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3/9/2022

• How complex can we make computers?


108 or more transistors per CPU
supercomputer: hundreds of CPUs, 1012 bits of
RAM
cycle times: order of 10 - 9 seconds

Conclusion
YES: in the near future we can have computers with
as many basic processing elements as our brain, but
with far fewer interconnections (wires or synapses)
than the brain much faster updates than the brain but
building hardware is very different from making a
computer behave like a brain!

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Can Computers beat Humans at Chess?


• Chess Playing is a classic AI problem
–well-defined problem
• very complex: difficult for humans to play well

Deep Blue

Human
World
Points Ratings

Champion

Deep
Thou
ght


Conc lusion:
–YE S: today’s computers can beat even the best human

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AI Tree
Fruits:Applications
Branches: Expert Systems, Natural
Language processing, Speech
Understanding, Robotics and
Sensory Systems, Computer
Vision, Neural Computing, Fuzzy
Logic, GA
Roots:Psychology, Philosophy,
Electrical Engg, Management
Science, Computer science,
Linguistics
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AI Applications
AI has been dominant in various fields such as −
• Gaming−AI plays crucial role in strategic games such as chess, poker, tic-tac-toe, etc.,
where machine can think of large number of possible positions based on heuristic
knowledge.
• Speech Recognition−Some intelligent systems are capable of hearing and comprehending
the language in terms of sentences and their meanings while a human talks to it. It can handle
different accents, slang words, noise in the background, change in human’s noise due to cold,
etc.
• Natural Language Processing−It is possible to interact with the computer
that understands natural language spoken by humans.
• Expert Systems−There are some applications which integrate machine, software, and
special information to impart reasoning and advising. They provide explanation and advice to
the users.
• Vision Systems−These systems understand, interpret, and comprehend visual input
on the computer. For example,
◦ A spying aeroplane takes photographs, which are used to figure out spatial information
or map of the areas.
◦Doctors use clinical expert system to diagnose the patient.
◦ Police use computer software that can recognize the face of criminal with the stored
portrait made by forensic artist.
• Handwriting Recognition−The handwriting recognition software reads the text written
on paper by a pen or on screen by a stylus. It can recognize the shapes of the letters and
convert it into editable text.
• Intelligent Robots−Robots are able to perform the tasks given by a human. They have
sensors to detect physical data from the real world such as light, heat, temperature,
movement, sound, bump, and pressure. They have efficient processors, multiple sensors
and huge memory, to exhibit intelligence. In addition, they are capable of learning from
their mistakes and they can adapt to the new environment.
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AI Applications
AI has been dominant in various fields such as −
• Gaming−AI plays crucial role in strategic games such as chess, poker, tic-tac-toe, etc.,
where machine can think of large number of possible positions based on heuristic
knowledge.
• Speech Recognition−Some intelligent systems are capable of hearing and comprehending
the language in terms of sentences and their meanings while a human talks to it. It can handle
different accents, slang words, noise in the background, change in human’s noise due to cold,
etc.
• Natural Language Processing−It is possible to interact with the computer
that understands natural language spoken by humans.
• Expert Systems−There are some applications which integrate machine, software, and
special information to impart reasoning and advising. They provide explanation and advice to
the users.
• Vision Systems−These systems understand, interpret, and comprehend visual input
on the computer. For example,
◦ A spying aeroplane takes photographs, which are used to figure out spatial information
or map of the areas.
◦Doctors use clinical expert system to diagnose the patient.
◦ Police use computer software that can recognize the face of criminal with the stored
portrait made by forensic artist.
• Handwriting Recognition−The handwriting recognition software reads the text written
on paper by a pen or on screen by a stylus. It can recognize the shapes of the letters and
convert it into editable text.
• Intelligent Robots−Robots are able to perform the tasks given by a human. They have
sensors to detect physical data from the real world such as light, heat, temperature,
movement, sound, bump, and pressure. They have efficient processors, multiple sensors
and huge memory, to exhibit intelligence. In addition, they are capable of learning from
their mistakes and they can adapt to the new environment.
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Application of AI
Game playing
•Games are Interactive computer program, an
emerging area in which the goals of human-
level AI are pursued.
•Games are made by creating human level
artificially intelligent entities, e.g. enemies,
partners, and support characters that act just
like humans.

