This document discusses artificial intelligence and whether machines can think. It provides advantages that computers have such as calculating, communicating, processing information, and making decisions using logic. However, humans have advantages such as perceiving, reasoning without being programmed for all possibilities, and recognizing patterns. The document also discusses the Turing Test for determining intelligence and whether Deep Blue's chess playing demonstrated intelligence. It explores challenges with language translation and the differences between syntax and semantics. Practical applications of AI like knowledge bases and expert systems are mentioned.
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This document discusses artificial intelligence and whether machines can think. It provides advantages that computers have such as calculating, communicating, processing information, and making decisions using logic. However, humans have advantages such as perceiving, reasoning without being programmed for all possibilities, and recognizing patterns. The document also discusses the Turing Test for determining intelligence and whether Deep Blue's chess playing demonstrated intelligence. It explores challenges with language translation and the differences between syntax and semantics. Practical applications of AI like knowledge bases and expert systems are mentioned.
This document discusses artificial intelligence and whether machines can think. It provides advantages that computers have such as calculating, communicating, processing information, and making decisions using logic. However, humans have advantages such as perceiving, reasoning without being programmed for all possibilities, and recognizing patterns. The document also discusses the Turing Test for determining intelligence and whether Deep Blue's chess playing demonstrated intelligence. It explores challenges with language translation and the differences between syntax and semantics. Practical applications of AI like knowledge bases and expert systems are mentioned.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online from Scribd
This document discusses artificial intelligence and whether machines can think. It provides advantages that computers have such as calculating, communicating, processing information, and making decisions using logic. However, humans have advantages such as perceiving, reasoning without being programmed for all possibilities, and recognizing patterns. The document also discusses the Turing Test for determining intelligence and whether Deep Blue's chess playing demonstrated intelligence. It explores challenges with language translation and the differences between syntax and semantics. Practical applications of AI like knowledge bases and expert systems are mentioned.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online from Scribd
Advantage computer: • Calculate • Communicate • Process information • Storage and recall of facts • Make decisions using established rules of logic • Consistency Advantage human: • Perceive • Reason – Not all possibilities can be anticipated, and therefore programmed • Recognize patterns – Unless a specific pattern has been anticipated and ‘programmed’, a computer can’t act on it • Ambiguity • Application of knowledge (child describing his toys) So, can they think?? • The “Turing Test” – Developed by Alan Turing (1950) – A person sits at a computer and types questions into a terminal. – If a computer were truly “intelligent”, the questioner would not be able to determine whether the responder was a human or a computer – To date, no computer has even come close – Some still consider the Turing Test to be the best determinant of AI. Other researchers favor a more lenient definition. Defining AI • Hard to define • Many disagree • “…ability to perceive, reason, and act” • “…do things which, at the moment, people are better” • etc Was Deep Blue “intelligent”? • Deep Blue was a computer developed by IBM that defeated Kasparov in chess. – Rules were clearly defined – Objectives were unmistakable – Searching: Winning typically goes to the player who can sift through the greatest number of possibilities and outcomes – Recall: Pattern recognition of board patterns and best strategies to employ given a specific pattern • Humans may have the edge here… – $25 chess programs can defeat the greatest players in the world Language Translation • Still work to be done… • Shakespeare: “The spirit is willing, but the flesh is rotten” • Computer: “The wine is agreeable, but the meat is rotten” • “Out of sight, out of mind” • Computer: “Invisible idiot” Syntax vs Semantics • Language rarely limits itself to a consistent set of rules and structure – There are always “exceptions” • Sometimes, understanding the true, underlying meaning of a single word can require a great deal of knowledge • Syntax: the ‘rules’ of a language, definitions of words • Semantics: the underlying meanings – Expressions – Idioms – Slang – Visual cues – Ambiguity: e.g. All that glitters is not gold. – Etc Practical applications of AI • Knowledge bases • Expert systems AI techniques • Heuristics • Pattern recognition • Machine learning Knowledge vs Facts • Facts are details that are typically quantifiable and reproducible • Knowledge is the ability to form relationships by using facts – Humans are considerably better at inferring things – Computer require tremendous input of data to accomplish this same task, and even then, will inevitably fall short at some point Knowledge Base • A computer KB will 1.Incorporate a database of facts 2.Incorporate a series of programmed rules 3.Attempt to derive new facts by applying steps 1 and 2 Expert Systems • “A software program designed to replicate the decision making process of a human expert” • A collection of specialized knowledge where facts and appropriate actions are obtained from expert sources and programmed into a database • Usually involves a series of “IfThen” question and answers. Algorithms • An expert system will frequently use a series of algorithms to provide solutions to a given question • Here are a couple of examples of well- established medical algorithms: Difficult Airway Algorithm ACLS Algorithm – Cardiac Arrest Pulmonary HTN Algorithm: Fuzzy Logic • Uncertainty is an inevitable part of the human experience • Computers do not handle ambiguity well • Computers use likelihood (e.g. percentages) – derived from as much factual data as possible – to come up with the “best” solution Expert Systems - examples • Training – Teaching “difficult airway” procedure to anesthesiology residents – “What do you do next?” • Routine / repetitive task work – Monitoring millions of credit card accounts for unusual activity • Expertise when human help is not available – PDAs with medical databases • Error reduction – Checking for drug interactions in an EMR