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WAP and wireless WWW

Contents
 Introduction
 WAP Objectives
 WAP Programming Model
 WAP Protocol Stacks
 WAE (Wireless Application Environment)
 WSP (Wireless Session Protocol)
 WTP (Wireless Transaction Protocol)
 WTLS (Wireless Transaction Layer Security)
 WDP (Wireless Datagram Protocol)

 Wireless WWW
Introduction
 Wireless Application Protocol

 Standard for wireless application to provide data and voice


services to wireless handheld devices

 WAP application is enable to access WAP sites using WAP


browser (Micro-browser)

 WAP sites (Mobile internet sites) are websites written in, or


dynamically converted to, WML

 XHTML MP(Mobile Profile) is defined as a standard WML in


WAP 2.0
Examples of WAP application

 Email by mobile phone


 Tracking of stock market prices
 Sports results
 News headlines
 Music downloads
Objectives of WAP

 Supporting the standard Internet protocols


 Interoperability among service providers
 Overcoming shortfalls of the wireless medium
 Overcoming drawbacks of handheld devices
 Increasing efficiency and reliability
 Providing security, scalibility and extensibility
WAP Programming Model
WAP Optional Proxy Model

WML Content HTML Content

Filter
WAP protocol stack
WAP protocol stack
 Scalable environment for application
development
 Well defined interfaces to other services
WAP protocol stack
 Wireless Application Environment (WAE)
 Provides model for accessing WWW URLs
 Uses uniform resource identifiers (URIs)
 Uses WML standard markup language, an
efficient binary encoded form of HTML
 Provides a scripting language analogous to
JavaScript
 Provides a set of telephony applications
WAP protocol stack
 Wireless Session Protocol (WSP)
 Push mechanism reduces number of requests
made by client
 Push to all registered clients useful in multicast
or broadcast applications
 Binary equvalent to HTTP
 Sessions can be suspended and reestablished
to save power and avoid overhead
WAP protocol stack
 Wireless Transaction Protocol (WTP)
 Lightweight version of TCP
 Low overhead: no setup or teardown
 3 classes of service:
 Class 0: unreliable send with no ACK
 Class 1: reliable push
 Class 2: classical request-data-ACK cycle
WAP protocol stack
 Wireless Transport Layer Security (WTLS)
 Security between WAP client and WAP server
 Features: datagram support, optimized
handshake, dynamic key refeshing
 Goals: data integrity, privacy, authentication,
and DoS protection
WAP protocol stack
 Wireless Datagram Protocol (WDP)
 Defines transport layer
 Contains bearer-specific layer that optimizes
data transfer to SMS, USSD, CSD, or CDMA
 Wireless control message protocol (WCMP) is
responsible for error-handling
WAP 2.0 and i-mode
 i-mode
 Packet switched network built on circuit switched
mobile phone network
 Billed by the packet
 Uses cHTML (compact HTML)
 WAP 2.0
 Packet switched
 Interoperable with WAP 1.0
 Billed by connection time
 Pull and Push models
Optimizing Web Over Wireless

Limitations of wireless networks

 Low bandwidth
 Low reliability
 High latency
 High cost per byte transferred
Drawbacks of HTTP

 High connection overhead- a new TCP socket is opened for


every new HTML object

 Redundant capabilities transmission - information regarding


browser capabilities is included in every HTTP request

 Verbosity – HTTP is ASCII encoded


 WebExpress suggests an Intercept model to be applied

In this model two entities are introduced

 CSI – client side interface


- resides with the browser on the device
- communication takes place through the loopback feature of TCP/IP

 SSI- server side interface


-resides at network gateway or FA in MobileIP
-communicates with server over wired network
Intercept model

lindquist
Optimizations

 Caching
- objects are purged after sessions or may persist between them
- persisting objects increase cache hit ratios
- appropriate cache coherency methods are added

 Differencing
- different replies to same application server are often different but tend to be
similar
- base object carries fundamental features which do not change across
transactions
- only difference stream computed by server is transmitted for any new
transaction
Optimizations
 Protocol reduction
- aims at reducing overhead of repeated set up and tear down of TCP/IP
connections
- a single TCP/IP connection is established between CSI and SSI for entire
session

 Header reduction
-HTTP requests have prefixes like capabilities of browser and various content
formats handled by it
- instead, CSI sends this information in first request and SSI records this
information
-for all other requests sent by CSI, SSI automatically inserts this capability into
each packet meant for origin server

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