The document provides steps for creating guided motion, fade in/fade out effects, adding filters, transforming objects, creating button symbols, using motion presets, and masking in Flash. It describes drawing paths for guided motion, setting alpha values to fade objects in and out, different types of filters, transformation options, the four states of button symbols, previewing motion presets, and using shapes or objects on a mask layer to reveal portions of underlying content.
The document provides steps for creating guided motion, fade in/fade out effects, adding filters, transforming objects, creating button symbols, using motion presets, and masking in Flash. It describes drawing paths for guided motion, setting alpha values to fade objects in and out, different types of filters, transformation options, the four states of button symbols, previewing motion presets, and using shapes or objects on a mask layer to reveal portions of underlying content.
The document provides steps for creating guided motion, fade in/fade out effects, adding filters, transforming objects, creating button symbols, using motion presets, and masking in Flash. It describes drawing paths for guided motion, setting alpha values to fade objects in and out, different types of filters, transformation options, the four states of button symbols, previewing motion presets, and using shapes or objects on a mask layer to reveal portions of underlying content.
The document provides steps for creating guided motion, fade in/fade out effects, adding filters, transforming objects, creating button symbols, using motion presets, and masking in Flash. It describes drawing paths for guided motion, setting alpha values to fade objects in and out, different types of filters, transformation options, the four states of button symbols, previewing motion presets, and using shapes or objects on a mask layer to reveal portions of underlying content.
Steps for Guided Motion • On layer 1, Draw circle type path with Oval Tool by giving outline color, stroke and fill color as none. Name the layer as “Road” and lock it. • On layer 2, Create a graphic symbol ‘Car’ by using tools such as rectangle , selection to modify it or drag a pre-existing graphic symbol from library onto the stage. Name the layer as "graphic“. • Right click on the "graphic" layer and select "Add Classic Motion Guide" from the pop-up window. • A new layer will appear on top of the "graphic" layer with the label "Guide:graphic" along with the guide icon. • Draw the path for your symbol in this new layer using pencil or line tool. For example: I drew a circle for my car by choosing pencil mode as straighten.
More …. • Select frame 60 of guide layer and press "F5" to insert frames. • Now go to "Frame 1" of "graphic" layer and drag your symbol to keyframe 30, rotate your graphic. While dragging, you will see a bubble on the symbol. That bubble should go right below the path. • Right Click between Frame 1 to Frame 30, Apply Classic Tween. • Now go to "Frame 45" of "graphic" layer and press F6 to insert a new keyframe. Drag graphic symbol and rotate it. • Right Click between Frame 30 to Frame 45, Apply Classic Tween. • Now go to "Frame 60" of "graphic" layer and press F6 to insert a new keyframe. Drag graphic symbol and rotate it. • Right Click between Frame 45 to Frame 60, Apply Classic Tween. • Play it using Ctrl + Enter
Steps of Fade In/Fade Out • On Layer 1 , Import your picture on Frame 1. • Select your picture and convert it to graphic symbol. • Click on Properties – Select Color Effect – Alpha as 0. • Insert a Keyframe at frame 30 and provide the alpha value as 100. • Right Click in between frame 1 to frame 30 and select classic tween. • Insert a Keyframe at frame 60 and provide the alpha value as 0 again. • Right Click in between frame 30 to frame 60 and select classic tween. • Repeat these steps for multiple images on multiple layers.
Transforming Objects • Transformation refers to the process of altering the shape, size or orientation of objects with respect to stage. • Menu Option – Modify -> Transform • Options: – Free Transform – Distort – Envelope – Scale – Rotate and Skew
Masking • Masking is revealing portion of your picture, graphic or text in the below layer. • For spotlight effects and transitions, use a mask layer to create a hole through which underlying layers are visible. • A mask item can be a filled shape, a type object, an instance of a graphic symbol, or a movie clip.
Masking on Text • Take a new document • By Default , there is layer 1. Add some Text on to stage and align text to center. • Create a new layer – named as Layer 2 . • On frame 1 of Layer 1 , make a rectangle. • Create a keyframe at frame number 50 in both layers. • Select frame number 50 of layer 2 and move rectangle bar above the text. • Right click between frame 1 to 50 frame of layer 2 and select create classic tween. • Right click on Layer 2 and select Mask • Test your movie by pressing Ctrl + Enter
Steps for Spot Light Masking on • Inserting Layers and Naming them Image – By default you will have a layer in your timeline window. Insert one more layer, totally you need two layers to mask an object. – Rename the top layer to "Mask" and the layer below that to "background". • Creating Shape Tween – Import your picture to the "background" layer. – Using Oval tool from your tool box, draw a circle in your "Mask" layer without border – Drag the circle to one end of your picture. – Now go to"frame 40" of your "Mask" layer and press "F6" to insert a new keyframe. – Now go to "frame 40" of your "background" layer and press "F5" to insert frames, so that your background image is available all through your mask. – Select "frame 40" of your "Mask" layer, that is your new keyframe, Keeping the playhead on "frame 40" of "Mask" layer, drag the circle to other end of your picture. – Now go back to "frame 1" of your "Mask" layer and select Shape tween in your properties window. • Masking – Right click on the "Mask" layer (the area where you named the layer not where the frames exist) and select Mask.