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Game playing
• Game play is a search problem defined by:

◊ Initial state - board


◊ Expand function - build all
successor states
◊ Cost function - payoff of the state
◊ Goal test - ultimate state with
maximal payoff

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Game playing
• Game playing is characterized by:
◊ "Unpredictable" opponent
◊ Need to specify move for every
possible opponent reply.
◊ Time limits - games become boring if
there is no action for too long a time;
opponents are unlikely to find goal, must
approximate.

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Game playing
• Computer Games
◊Computers perform at champion level
games, examples : Checkers, Chess,
Othello, Backgammon.
◊ Computers perform well games, example :
Bridge
◊ Computers still do badly, example : Go, Hex

The Deep Blue Chess program won


over world champion
Gary Kasparov.

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Speech Recognition
• A process of converting a speech signal to a
sequence of words;
• In 1990s, computer speech recognition
reached a practical level for limited
purposes.
• Using computers recognizing speech is quite
convenient, but most users find the keyboard
and the mouse still more convenient.

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Speech Recognition
• The typical usages are :
◊ Voice dialing (Call home),
◊ Call routing (collect call),
◊ Data entry (credit card number).
◊ Speaker recognition.
• The spoken language interface
PEGASUS in the American Airlines' EAASY
SABRE
reservation system, allows users to obtain
flight information and make reservations over
the telephone.

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Speech and Voice Recognition

Speech Recognition Voice Recognition

The speech recognition aims at understanding and The objective of voice recognition is to recognize
comprehending WHATwas spoken. WHOis speaking.

It is used in hand-free computing, map, or menu It is used to identify a person by analysing its tone,
navigation. voice pitch, and accent, etc.

Machine does not need training for Speech This recognition system needs training as it is
Recognition as it is not speaker dependent. person oriented.

Speaker independent Speech Recognition systems Speaker dependent Speech Recognition systems are
are difficult to develop. comparatively easy to develop.

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Working of Speech and Voice Recognition Systems

The user input spoken at a microphone goes to sound card of the system. The
converter turns the analog signal into equivalent digital signal for the speech
processing. The database is used to compare the sound patterns to recognize
the words. Finally, a reverse feedback is given to the database.

This source-language text becomes input to the Translation Engine, which converts
it to the target language text. They are supported with interactive GUI, large
database of vocabulary, etc.

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Understanding Natural Language


Natural language processing (NLP) does automated generation and
understanding of natural human languages.
▪ Natural language generation system – Converts information from
computer databases into normal sounding human language
▪ Natural language understanding system - Converts samples of
human language into more formal representations that are easier
for computer programs to manipulate.

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Understanding Natural Language


Some major tasks in NLP:
◊ Text-to-Speech (TTS) system: converts normal
language text into speech.
◊ Speech recognition (SR) system: process of converting a speech
signal to a sequence of words;
◊ Machine translation (MT) system: translate text or speech from
one natural language to another.
◊ Information retrieval (IR) system: search for information from
databases such as Internet or World Wide Web or Intranets.

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NLP Terminology

• Phonology−It is study of organizing sound systematically.


• Morphology−It is a study of construction of words from primitive
meaningful units.
• Morpheme−It is primitive unit of meaning in a language.
• Syntax−It refers to arranging words to make a sentence. It also
involves determining the structural role of words in the sentence and in
phrases.
• Semantics−It is concerned with the meaning of words and how to
combine words into meaningful phrases and sentences.
• Pragmatics−It deals with using and understanding sentences in
different situations and how the interpretation of the sentence is affected.
• Discourse−It deals with how the immediately preceding sentence can
affect the interpretation of the next sentence.
• World Knowledge−It includes the general knowledge about the world.

