Professional Documents
Culture Documents
Unit 2-5-6 - Perception Learning, Memory & Information Processing
Unit 2-5-6 - Perception Learning, Memory & Information Processing
8
• Not all learning is deliberately sought.
• Most learning is intentional (acquires by search information)
• A great deal of learning is incidental, acquired by accident – without much
effort.
• Some ads may induce learning- like a new product under a familiar name.
• Cadbury Silk
• Other ads are sought out and deliberately read by consumes
• These consumers are contemplating major purchases .
• Learning comprises 4 elements
• Motives
• Cues
• Responses &
• Reinforcement.
9
Motives
• Uncovering consumer motives is the primary objective of marketers.
• They seek to teach consumers how they can fulfill their needs by buying certain
products & brands.
• Unfulfilled needs lead to motivation , which spurs learning.
• e.g. people pursuing their hobbies.
• Individuals not interested in the hobby will ignore all information and have minimal
involvement.
• Cues
• Cues are stimuli that direct motivated behaviour.
• An ad for an exotic trip including biking may interest bike riders.
• Bike riding would be the cue for bikers.
• The ad is an cue that suggests a salient motive .
• In marketing price, styling, packaging ,advertising & store displays are cues designed to fulfill
needs of a specific audience.
Responses.
• In the context of learning, response is the individual’s reaction to
a drive or cue.
• Repetition of cues by an auto manufacturer may not always succeed in
stimulating a purchase.
• A response is not tied to a need in one to one situation.
• A need/ motive may evoke several responses.
• Exercise can have several variables- cycling , yoga.
• Cues provide some direction, other prevalent cues compete for
the consumer’s attention.
• The response will depend upon the consumer learning
11
• Reinforcement
• Reinforcement is the rewards the consumer receives after
buying a product- the pleasure, enjoyment & benefits
• The challenge is to provide the consumers with ongoing quality
& positive service.
• This enforces future purchase.
• e.g. people visiting restaurants
12
Information Processing- Memory
• A lot of learning occurs through consumer thinking & problem
solving.
• Some purchase related decisions are instant, in others we
seek information.
• We carefully evaluate what we learn.
• This learning is called cognitive learning.
• Cognitive learning consists of mental processing of data rather
than instinctive responses to stimuli.
13
REHEARSAL ENCODING
16
• The brain automatically tags the information with a value- positive or
negative.
• This evaluation along with the earlier perception in the first second
cognition, tends to remain unless further processed.
• These first impressions can be hazardous for marketers if a product is
launched prematurely in the marketplace.
• The Short-Term Store
• Here the information is processed and retained for a short period of
time.
• If the information goes through the process of rehearsal-
• A silent ,mental repetition of information , it gets transferred to the long
term store.
17
• The transfer process takes 2-10 seconds.
• If the information is not rehearsed & transferred it is lost in 30 seconds or
less.
• A maximum of 4-5 items can be retained in the short term store.
• Long term-store
• Here the information is stored for extended periods of time.
• It is possible that information may be forgotten in a few minutes after
reaching the long-term storage.
• It is however common for data reaching the long term storage to last for
a few days, weeks or years.
18