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Physical Sound Parameters and Subjective Audition Phenomenon
Physical Sound Parameters and Subjective Audition Phenomenon
Pr Ag GUEZGUEZ Mohsen
Sound Definition
A Sound is a longitudinal mechanical vibration that spread into matter. Sounds are the audible part
of acoustic vibration spectrum.
20 Hz 20 KHz
Pure sounds
Periodic sounds
Noise
Sounds Classification
Pure Sounds
Amplitude a
Sounds Classification
Pure Sounds
x
T
a
t
t t
Bass treble
Sounds Classification
Pure Sounds
x
T
a
t
t t
Sounds Classification
Pure Sounds
Periodic Sounds
Noise
Sounds Classification
Periodic sounds
I
Musical Sound
amplitude
Amplitude spectrum of a synthetic violin musical note ‘do’ at 262 Hz
dB
F0
3F0
2F0
4F0
Pure Sounds
Periodic Sounds
Noise
Sounds Classification
Noise
Propagation celerity
Wave length
c
cT
N
Pure sound propagation
P
W ( Watt / m2 )
s
10-12 Watt/m2 W 1 Watt/m2
W p
I (dB ) 10 log 20 log
W0 p0
0 dB I 120 dB
HEARING SUBJECTIVE PHENOMENON
SOUND SENSATION
3 parameters
Psychologic parameters
Physicals parameters
PITCH OR TONE
Definition
de 20 to 20.000 Hz
Matches withà
correspond
N1 H1
H1 H1 = H2
+N1
Matches with
correspond à
N1 N2
N 2 N1 N1
H 2
But
+N2 H2
200 Hz < N < 10.000 Hz
Matches with
correspond à
N 3 N 2 N 2
H 3 N1 N 2
N1 N2
PITCH OR TONE
N 1
Normal ear
N 80
N 1
Musical ear
N 1000
1
80
N(Hz)
20 200 10K 20K
In physics :
Hz 20 160 394 670 1000 1420 1900 2450 3120 4000 5100 6600 9000 14000
mel 0 250 500 750 1000 1250 1500 1750 2000 2250 2500 2750 3000 3250
PITCH OR TONE
Units
In music
The octave
One octave is the sensation difference between two sounds with N2/N1 = 2
N1
H1 H 2 k Log
2 N1
In practice
Do Ré Mi Fa Sol La Si Do
Units
N
One octave correspond to 1
N
The absolute threshold is the minimum sound level that can be heared
It correspond to the basement acoustic power.
Depends on frequency
Absolute threshold
W watt/m2 I dB
1 120 x x x x x x x Painfull
x x x threshold
10-8 80 AiChamp
re de coauditif tonal Absolute
nversat x threshold
i on
x
x
x x
x
x
10-12 0 N
x x
20 100 1000 x 5.000 10.000 20.000
W
cte
W
Let S be the unitary loudness sensation level, S = cte for a defined frequency
W W W
S k
W
S k W S k Log10
W0
LOUDNESS OR INTENSITY
k W
S 10 Log10 S k 'I (dB)
10 W0
For 1000 Hz
S=I
LOUDNESS OR INTENSITY
Loudness Unit, iso-sonic curves
Loudness unit is
Phone / Sone
For 1000 Hz
S(phone) = I(dB)
Same value but different units
A 1000 Hz sound is the reference sound
120 x x x x x x x x x x
80 x 80 phones 20 phones
x
x x 0 phones
x x 60 phones
x x x
x x x 40 phones
x x
x x 20 phones x
x x
0 x x N
20 1000 x 5.000 20.000
Lets try to find the acoustic power level giving the same loudness feeling
than 20 phones of 1000Hz for others frequencies.
Equal loudness curves
I dB S phone
120 120
80
80
60
40
20
0 0 N
1000 5.000 20.000
THE TIMBRE
Definition
SUBJECTIVE SOUNDS
MASKING EFFECT
HEARING FATIGUE
Beat Effect
1002Hz
1000Hz
+
1002Hz
MASKING EFFECT
If we hear simultaniously
Two sounds with different frequencies
The loudest will cover the other sound
+
500 Hz
2000 Hz
+
500 Hz
HEARING FATIGUE
The hearing fatigue will appear after exposure to an intense sound
Permit