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Steps in NLP

There are general five steps −


• Lexical Analysis‫ا لتحليل ا لمعجمي‬−It involves identifying and analyzing the
structure of words. Lexicon of a language means the collection of words and
phrases in a language. Lexical analysis is dividing the whole chunk of txt into
paragraphs, sentences, and words.
• Syntactic Analysis (Parsing)−It involves analysis of words in the
sentence for grammar and arranging words in a manner that shows the
relationship among the words. The sentence such as “The school goes to boy”
is rejected by English syntactic analyzer.
• Semantic Analysis−It draws the exact meaning or the dictionary meaning
from the text. The text is checked for meaningfulness. It is done by mapping
syntactic structures and objects in the task domain. The semantic analyzer
disregards sentence such as “hot ice-cream”.
• Discourse Integration−The meaning of any sentence depends upon the
meaning of the sentence just before it. In addition, it also brings about the
meaning of immediately succeeding sentence.
• Pragmatic Analysis−During this, what was said is re-interpreted on what
it actually meant. It involves deriving those aspects of language which
require real world knowledge.

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Implementation Aspects of Syntactic Analysis

There are a number of algorithms researchers have developed for syntactic analysis, but we
consider only the following simple methods −

• Context-Free Grammar
• Top-Down Parser

Let us see them in detail −

Context-Free Grammar

It is the grammar that consists rules with a single symbol on the left-hand side of the rewrite
rules. Let us create grammar to parse a sentence −
“The bird pecks the grains”
Articles (DET)−a | an | the
Nouns−bird | birds | grain | grains
Noun Phrase (NP)−Article + Noun | Article + Adjective + Noun
= DET N | DET ADJ N
Verbs−pecks | pecking | pecked
Verb Phrase (VP)−NP V | V NP
Adjectives (ADJ)−beautiful | small | chirping

The parse tree breaks down the sentence into structured parts so that the computer can
easily understand and process it. In order for the parsing algorithm to construct this parse
tree, a set of rewrite rules, which describe what tree structures are legal, need to be
constructed.
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Implementation Aspects of Syntactic Analysis

These rules say that a certain symbol may be expanded in the tree by a sequence
of other symbols. According to first order logic rule, if there are two strings Noun
Phrase (NP) and Verb Phrase (VP), then the string combined by NP followed by VP
is a sentence. The rewrite rules for the sentence are as follows −

S→NP VP
NP→DET N | DET ADJ N
VP→V NP
Lexocon−
DET →a | the
ADJ →beautiful | perching
N →bird | birds | grain | grains
V →peck | pecks | pecking

The parse tree can be created


as shown −

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Implementation Aspects of Syntactic Analysis

Now consider the above rewrite rules. Since V can be replaced by both, "peck" or
"pecks", sentences such as "The bird peck the grains" can be wrongly permitted. i. e. the
subject- verb agreement error is approved as correct.

Merit−The simplest style of grammar, therefore widely used one.

Demerits−
• They are not highly precise. For example, “The grains peck the bird”, is a
syntactically correct according to parser, but even if it makes no sense, parser takes
it as a correct sentence.
• To bring out high precision, multiple sets of grammar need to be prepared. It may
require a completely different sets of rules for parsing singular and plural
variations, passive sentences, etc., which can lead to creation of huge set of rules
that are
unmanageable.

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Implementation Aspects of Syntactic Analysis

Top-Down Parser

Here, the parser starts with the S symbol and attempts to rewrite it into a
sequence of terminal symbolsthat matches the classes of the words in the input
sentence until it consists entirely of terminal symbols.

These are then checked with the input sentence to see if it matched. If not, the
process is started over again with a different set of rules. This is repeated until
a specific rule is found which describes the structure of the sentence.

Merit−It is simple to implement.

Demerits−
• It is inefficient, as the search process has to be repeated if an error occurs.
• Slow speed of working.

