This document discusses mobile computing and wireless technologies. It describes mobile devices like PDAs and smartphones. It explains wireless technologies including WAP, Bluetooth, Wi-Fi, and cellular networks. It discusses wireless standards such as WML, cHTML, XHTML, and protocols like TCP/IP, WAP, and how they enable mobile internet access and commerce.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online from Scribd
This document discusses mobile computing and wireless technologies. It describes mobile devices like PDAs and smartphones. It explains wireless technologies including WAP, Bluetooth, Wi-Fi, and cellular networks. It discusses wireless standards such as WML, cHTML, XHTML, and protocols like TCP/IP, WAP, and how they enable mobile internet access and commerce.
This document discusses mobile computing and wireless technologies. It describes mobile devices like PDAs and smartphones. It explains wireless technologies including WAP, Bluetooth, Wi-Fi, and cellular networks. It discusses wireless standards such as WML, cHTML, XHTML, and protocols like TCP/IP, WAP, and how they enable mobile internet access and commerce.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online from Scribd
This document discusses mobile computing and wireless technologies. It describes mobile devices like PDAs and smartphones. It explains wireless technologies including WAP, Bluetooth, Wi-Fi, and cellular networks. It discusses wireless standards such as WML, cHTML, XHTML, and protocols like TCP/IP, WAP, and how they enable mobile internet access and commerce.
Copyright:
Attribution Non-Commercial (BY-NC)
Available Formats
Download as PPT, PDF, TXT or read online from Scribd
Mobile Computing Mobile Computing Devices Personal Digital Assistant (PDA) A handheld computer principally used for personal information management Smartphone Internet-enabled cell phones that can support mobile applications Blackberry A handheld device principally used for e- mail
Mobile Commerce 2009 3
Mobile Computing Mobile Computing Software Microbrowser Wireless Web browser designed to operate with small screens and limited bandwidth and memory requirements
Wireless Application Protocol (WAP)
A suite of network protocols designed to enable different kinds of wireless devices to access WAP-readable files on an Internet-connected Web server Mobile Commerce 2009 4 Mobile Computing Languages Wireless Markup Language (WML) A scripting language used to create content in the WAP environment; based on XML, minus unnecessary content to increase speed Compact Hypertext Markup Language (cHTML) A scripting language used to create content in i-mode Extensible Hypertext Markup Language (xHTML) A general scripting language; compatible with HTML; set by W3 Consortium Voice XML (VXML) An extension of XML designed to accommodate voice Mobile Commerce 2009 5 WAP Fixed Internet protocol: IP –Internet Protocol: controls movement of individual pieces of information (packets) by means of routers TCP –Transmission Control Protocol: controls movement of messages consisting of multiple packets TCP/IP –complete set of protocols used by the Internet Problems with using TCP/IP on wireless internet: Not developed for wireless links or mobile devices IP: router assumes next network node is same area of network; with mobile network this may not be the case TCP: deals with lost packets by requesting that lost packet be resent; with wireless networks connections are lost regularly and packets need to be resent often, thus congesting the system Solution: Wireless Access Mobile CommerceProtocol 2009 (WAP) 6 Wireless Application Protocol (WAP) WAP is the leading global open standard for delivery Information over wireless networks WAP provides a uniform technologies platform with consistent formats for delivering Internet and Intranet based Information and services to digital mobile phones and other wireless devices such as pagers, smart phones and communicators
Mobile Commerce 2009 7
What WAP Can Do? Wireless access to Internet content Wireless access to Corporate IT Systems and Extranets Wireless access to personal information Individuals will be able to buy theatre tickets, book restaurants or place bets from anywhere, charged to a telephone account (MC services) The main news items of the day can be delivered to mobile users on the hour (Pull)
Mobile Commerce 2009 8
WAP Architecture
Mobile Commerce 2009 9
WAP Wireless Transaction Model
Mobile Commerce 2009 10
WAP Security Problem WAP gateway is weak link in security WAP gateway provides interface between WAP protocol stack and regular internet protocol stack WAP uses WTLS (Wireless Transport Layer Security) for security over wireless links Wired internet uses SSL (Secure Socket Layer) for security WTLS and SSL are incompatible Requires that wireless communication be decoded from WTLS and then encoded by SSL for communication to web server at WAP gateway Creates potential security problem at WAP gateway Solution: WAP 2 Mobile Commerce 2009 11 WAP 2 Supports an alternative protocol stack that uses SSL, not WTSL Message is encoded using SSL from mobile client to web server with not decoding/encoding required in between WAP gateway not needed (in theory) Provides end-to-end security Only works with faster wireless services (2.5G, 3G) that use a type of IP designed for mobile devices called Mobile IP Use eXtensibleHTML (XHTML)
Mobile Commerce 2009 12
Mobile Messaging Services Short Message Service (SMS) A service that supports the sending and receiving of short text messages on mobile phones Enhanced Messaging Service (EMS) An extension of SMS that can send simple animation, tiny pictures, sounds, and formatted text Multimedia Messaging Service (MMS) MMS is able to deliver rich media
Mobile Commerce 2009 13
