Professional Documents
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Cone of Experience
Cone of Experience
Cone of Experience
Cone of Experience
Edgar Dale
Edgar Dale (1900-1985) served on The Ohio
State University faculty from 1929 until 1970.
He was an internationally renowned pioneer in
the utilization of audio-visual materials in
instruction.
Professor Dale's most famous concept was
called the "cone of experience," a graphic
depiction of the relationship between how
information is presented in instruction and
the outcomes for learners.
What is the
Cone of Experience?
First introduced in Dale’s 1946 book,
“Audio-Visual Methods in Teaching”
Designed to “show the progression of
learning experiences” (Dale (1969) p. 108) from the
concrete to the abstract.
Concrete vs. Abstract Learning
CONCRETE LEARNING ABSTRACT LEARNING
First-hand experiences Difficulty when not
Learner has some enough previous
control over the outcome experience or exposure to
Incorporates the use of a concept
all five senses
Every level of the Cone
uses abstract thinking in
come way
Influences on the
Cone of Experience
Hoban, Hoban & Zisman’s Visual Media Graph
Value of educational technology is based on their degree of realism
Jerome Bruner’s Theory of Instruction
Three levels in the learning process
Enactive – direct experience
Iconic – representation of experience
Symbolic – words or visual symbols
The process of learning must begin in concrete experiences and move
toward the abstract if mastery is to be obtained.
Intentions of the Cone of Experience
Dale (1969) wrote that
May lead to a more useful way of
thinking about audio visual materials
and their application in the classroom
The levels of the Cone are interactive
copyservices.tamu.edu/clipart/clip09/index.html
SYMBOLIC
Very little immediate physical action
Difficult only if one doesn’t have enough
direct experience to support the symbol
Used at all levels of the Cone in varying
importance
Involves:
• Visual symbols
• Verbal symbols
VISUAL SYMBOLS
No longer involves reproducing
real situations
Chalkboard and overhead
projector the most widely used
media
Help students see an idea, event,
or process
Examples:
Chalkboard
Flat maps
http://419.bittenus.com/6/6ballgameslottery/geography.gif
Verbal Symbols
Two types
Written words – more
abstract
Spoken words – less
abstract
Examples:
Discussion
Explanation/lecture
What does the Cone
mean for instruction?
Dale (1938) taught teachers that
they should help their students
learn how the media effects us, and
to critically evaluate it.
Teachers must evaluate the benefit
of the learning vs. the amount of
time required in the lesson
How to effectively use instructional
media to helping students move
from concrete to abstract thought
http://elzeeyed.com/ydome/wpcontent/uploads/2007/08/teacher_cartoon.gif
Questions to Ponder:
How do you use technology in your instruction?
Does the use of technology enhance learning?
Do today’s technology savvy students require greater
usage of technology than in the past?
How can you use technology to create learning
experiences?
Conclusion:
•The Cone of Experience is a visual device
to aid teachers in the selection of
instructional media
•The Cone is based on the movement from
concrete experiences to abstract
experiences
•The literal interpretation of the Cone has
resulted in misconceptions of its use
•The Cone has practical applications in
classroom instruction