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Altiok Melamed Simulation Modeling and Analysis With Arena Chapter 12 1 Simulation
Altiok Melamed Simulation Modeling and Analysis With Arena Chapter 12 1 Simulation
WITH ARENA
Chapter 12
Modeling Transportation Systems
1 hour
1 hour
Coal-Loading
Berth
Ship Coal
Loader Pile
of port
• water depth increases with high tide and decreases with low (ebb) tide
• the time between two consecutive high tides is precisely 12 hours
• assume that ships can go in and come out of port safely only during
tidal window consisting of the middle 4 hours of high tide
• thus, every 12 hours, the tidal window at the port is closed for 8 hours
and open for 4 hours
Inbound Wait
Get Berth Check Tide_1
for Tug Boat
Dialog box of the Hold module Inbound Wait for Tug Boat
Modeling
0
Tugboat
Port Exit Station Tug Station
Operation Dropoff
Departing Vessel Original
Monitor Need for
Tugboat
Members
0 True
Who Wants Tug Boat
Tally Port Time
0 False Go to Departing
Vessel Station
Go to Inbound
Dispose Vessel
Pickup Inbound
Arena model segment implementing Vessel
oll
oo
th
T
s
Chang
Lanes
Exact
(EC)
e
Inco
Toll
s to
Car
min
g
Receip
Lanes
(CR)
Cash
t
EZ Pass
(EZP)
Lane
Altiok / Melamed Simulation Modeling and Analysis with Arena 47
Chapter 12
Toll Plaza Car Arrivals and Service
• Arriving vehicles select lanes (no jokeying allowed) as follows:
1) 50% of all arriving cars go to EC lanes, and their service time
distribution is Norm( 4.81,1.01) (only the non-negative values are used)
2) 30% of all arriving cars go to CR lanes, and their service time
distribution is 5 + Logn( 4.67,2.26)
3) 20% of all arriving cars go to the EZP lane, and their service time
distribution is 1.18 + 4.29× Beta( 2.27,3.02 )
• Traffic congestion is non-stationary (heavier during morning and
evening rush hours and lighter during off-peak hours) as follows:
Time Period Inter Arrival Time Distribution
(in hours) (in seconds)
0 AM– 6 AM 8 + Gamm( 4.4, 4.12 )
6 AM – 9 AM Tria(1.32, 1.57, 1.76)
9 AM – 16 PM 2.64 + Weib( 0.82, 4.5)
16 PM – 19 PM Tria(1.32, 1.57, 1.76)
19 PM – 24 PM 4.2 + Gamm( 0.87, 8.24)
Altiok / Melamed Simulation Modeling and Analysis with Arena 48
Chapter 12
Toll Plaza Cash-Receipt Booths
• The number of operating cash-receipt booths varies over time
as follows:
• since such booths must be manned, and therefore are expensive to operate,
Dialog box of the Assign module Assign Type and Modify Congestion Period
Dialog box of the spreadsheet views of sets in the Set module (bottom)
and of the members of resource set EC Servers (top)
Dialog box of the spreadsheet views of sets in the Set module (bottom)
and of the members of resource set EC Servers (top)
Arrival Shop
Dock Exit
G1
G2 Drilling Polishing
G3 Station Station
From To Distance
Location Location (in feet)
Arrival Dock Milling Station 100
Arrival Dock Drilling Station 100
Milling Station Drilling Station 300
Milling Station Paint Shop 400
Milling Station Polishing Area 150
Paint Shop Polishing Area 300
Drilling Station Paint Shop 150
Drilling Station Polishing Area 400
Paint Shop Arrival Dock 250
Polishing Area Arrival Dock 250
Polishing Area Shop Exit 200
Shop Exit Arrival Dock 550
Shop Exit Drilling Station 500
Shop Exit Milling Station 300
Shop Exit Paint Shop 400
Shop Exit Polishing Area 200
G2 Milling 25
Painting 35
Polishing 15
G3 Drilling 18
Painting 35
Polishing 15
Arena model segment implementing gear transport from the job shop floor
to the shop exit and flow time statistics collection
Dialog box of the Assign module Assign Job Type and Sequence