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Chapter 14 Reflection and Refraction of Light
Chapter 14 Reflection and Refraction of Light
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in such a way that the images
Chapter
• Shadows
Light cannot pass through opaque objects but
it can travel around them to form shadows.
The fact that the shadows have the same
shape as the opaque objects shows that light
travels in a straight line.
Reflection always involves two rays – an incoming or incident ray that strikes the
surface, and an outgoing or reflected ray that leaves the same surface.
Normal
- An imaginary line perpendicular to the
surface at the point where the light
strikes.
-It is drawn to indicate the angle of
incidence i and angle of reflection r.
smooth surface
On a smooth surface, reflected light maintains its geometry. Parallel incident rays
are reflected as parallel reflected rays.
rough surface
The law of reflection still holds, resulting in incident parallel rays not reflecting as
parallel rays.
In diffused reflection, the reflected rays leave the surface at many different directions
such that the image is distorted.
object
i r
plane mirror
Light reflects off the surface such that the angle of incidence and reflection
are equal.
object
plane mirror
This type of image is called a virtual image because it is formed at a place where there is no
light from the object. The mirror simply makes the light appear to be coming from behind it.
Suppose a triangular object is placed in front of a mirror. We can draw a ray diagram to
show how the eye sees the image in the mirror.
plane mirror
object image
x x
1st - draw the image of the triangle, such that it is of the same size and
shape, and as far behind the mirror as the object is from the mirror.
3rd – draw two diverging rays from the corresponding point on the object to the
mirror to meet the reflected rays.
When a traveling ray of light hits the interface between two media, for example from
air to glass, two things happen – reflection and refraction.
refraction
reflection
i = angle of incidence
r = angle of refraction
i r
Incident ray air refracted ray
air
glass water
Refracted ray
Incident ray
r i
Bends
towards
Bends away normal
from normal
Light bends towards normal when entering into water from air.
The more optically dense the material, the slower the speed of light in that material.
2
2
glass
The ratio of the two sin s gives the same
air
refractive index , and this relationship is called
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Snell’s Law.
It has been proven that the refractive index of a medium can be expressed as the ratio
of the speed of light in vacuum to the speed of light in that medium.
Mathematically,
n= c
v
where,
c is the speed of light in air
v is the speed of light in the medium
air V air
glass
V V
V glass n= glass
air
V air
Since the frequency of light does not change when it passes through media of different
optical densities, a decrease in speed when light travels from air to glass is accompanied
by a decrease in its wavelength.
From V = f ,
V
n= air
=
air
V
glass glass
30o sin
n =
sin
1
glass 2
air
sin 49°
49 o
=
sin
30°
= 1.5
(i) What is the angle of refraction if the refractive index of water n = 1.3 ?
(ii) Complete the path of the light as it crosses the water-air boundary.
35o sin
n =
sin
1
water 2
air
sin 35
1.3 =
26°
sin r
r = 26o
90o
air air
glass glass
weak reflection i> c
c r
c strong reflection
Critical angle, c, is defined as the angle of incidence in slower medium which produces
an angle of refraction of 90 .
air
glass
i> c r
A light ray is from the optically denser medium and approaching the optically
less dense medium.
The angle of incidence is greater than the critical angle.
light source
less dense
The use of right-angled prisms as a nearly perfect mirrors in binoculars and periscopes.
Analyze the diagram of dispersion, and infer which colour light has
the greatest refractive index?