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Expert Systems

Expert systems (ES) are one of the prominent research domains of AI. It
is introduced by the researchers at Stanford University, Computer Science
Department.

What are Expert Systems?

The expert systems are the computer applications developed to solve complex
problems in a particular domain, at the level of extra-ordinary human intelligence
and expertise.

Characteristics of Expert Systems

• High performance
• Understandable
• Reliable
• Highly responsive

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Expert Systems

Capabilities of Expert Systems


The expert systems are capable of −
• Advising
• Instructing and assisting human in decision making
• Demonstrating
• Deriving a solution
• Diagnosing
• Explaining
• Interpreting input
• Predicting results
• Justifying the conclusion
• Suggesting alternative options to a problem

They are incapable of‫ادر على‬++‫ غير ق‬−


• Substituting‫ل‬++‫استبدا‬human decision makers
• Possessing human capabilities‫لبشرية‬++‫لقدراتا‬++‫امتالكا‬

• Producing accurate output for inadequate knowledge base
• Refining their own knowledge‫لخاصة‬++‫ ا‬+‫رفتهم‬+‫قلمع‬++‫ص‬

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Expert Systems

Components of Expert Systems


The components of ES include −
• Knowledge Base
• Inference Engine
• User Interface

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Expert Systems

Knowledge Base

It contains domain-specific and high-quality knowledge.


Knowledge is required to exhibit intelligence. The success of any ES majorly
depends upon the collection of highly accurate and precise knowledge.

What is Knowledge?
The data is collection of facts. The information is organized as data and facts
about the task domain. Data, information,and past experiencecombined
together are termed as knowledge.

Components of Knowledge Base


The knowledge base of an ES is a store of both, factual and heuristic knowledge.
• Factual Knowledge−It is the information widely accepted by
the Knowledge Engineers and scholars in the task domain.
• Heuristic Knowledge−It is about practice, accurate judgement,
one’s ability of evaluation, and guessing.

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Expert Systems

Knowledge representation
It is the method used to organize and formalize the knowledge in the
knowledge base. It is in the form of IF-THEN-ELSE rules.

Knowledge Acquisition
The success of any expert system majorly depends on the quality,
completeness, and accuracy of the information stored in the knowledge base.
The knowledge base is formed by readings from various experts, scholars, and
the Knowledge Engineers. The knowledge engineer is a person with the
qualities of empathy, quick learning, and case analyzing skills.
He acquires information from subject expert by recording, interviewing, and
observing him at work, etc. He then categorizes and organizes the information in a
meaningful way, in the form of IF-THEN-ELSE rules, to be used by interference
machine. The knowledge engineer also monitors the development of the ES.

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Expert Systems

Inference Engine

Use of efficient procedures and rules by the Inference Engine is essential


in deducting a correct, flawless solution.

In case of knowledge-based ES, the Inference Engine acquires and manipulates


the knowledge from the knowledge base to arrive at a particular solution.

In case of rule based ES, it −


• Applies rules repeatedly to the facts, which are obtained from earlier
rule application.
• Adds new knowledge into the knowledge base if required.
• Resolves rules conflict when multiple rules are applicable to a particular
case.

To recommend a solution, the Inference Engine uses the following strategies



• Forward Chaining
• Backward Chaining

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Expert Systems

Forward Chaining
It is a strategy of an expert system to answer the question, “What can
happen next?”

Here, the Inference Engine follows the chain of conditions and derivations and
finally deduces the outcome. It considers all the facts and rules, and sorts
them before concluding to a solution.

This strategy is followed for working on conclusion, result, or effect. For


example, prediction of share market status as an effect of changes in interest
rates.

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Expert Systems

Backward Chaining
With this strategy, an expert system finds out the answer to the question,
“Why this happened?”

On the basis of what has already happened, the Inference Engine tries to find out
which conditions could have happened in the past for this result. This strategy is
followed for finding out cause or reason. For example, diagnosis of blood cancer
in humans.

