CH 11

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Locomotor & Nonlocomotor

Skills

CH 11
Locomotor Skills

Body moving from one place to another in a vertical


plane
Develop bodily control
Walking, running, leaping, jumping, hopping,
galloping, sliding, & skipping
Build upon to create routines and games
Locomotor Skills

Lessons:
 Travel in general space
 Different pathways (straight, curved, zigzag), directions
(forward, backward, sideways), & different speeds (slow,
medium, fast)
 Response to signal (stop/start, change movements, pathways,
directions, speed)
NonLocomotor Skills

Not require body to move from place to place; not


incorporate objects into movement
Performed in stable position standing or sitting
Twisting, turning, bending, stretching, rocking,
curling, balance
Motor Skill Progression

Phases:
 Develop skill
 Expand skill
 Master skill
Motor Skill Progression

Progression tree – allows learner to chart their


individual success; visually see progress
Self-paced, fundamental skills
Task cards: instructions & examples of activities
Chasing, fleeing, dodging, jumping, landing
Different levels of learners, adapt
Chasing, Fleeing, Dodging

Used in many games and activities


Changing of direction and location, traveling,
ducking while moving
Use invisible or imaginary opponent
Versions of tag
External cues
Task Cards

Run under general space


Start/stop on signal
Travel around stationary object
Travel in different pathways
Shadow partner
Dodging while avoiding stationary taggers
Simple tag games
Task Cards

Chasing, fleeing, & dodging while avoiding moving


person
Complex tag games
Take the pin basic
Capture the flag
Chasing, fleeing, dodging while manipulating object
Jumping & Landing

Sporting activities
Quality
Start at age 2
Learn to land on 2 feet progress to 1
Takeoff, flight, landing
Distance, height
Jumping & Landing

Hop – jump from one foot to same foot


Leap – jump from one foot to opposite foot
One foot takeoff – jump from one foot to land on two
feet
Two footed takeoff – jumping high; jump from two
feet to land on two feet
Jumping from two feet to land on 1
Jumping Skills

Jump and land over stationary objects


Jump and land in self space
Use creative movement
Jump and land for distance, low height
Jump and land while traveling, over objects, add
turns, jump sequence, rope
Non-Locomotor Skills

Movements in same place


Mostly used in gymnastics
Stretch, tuck, pike, straddle, turn, twist, bend
No one best correct form
Goals: explain meaning of skill to understand
concepts & give learners opportunities to
demonstrate understanding of skill by examples
Non-Locomotor Skills

Balancing – keeping body’s center of gravity above


base of support
Tense & relax muscles to shift body
Teaching: base of support & stable vs unstable
balances
Stable resists gravity or force
Unstable easily disrupted
Balance Learning Tasks

Balance own body


Balance an object
Balance another person
Balance

Perform on different bases of support


Control muscular contractions
Develop strength, flexibility
Progression as able to regain balance quickly
Work in pairs/groups
Balance

Bases of support
Landings
Objects/apparatus
Traveling
Shoulder balance
Hand balance, body curled
Complex movements, partners
Peer Evaluations

Students responsible for watching other students


perform making judgments & improvements
Evaluations

Understand grade level and abilities

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