Wireless Communications Technology Three main categories: WWAN - Technology that supports wireless telecommunications or wireless wide area networks WLAN - Technology that supports wireless local area networks WPAN - Technology that supports wireless personal area networks
Mobile Commerce 2009 14
Wireless Communications Technology
Mobile Commerce 2009 15
WPAN Personal Area Networks Personal Area Network (PAN) A wireless telecommunications network for device-to- device connections within a small range Bluetooth A set of telecommunications standards that enables wireless devices to communicate with each other over short distances Developed by Ericsson for short range communication Maximum speed: 721 Kbps Maximum range: 30 meters
Mobile Commerce 2009 16
WLAN Wireless Local Area Networks Wireless Local Area Network (WLAN) A telecommunications network that enables users to make medium-range wireless connections to the Internet or another network Wi-Fi (wireless fidelity) The common name used to describe the IEEE 802.11 standard used on most WLANs
Mobile Commerce 2009 17
WLAN Wireless Local Area Networks 802.11b The most popular Wi-Fi standard; it is inexpensive and offers sufficient speed for most devices; however, interference can be a problem 802.11a This Wi-Fi standard is faster than 802.11b but has a smaller range 802.11g This fast but expensive Wi-Fi standard is mostly used in businesses Mobile Commerce 2009 18 WLAN
Wireless Local Area Networks
Wireless Access Point (AP) An antenna that connects a mobile device to a wired LAN Hotspot An area or point where a wireless laptop or PDA can make a connection to a wireless local area network
Mobile Commerce 2009 19
WLAN: IEEE 802.11b, g (Wi- Fi) Designed originally for notebook and desktop computer wireless communication Maximum speed: 802.11b: 11 Mbps 802.11g: 54 Mbps Maximum range: 500 meters Can be extended with special antennas Has become very popular in creating wireless "hot spots" where wireless users can connect within a small radius Most laptop computers come with built-in Wi-Ficapability Used for Commercial WLANs (e.g., Starbucks) Public neighborhood area networks (NANs)
Mobile Commerce 2009 20
How Wi-Fi Works
Mobile Commerce 2009 21
WMAN
Wireless Metropolitan Area Networks
(WMAN) A telecommunications network that enables users to make long-range wireless connections to the Internet or another network WiMax A wireless standard (IEEE 802.16) for making broadband network connections over a large area
Mobile Commerce 2009 22
WMAN: 802.16e (WiMax) Proposed wireless technology for distances within a metropolitan area (i.e., within a city) Could be used for a metropolitan area network (MAN) Maximum range: 5-15 km (50 km with reduced data rate) Maximum speed: 75 Mbps Not widely available so far Limited to telecommunications companies in France Mobile Commerce 2009 23 Wireless Telecommunications Networks
Wireless Wide Area Networks (WWAN)
A telecommunications network that offers wireless coverage over a large geographical area, typically over a cellular phone network
Mobile Commerce 2009 24
Wireless Networks
Mobile Commerce 2009 25
Wireless Telecommunications Networks Wireless Wide Area Networks Physical Topology of a WWAN subscriber identification module (SIM) card An extractable storage card used for identification, customer location information, transaction processing, secure communications, and the like
Mobile Commerce 2009 26
Cellular Telephone Network
Mobile Commerce 2009 27
Wireless Networks WWAN Communication Bandwidths 1G - The first generation of wireless technology, which was analog based 2G - The second generation of digital wireless technology; accommodates voice and text 2.5G - An interim wireless technology that can accommodate voice, text, and, limited graphics 3G - The third generation of digital wireless technology; supports rich media such as video 4G - The expected next generation of wireless technology that will provide faster display of multimedia Mobile Commerce 2009 28 WWAN Network Systems – Mobile Phone Technology Many mobile phone technologies Not compatible Vary in speed First generation (1G) mobile phone technology -analog: AMPS: Advanced Mobile Phone System Second generation (2G) mobile phone technologies - digital: FDMA: Frequency Division Multiple Access (old fashioned) TDMA: Time Division Multiple Access (US) CDMA: Code Division Multiple Access (US, Japan, China) GSM: Global System for Mobile (US, Europe)
Mobile Commerce 2009 29
Mobile Commerce 2009 30 TDMA vs CDMA TDMA is slower than CDMA TDMA: 9.6 kbps CDMA: 64 kbps CDMA is more complex than TDMA Requires code allocation, careful synchronization CDMA is more secure than TDMA Different codes are used by different users
Mobile Commerce 2009 31
GSM There are variations of TDMA in the world GSM uses a sophisticated variation of TDMA in which users get very short time slots: 0.577 microseconds
Mobile Commerce 2009 32
Circuit switching vs. packet switching Circuit switching– User is assigned one circuit during the entire connect time Requires long set up time (15-30 seconds) Inefficient use of bandwidth because communications channel must be maintained for entire session duration 1G and 2G systems use circuit switching Packet switching User sends voice/data in small groups called packets User does not have circuit assigned during entire session duration Circuit is only used when a packet is sent More efficient use of bandwidth than circuit switching 2.5G and 3G systems use packet switching
Mobile Commerce 2009 33
WWAN - Mobile Phone Technology Two-and-a-half generation (2.5G) mobile phone technology: HSCSD: High-Speed Circuit-Switched Data GPRS: General Packet Radio Service EDGE: Enhanced Data GSM Environment Third generation (3G) mobile phone technology: WCDMA or UMTS: Wideband CDMA or Universal Mobile Telecommunications System CDMA2000 Fourth generation (4G) mobile phone technology: –?
