long distance races such as the 3000m, 5000m, and 10,000m. Hurdles races and relay races are also summarized. The document provides details on starting positions, arm movement, pacing, and finishing styles for different running events.
The document provides information on various running events in athletics. It discusses the rules and techniques for sprinting events like the 100m, 200m, and 400m races. It also covers middle distance races like the 800m and 1500m, and long distance races such as the 3000m, 5000m, and 10,000m. Hurdles races and relay races are also summarized. The document provides details on starting positions, arm movement, pacing, and finishing styles for different running events.
The document provides information on various running events in athletics. It discusses the rules and techniques for sprinting events like the 100m, 200m, and 400m races. It also covers middle distance races like the 800m and 1500m, and long distance races such as the 3000m, 5000m, and 10,000m. Hurdles races and relay races are also summarized. The document provides details on starting positions, arm movement, pacing, and finishing styles for different running events.
RUNNING EVENTS ATHLETICS: Running Events 1. Short Distance or Sprints
A sprint is a short running race. In a track and field
competition there are generally three different sprint distances: 100m, 200m, and 400m. The original Olympic event, the stadium race, was a sprint of around 180m. A sprint race starts out with the runners in starting blocks in their lane. The official will say "on your marks". At this point the racer should be focused on the track, have their feet placed in the blocks, fingers on the ground behind the starting line, hands slightly wider than shoulder width, muscles relaxed. Next the official will say "Set". At this point the runner should get their hips slightly above shoulder level, feet pushed hard into the blocks, holding their breath and ready to race. Then there is the bang and the race has started. The runner should exhale and run out of the blocks not jumping. The initial part of the race the runner is accelerating to top speed. Once top speed is achieved then endurance kicks in as the runner tries to maintain that speed for the rest of the sprint. Sprinters should remain relaxed while running and move their arms in a straight back and forth motion. They should be focused on their lane and the track at the start and the finish line for the last half of the race or so. 2. Middle Distance
The middle distance races are the 800m, the
1500m, and the 1 mile long runs. These races require different skills and tactics to win that the sprints. They rely more on endurance and pacing than just pure speed. Also, the runners don't stay in a single lane for the entire race. They start out in staggered lanes, to make the distance the same for each runner, but the race soon becomes open with no lanes and the runners must to pass around each other to gain the lead. 3. Long Distance 4. Hurdles There are three main long distance races: hurdles race is one in which obstacles are the 3000m, the 5000m, and the 10,000m placed at intervals along the track that the races. These races are similar to the middle runners must jump over on their way the finish distance races, but the emphasis is even line. Typical hurdle races are the 100m and more on correct pacing and endurance. 400m for women and 110m and 400m for men. Timing, footwork, and technique are key in wining hurdles events. Of course you still need to be fast, but jumping the hurdles in stride without much slowing down is how to win in the hurdles. 5. Relays
Relay races are where teams of runners
compete against each other. There are typically 4 runners and 4 legs to the race. The first runner starts with the baton and runs the first leg handing off to the second runner. The hand off must typically take place within a given area of the track. The second then hands off to the third and the third to the fourth. The fourth runner runs the final, or anchor, leg to the finish line. Common relay races are the 4x100m and the 4x400m. Running Events • If a runner tries to impede a • From the firing of the starter’s gun to fellow athlete’s progress by breasting the finishing tape, an blocking, shoving or interfering athlete is expected to adhere strictly to gain unfair advantage, to some basic rules like he/she must he/she is disqualified from the always start behind the start line and game. must remain in lane throughout the • A runner must always wear race. sneakers or athletic shoes • Jumping the gun can lead to during the game. disqualification from the game. • In shorter events such as in Running before the starter’s gun is 800 meter race, athletes fired is declared as a “false start” and should stay inside the lane. In can eventually lead to longer events, they are allowed disqualification, if the runner faults to move to the innermost lanes twice. Sometimes, athletes are with a condition that they warned before being disqualified. should not touch the other participants. SPRINTS MIDDLE DISTANCE a. 1OO MS ……………. M/W i. 800-meter run ……. M/W b. 200 MS ……………... M/W c. 400 MS ………………M/W j. 1,500-meter run …...M/W d. 100 M.L. hurdle…….. W e. 100 M.H. hurdle ………..... M f. LONG DISTANCE 400 M. hurdle ………….… M/W g. k. 3,000 M. steeplechase ………..M 4 x 100 M. relay ……….… M/W h. l. 3,000 M. run …..……………… 4 x 400 M. relay ……….… M/W M/W m. 3,000 M run ………………….M/W n. 10,000 M run …………M/W o. 42 km. marathon ……..M/W FUNDAMENTALS IN RUNNING (for sprinters) 1. When running, the body should be Two recommended style in finishing: inclined 15 degrees forward. 2. Running the sprint requires higher knee a. Run through style – requires the runner to action, while the ball of the feet land maintain the top speed several meters in first. front of the finish line. 3. The arm swing for sprinters should be b. Lunge style – requires the runner to from the hips up to the shoulder level “Lunge” at the tape one side away from the while in the long-distance run arm swing finish line. are longer. 4. Middle and Long distance run requires The hands must not be clenched during the lower knee action while the heels land run. All running events requires contestant to first. do or follow starting requirements. All middle 5. Finishing requires the torso to touch the and long distance run are required to assume finishing tape. “Torso” is defined as the the standing starts, while the sprint are part of the body from the waist up to the required to assume the crouch start. top of the shoulder minus the arms. How to assume the standing start?
a. Place the front foot behind the starting line, while
the other foot is comfortably behind. b. The body and arms assume the running position. c. The starter command is set before the starting pistol is fired.
How to assume the crouch start?
d. Place front foot approximately 11 inches behind
the starting line. e. Arms and elbow straight and perpendicular with the ground. f. All these are done after the command of the start, “on your mark”. g. When all the competitors are ready, the start gives the second command, “set” and each runners slightly tilt the shoulder forward and raises the buttock higher than the shoulder. The pistol is fired for the signal “Go”. RELAY RACES – it requires a baton to be Three recommended styles in the Crouch carried by the hand and passed from hand to start: hand between the four runners. A runner who a. MEDIUM START – kneeling knee is drops the baton must pick it up himself. placed between the toe and heel of the front foot. Two types of passing the Baton: a. Visual pass – the receiver will look at the passer. b. Non-visual – the receiver will not look at the passer. b. BUNCH START – kneeling knee is placed slightly ahead of the front foot.
b. ELONGATED START – kneeling knee
is placed behind or aligned with the heel of the front foot. BATON EXCHANGE Baton exchange must be done within 20 meters passing zone with the center of which is the 100-meter mark. If the baton is passed outside the 20-meter zone it will constitute a foul. Passer and receiver must remain in their own lane side by side during the exchange.
KINDS OF BATON EXCHANGE
a. Downward swift – for visual pass. b. Upward swift – for non-visual pass. References: • Tulio, Doris D.P.E for College • Today’s Physical Education by Dr. Carmen C. Andin • Oyco, Virginia Physical Fitness for College Fitness • http://www.carifta2012.com/the-history-of-athletics-track-and- field-history/ • https://www.britannica.com/sports/athletics/Organization-and- tournaments • https://www.olympic.org/ancient-olympic-games/the-sports- events • https://erenow.net/ancient/athletics-in-the-ancient-world/8.php • https://www.ancient.eu/Olympic_Games/ • https://www.dlgsc.wa.gov.au/sport-and-recreation/sports- dimensions-guide/athletics-track-events • Sir. Daryl Cama. Thank you for listening!
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