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Expert Systems

User Interface
User interface provides interaction between user of the ES and the ES itself. It is
generally Natural Language Processing so as to be used by the user who is well-versed
in the task domain. The user of the ES need not be necessarily an expert in Artificial
Intelligence.

It explains how the ES has arrived at a particular recommendation. The explanation


may appear in the following forms −
• Natural language displayed on screen.
• Verbal narrations in natural language.
• Listing of rule numbers displayed on the screen.
The user interface makes it easy to trace the credibility of the deductions.

Requirements of Efficient ES User Interface


• It should help users to accomplish their goals in shortest possible way.
• It should be designed to work for user’s existing or desired work practices.
• Its technology should be adaptable to user’s requirements; not the other way
round.
• It should make efficient use of user input.

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Expert Systems

Expert Systems Limitations


No technology can offer easy and complete solution. Large systems are
costly, require significant development time, and computer resources.

ESs have their limitations which include −


• Limitations of the technology
• Difficult knowledge acquisition
• ES are difficult to maintain
• High development costs

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Expert Systems

Applications of Expert System


The following table shows where ES can be applied.

Application Description

Design Domain Camera lens design, automobile design.

Diagnosis Systems to deduce cause of disease from observed data,


Medical Domain conduction medical operations on humans.

Comparing data continuously with observed system or with prescribed


Monitoring Systems behavior such as leakage monitoring in long petroleum pipeline.

Process Control Systems Controlling a physical process based on monitoring.

Knowledge Domain Finding out faults in vehicles, computers.

Detection of possible fraud, suspicious transactions, stock market trading,


Finance/Commerce Airline scheduling, cargo scheduling.

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Expert Systems

Expert System Technology


There are several levels of ES technologies available. Expert systems technologies include

• Expert System Development Environment−The ES
development environment includes hardware and tools. They are−
◦Workstations, minicomputers, mainframes.
◦ High level Symbolic Programming Languages such as LISt Programming
(LISP) and PROgrammation en LOGique (PROLOG).
◦Large databases.
• Tools−They reduce the effort and cost involved in developing an
expert system to large extent.
◦Powerful editors and debugging tools with multi-windows.
◦They provide rapid prototyping
◦ Have Inbuilt definitions of model, knowledge representation, and
inference design.
• Shells−A shell is nothing but an expert system without knowledge base. A
shell provides the developers with knowledge acquisition, inference engine, user
interface, and explanation facility. For example, few shells are given below−
◦ Java Expert System Shell (JESS) that provides fully developed Java API
for creating an expert system.
◦ Vidwan, a shell developed at the National Centre for Software Technology,
Mumbai in 1993. It enables knowledge encoding in the form of IF-THEN
rules.
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Expert Systems

Development of Expert Systems: General Steps

The process of ES development is iterative. Steps in developing the ES include −


Identify Problem Domain
• The problem must be suitable for an expert system to solve it.
• Find the experts in task domain for the ES project.
• Establish cost-effectiveness of the system.
Design the System
• Identify the ES Technology
• Know and establish the degree of integration with the other systems and databases.
• Realize how the concepts can represent the domain knowledge best.
Develop the Prototype
From Knowledge Base: The knowledge engineer works to −
• Acquire domain knowledge from the expert.
• Represent it in the form of If-THEN-ELSE rules.
Test and Refine the Prototype
• The knowledge engineer uses sample cases to test the prototype for any deficiencies in performance.
• End users test the prototypes of the ES.
Develop and Complete the ES
• Test and ensure the interaction of the ES with all elements of its environment, including end users,
databases, and other information systems.
• Document the ES project well.
• Train the user to use ES.
Maintain the System
• Keep the knowledge base up-to-date by regular review and update.
• Cater for new interfaces with other information systems, as those systems evolve.
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Expert Systems

Benefits of Expert Systems

• Availability−They are easily available due to mass production of


software.
• Less Production Cost−Production cost is reasonable. This makes them
affordable.
• Speed−They offer great speed. They reduce the amount of work an
individual puts in.
• Less Error Rate−Error rate is low as compared to human errors.
• Reducing Risk−They can work in the environment dangerous to
humans.
• Steady response−They work steadily without getting motional, tensed
or fatigued.

