L4 OpenGL 2D Graphics

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Fundamentals of Augmented

and Virtual Reality


Adithya Balasubramanyam
Department of Computer Science and Engineering
FUNDAMENTALS OF AUGMENTED
AND VIRTUAL REALITY
Unit 1: Graphical System and Programming

Adithya Balasubramanyam, PhD (Computer Graphics and Virtual Reality)


Department of Computer Science and Engineering
Fundamentals of Virtual and Augmented Reality
OpenGL – Hexagon using Gl_TRIANGLES
Fundamentals of Virtual and Augmented Reality
Serpenski Gasket
Fundamentals of Virtual and Augmented Reality
Colored Cube using GL_POLYGON
y
(-1,1,-1)
(1,1,-1)
(-1,1,1)

(1,1,1)

(-1,-1,-1)
x
(-1,-1,1) (1,-1,-1)
z
(1,-1,1)
THANK YOU

Dr. Adithya Balasubramanyam


Department of Computer Science and Engineering
Adithyab@pes.edu
+91-900-834-2234

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