Mobile Commerce 2009 34
2.5G GPRS Uses TDMA like GSM but channels can be allocated more than one time slot Maximum speed: 100 kbps theoretically but 40 kbps in reality Does not require hardware upgrade from GSM: relatively inexpensive upgrade EDGE Uses TDMA like GSM/GPRS but uses a technique that sends more data per time slot Maximum speed: 384 kbps Requires minor upgrades from GPRS system: relatively inexpensive Mobile Commerce 2009 35 3G WCDMA/UMTS (WidebandCDMA/Universal Mobile Telecommunications System) Uses CDMA European standard Maximum speed: 2 mbps in theory, 400 kbps in reality Requires new spectrum (license must be purchased) Requires new equipment CDMA Uses CDMA US standard Maximum speed: 114 kbps to 2 mbps
Mobile Commerce 2009 36
LBS and Pervasive Computing Location-Based Service (LBS) Location-Based Service (LBS) Delivery of m-commerce transactions to individuals in a specific location, at a specific time The services provided through location-based m-commerce focus on five key areas: Location Navigation Tracking Mapping Timing Mobile Commerce 2009 38 Location-Based Service (LBS) Global Positioning System (GPS) A worldwide satellite-based tracking system that enables users to determine their position anywhere on the earth
Geographical Information System (GIS)
An information system that integrates GPS data onto digitized map displays
Mobile Commerce 2009 39
Location-Based Service (LBS) Emergency Response Cell Phone Calls Wireless 911 (e-911) In the United States, emergency response calls from cellular phones Automatic Crash Notification (ACN) Device that automatically sends the police the location of a vehicle that has been involved in a crash
Mobile Commerce 2009 40
Location-Based Service (LBS) Telematics The integration of computers and wireless communications to improve information flow using the principles of telemetry Barriers to Location-Based M-Commerce Accuracy of devices The cost-benefit justification Limited network bandwidth Invasion of privacy
Mobile Commerce 2009 41
Pervasive Computing Overview of Pervasive Computing Invisible, everywhere computing that is embedded in the objects around us Principles of Pervasive Computing • Decentralization • Diversification • Connectivity • Simplicity
Mobile Commerce 2009 42
Pervasive Computing Overview of Pervasive Computing Contextual Computing The enhancement of a user’s interactions by understanding the user, the context, and the applications and information required
Mobile Commerce 2009 43
Pervasive Computing Pervasive Computing Initiatives Radio Frequency IDentification (RFID) Technology that uses radio waves to identify items Electronic Product Code (EPC) An RFID code that identifies the manufacturer, producer, version, and serial number of individual consumer products
Mobile Commerce 2009 44
Pervasive Computing Pervasive Computing Initiatives Smart Homes • Lighting • Energy management • Water control • Home security and communications • Home entertainment Smart Appliances Smart Cars Smart Clothes
Mobile Commerce 2009 45
Pervasive Computing Pervasive Computing Initiatives Sensor network A series of interconnected sensors that monitor the environment in which they are placed
Sensor networks can:
• Protect the environment • Public safety • Monitor business and agricultural areas
Mobile Commerce 2009 46
Essay Homework Find a recent research paper or case study in Journals about “Pervasive Computing” (Sciencedirect or Scopus) 1. Abstract – the section with title, author, journal name, and abstract 2. Description – the main findings and contribution of the article (paper/case study) 3. Conclusion – your comment about the article and suggested further research