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Expert Systems
Systems in which human expertise is held in the
form of rules.

▪ It enable the system to diagnose situations without


the human expert being present.
▪ A Man-machine system with specialized problem-
solving expertise.
- The "expertise" consists of knowledge about a
particular domain, understanding of problems within
that domain, and "skill" at solving some of these
problems.
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Expert Systems

▪ Knowledge base
- A knowledge engineer interviews experts in a
certain domain and tries to embody their
knowledge in a computer program for carrying out
some tasks.

▪ One of the first expert systems was MYCINin 1974,


which diagnosed bacterial infections of the blood and
suggested treatments.

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Expert Systems
Expert systems rely on knowledge of human experts e.g.
◊Diagnosis and Troubleshooting: deduces faults and
suggest corrective actions for a malfunctioning device or
process
◊Planning and Scheduling: analyzing a set of goals to
determine and ordering a set of actions taking into account
the constraints; e.g., airline scheduling of flights
◊Financial Decision Making: advisory programs assists
bankers to make loans, Insurance companies to assess the
risk presented by the customer, etc.
◊Process Monitoring and Control: analyzes real-time data,
noticing anomalies, predicting trends, and controlling
optimality and do failure correction. 212

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Computer Vision
It is a combination of concepts, techniques and ideas
from: Digital Image Processing, Pattern Recognition,
Artificial Intelligence and Computer Graphics.

▪ The world is composed of 3-D objects, but the


inputs to the human eye and computers' TV
cameras are 2-D.
▪ Some useful programs can work solely in 2-D,
but
full computer vision requires partial 3-D information
that is not just a set of 2-D views.
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Computer Vision
At present there are only limited ways of representing 3-D
information directly, and they are not as good as what
humans evidently use.
Examples
◊ Face recognition: the programs in use by banks
◊ Autonomous driving: The ALVINN system,
autonomously drove a van from Washington,
D.C. to San Diego, averaging 63 mph day and
night, and in all weather conditions.
Goole self-driving car project.
◊ Other usages: Handwriting recognition, Baggage
inspection, Manufacturing inspection, Photo
interpretation, etc . 214

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Computer Vision

Computer Vision
This is a technology of AI with which the robots can see. The computer vision
plays vital role in the domains of safety, security, health, access, and
entertainment.
Computer vision automatically extracts, analyzes, and comprehends useful
information from a single image or an array of images. This process involves
development of algorithms to accomplish automatic visual comprehension.

Hardware of Computer Vision System

This involves −
• Power supply
• Image acquisition device such as camera
• A processor
• A software
• A display device for monitoring the system
• Accessories such as camera stands, cables, and connectors

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Computer Vision

Tasks of Computer Vision


• OCR−In the domain of computers, Optical Character Reader, a software
to convert scanned documents into editable text, which accompanies a
scanner.
• Face Detection−Many state-of-the-art cameras come with this feature,
which enables to read the face and take the picture of that perfect
expression. It is used to let a user access the software on correct match.
• Object Recognition−They are installed in supermarkets, cameras,
high-end cars such as BMW, GM, and Volvo.
• Estimating Position−It is estimating position of an object with respect
to camera as in position of tumor in human’s body.

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Computer Vision

Application Domains of Computer Vision


• Agriculture
• Autonomous vehicles
• Biometrics
• Character recognition
• Forensics, security, and surveillance
• Industrial quality inspection
• Face recognition
• Gesture analysis
• Geoscience
• Medical imagery
• Pollution monitoring
• Process control
• Remote sensing
• Robotics
• Transport

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Robotics

Robotics is a domain in artificial intelligence that deals with the study of creating
intelligent and efficient robots.

