Professional Documents
Culture Documents
Source Attributes and Receiver Processing Modes
Source Attributes and Receiver Processing Modes
Power Compliance
Attractiveness Identification
Credibility Internalization
Source Credibility
• The extend to which the
source is seen as having:
– Knowledge
– Skill
– Expertise
• And the information is seen
to be:
– Trustworthy
– Unbiased
– Objective
Source Attractiveness
• Similarity
– Resemblance between the source and
recipient of the message
• Familiarity
– Knowledge of the source through repeated
or prolonged exposure
• Likability
– Affection for the source resulting from
physical appearance, behavior, or other
personal traits
The Use of Celebrities
• Endorsements
– The celebrity, whether an expert or not, merely
agrees to the use of his or her name and image
in the promotion for the product.
• Testimonials
– The celebrity, usually an expert with experience
with the product, attests to its value and worth.
• Placements
– The brand is "placed" in a movie or TV show
where it's seen by the audience and used or
associated with the characters.
The Use of Celebrities
• Dramatizations
– Celebrity actors or models portray the brand in use
during dramatic enactments designed to show the
goods.
• Representatives
– The celebrity agrees to become a spokesperson for
the brand through multiple media over an extended
time period.
• Identification
– The celebrity, usually in partnership with a
producer, introduces his or her own brand using the
celebrity name as the brand name.
Meaning Movement and
the Endorsement Process
Objects
Persons Celebrity Celebrity Product Product Consumer
Context
Role 1
Role 2
Role 3
Stage 1 Stage 2 Stage 3
Message Recall and Presentation
Recall
Order
Resultant
nonmonotonic curve
Level of fear
Rejection
Inhibiting effects
Use of Humor
• Aids attention and awareness
– May harm recall and comprehension
– May aid name and simple copy registration
– May harm complex copy registration
– May aid retention
• Does not aid persuasion in general
– May aid persuasion to switch brands
– Creates positive mood, enhancing persuasion
• Does not aid source credibility
• Is not effective in bringing about action,
sales
Use of Humor
FAVORABLE TOWARD UNFAVORABLE TOWARD
HUMOR HUMOR
• Creative personnel • Research directors
• Radio and television • Direct mail, newspapers
• Consumer non-durables • Corporate advertising
• Business services • Industrial products
• Products related to the • Goods or services of a sensitive
humorous ploy nature
• Audiences that are: • Audiences that are:
– Younger – Older
– Better educated – Less educated
– Up-scale – Down-scale
– Male – Female
– Professional – Semi- or Unskilled
Channel Factors
• Personal – generally more persuasive,
flexible and personalized, thus more
powerful
• Nonpersonal – unfocused, non-flexible
message, little customer contact
• Clutter: time devoted to commercials,
length of commercials