What are Robots?

Robots are the artificial agents acting in real world environment.

Objective

Robots are aimed at manipulating the objects by perceiving, picking, moving,


modifying the physical properties of object, destroying it, or to have an effect
thereby freeing manpower from doing repetitive functions without getting
bored, distracted, or exhausted.

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Robotics

What is Robotics?
Robotics is a branch of AI, which is composed of Electrical Engineering, Mechanical
Engineering, and Computer Science for designing, construction, and application of
robots.

Aspects of Robotics
• The robots have mechanical construction, form, or shape designed to
accomplish a particular task.
• They have electrical componentswhich power and control the
machinery.
• They contain some level of computer programthat determines what, when
and how a robot does something.

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Robotics

Difference in Robot System and Other AI Program


Here is the difference between the two−

AI Programs Robots

They usually operate in computer- They operate in real physical world


stimulated worlds.

The input to an AI program is in symbols Inputs to robots is analog signal in the form of speech
and rules. waveform or images

They need general purpose computers to They need special hardware with sensors and effectors.
operate on.

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Robotics

Robot Locomotion‫نقل‬+++‫ت‬
Locomotion is the mechanism that makes a robot capable of moving in
its environment.

There are various types of locomotions −


• Legged
• Wheeled
• Combination of Legged and Wheeled Locomotion
• Tracked slip/skid

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Robotics
Legged Locomotion
• This type of locomotion consumes more power while demonstrating walk, jump, trot, hop,
climb up or down, etc.
• It requires more number of motors to accomplish a movement. It is suited for rough as well
as smooth terrain where irregular or too smooth surface makes it consume more power for
a wheeled locomotion. It is little difficult to implement because of stability issues.
• It comes with the variety of one, two, four, and six legs. If a robot has multiple legs then
leg coordination is necessary for locomotion.

The total number of possible gaits‫( ا لمشيات‬a periodic sequence of lift and release events for each of
the total legs) a robot can travel depends upon the number of its legs.

If a robot has k legs, then the number of possible events N = (2k-1)!.


In case of a two-legged robot (k=2), the number of possible events is N = (2k-1)! = (2*2-1)! =
3! = 6.

Hence there are six possible different events −


• Lifting the Left leg
• Releasing the Left leg
• Lifting the Right leg
• Releasing the Right leg
• Lifting both the legs together
• Releasing both the legs together

In case of k=6 legs, there are 39916800 possible events. Hence the complexity
of robots is directly proportional to the number of legs.

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Robotics
Wheeled Locomotion
It requires fewer number of motors to accomplish a movement. It is little easy to
implement as there are less stability issues in case of more number of wheels. It
is power efficient as compared to legged locomotion.
• Standard wheel−Rotates around the wheel axle and around the contact
• Castor wheel−Rotates around the wheel axle and the offset steering
joint.
• Swedish 45 o and Swedish 90o wheels−Omni-wheel, rotates around
the contact point, around the wheel axle, and around the rollers.
• Ball or spherical wheel−Omnidirectional wheel, technically difficult to
implement.

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Slip/Skid Locomotion
In this type, the vehicles use tracks as in a tank. The robot is steered by moving
the tracks with different speeds in the same or opposite direction. It offers stability
because of large contact area of track and ground.

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Robotics

Components of a Robot
Robots are constructed with the following −
• Power Supply−The robots are powered by batteries, solar power,
hydraulic, or pneumatic power sources.
• Actuators−They convert energy into movement.
• Electric motors (AC/DC)−They are required for rotational
movement.
• Pneumatic Air Muscles−They contract almost 40% when air is sucked
in them.
• Muscle Wires−They contract by 5% when electric current is passed
through them.
• Piezo Motors and Ultrasonic Motors−Best for industrial robots.
• Sensors−They provide knowledge of real time information on the task
environment. Robots are equipped with vision sensors to be to compute
the depth in the environment. A tactile sensor imitates the mechanical
properties of touch receptors of human fingertips.

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Applications of Robotics
The robotics has been instrumental in the various domains such as −
• Industries−Robots are used for handling material, cutting, welding,
color coating, drilling, polishing, etc.
• Military−Autonomous robots can reach inaccessible and hazardous
zones during war. A robot namedDaksh, developed by Defense Research
and Development Organization (DRDO), is in function to destroy life-
threatening objects safely.
• Medicine−The robots are capable of carrying out hundreds of clinical
tests simultaneously, rehabilitating permanently disabled people, and
performing complex surgeries such as brain tumors.
• Exploration−The robot rock climbers used for space exploration,
underwater drones used for ocean exploration are to name a few.
• Entertainment−Disney’s engineers have created hundreds of robots for
movie making.

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Real Life Applications of Research Areas

r.No. Research Areas Real Life


Application

1 Expert Systems
Examples − Flight-tracking systems, Clinical systems.

2 Natural Language Processing


Examples: Google Now feature, speech recognition, Automatic voice
output.

3 Neural Networks
Examples−PaPern recogniQon systems such as face recogniQon,
character recognition, handwriting recognition.

4 Robotics
Examples − Industrial robots for moving, spraying, painQng, precision
checking, drilling, cleaning, coating, carving, etc.

5 Fuzzy Logic Systems


Examples − Consumer electronics, automobiles, etc.

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Task Classification of AI

The domain of AI is classified into Formal tasks, Mundane tasks,and Expert tasks.

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Task Classification of AI

Task Domains of Artificial Intelligence

Mundane (Ordinary) Tasks Formal Tasks Expert Tasks

Perception • Mathematics • Engineering


• Computer Vision • Geometry • Fault Finding
• Speech, Voice • Logic • Manufacturing
• Integration and Differentiation • Monitoring

Natural Language Processing Games Scientific Analysis


• Understanding • Go
• Language Generation • Chess (Deep Blue)
• Language Translation • Ckeckers

Common Sense Verification Financial Analysis

Reasoning Theorem Proving Medical Diagnosis

Planing Creativity

Robotics
• Locomotive

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Task Classification of AI

Humans learn mundane (ordinary) taskssince their birth. They learn


by perception, speaking, using language, and locomotives. They learn
Formal Tasks and Expert Tasks later, in that order.

For humans, the mundane tasks are easiest to learn. The same was
considered true before trying to implement mundane tasks in machines.
Earlier, all work of AI was concentrated in the mundane task domain.

Later, it turned out that the machine requires more knowledge, complex
knowledge representation, and complicated algorithms for handling
mundane tasks. This is the reason why AI work is more prospering
in the Expert Tasks domainnow, as the expert task domain needs
expert knowledge without common sense, which can be easier to
represent and handle.

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Artificial Intelligence - Issues

AI is developing with such an incredible speed, sometimes it seems magical.


There is an opinion among researchers and developers that AI could grow so
immensely strong that it would be difficult for humans to control.
Humans developed AI systems by introducing into them every possible
intelligence they could, for which the humans themselves now seem threatened.

Threat to Privacy
An AI program that recognizes speech and understands natural language
is theoretically capable of understanding each conversation on e-mails and
telephones.

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Artificial Intelligence - Issues

Threat to Human Dignity


AI systems have already started replacing the human beings in few industries. It
should not replace people in the sectors where they are holding dignified
positions which are pertaining to ethics such as nursing, surgeon, judge, police
officer, etc.

Threat to Safety
The self-improving AI systems can become so mighty than humans that could
be very difficult to stop from achieving their goals, which may lead to
unintended consequences.

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Summary
• Intelligence is the ability to learn and understand,
to solve problems and to make decisions.
• AI is a science that has defined its goal as making
machines do things that would require intelligence if
done by humans.
• A machine is thought intelligent if it can achieve
human-level performance in some cognitive tasks. To
build an intelligent machine, we have to capture,
organize, and use human expert knowledge in some
problem areas.

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