Programming involves instructing a computer to perform tasks by designing programs that are lists of instructions for the computer to follow. It is the process of taking an algorithm and encoding it into a programming language that can be executed by a computer. There are many areas of programming including web programming, game programming, cloud computing programming, parallel programming, desktop app programming, and robotics programming. The basic elements of all programs include input, output, arithmetic operations, conditionals, and loops. Programming fundamentals consist of data types, functions, and control structures that provide dynamics to programs.
Programming involves instructing a computer to perform tasks by designing programs that are lists of instructions for the computer to follow. It is the process of taking an algorithm and encoding it into a programming language that can be executed by a computer. There are many areas of programming including web programming, game programming, cloud computing programming, parallel programming, desktop app programming, and robotics programming. The basic elements of all programs include input, output, arithmetic operations, conditionals, and loops. Programming fundamentals consist of data types, functions, and control structures that provide dynamics to programs.
Programming involves instructing a computer to perform tasks by designing programs that are lists of instructions for the computer to follow. It is the process of taking an algorithm and encoding it into a programming language that can be executed by a computer. There are many areas of programming including web programming, game programming, cloud computing programming, parallel programming, desktop app programming, and robotics programming. The basic elements of all programs include input, output, arithmetic operations, conditionals, and loops. Programming fundamentals consist of data types, functions, and control structures that provide dynamics to programs.
is a way to “instruct the computer to perform various tasks”.
Programming is the art and science of translating a set of ideas into a program - a list of instructions a computer can follow. Programming is the process of designing and building an executable computer program to accomplish a specific computing result. Programming is the process of taking an algorithm and encoding it into a notation ,a programming language so that it can be executed by a computer. Areas of Programming: Web Programming refers to the writing, markup and coding involved in Web development, which includes Web content, Web client and server Game Programming a subset of game development, is the software development of video games Cloud Computing Programming the provision of computing services, such as servers, storage, databases, networks, software, analysis, intelligence and more, over the Internet to deliver faster innovation, flexible resources, and economies of scale.Dec 18, 2018 Parallel Programming it is the use of multiple processing elements simultaneously for solving any problem. Problems are broken down into instructions and are solved concurrently as each resource which has been applied to work is working at the same time. Desktop App Programming any software that can be installed on a single computer (laptop or a desktop) and used to perform specific tasks. Some desktop applications can also be used by multiple users in a networked environment. Robotics Programming set of coded commands or instructions that tell a mechanical device and electronic system, known together as a robot, what tasks to perform. Robot software is used to perform autonomous tasks. Many software systems and frameworks have been proposed to make programming robots easier. Basic Elements of Programming: 1. Input - is the user giving something to the program 2. Output- output is the program giving something to the user. 3. Arithmetic - is a function which can perform one of the following tasks: adding, subtracting, multiplying and dividing. Operator - a programming device that performs a function on one or more inputs, for example arithmetic operators (+,-,/,*) 4. Conditional, and looping- structures are a way for computer programs to repeat one or more various steps depending on conditions set either by the programmer initially or real-time by the actual program. Sample programs: Fundamentals of Programming: Data type: - a classification of data that determines how the compiler or interpreter will process the data. It defines the allowable operations on the data, the meaning of the data, and how the data can be stored. Function: - a clustered sequence of operation to perform a well defined action. Different programming languages uses different terminology for functions: methods, sub-routines, procedures. Function introduces a key concept in programming called scope. Dynamics: - the dynamics of data and function is provided by the looping and iteration rules — also referred to as Control Structure. It literally controls the structure of your program. The ‘for’ loop and ‘while’ loop are some example of providing a dynamic to the whole program. These dynamics allow the programming language to solve problems in a faster way. These dynamics provides the ‘DRY’ principle a role in programming. Programming Paradigms: - The different language paradigms developed over the years are developed due to the developer’s different mind-set of what to emphasize, data or functions. Object-oriented languages are more inclined to think that everything in the universe is an object. The functional language thinks that everything in the universe is function. The essence of functional programming is that programs are a combination of expression. Expression includes concrete values, variables, and also functions. [1] There are other language paradigms which focus mainly on the dynamics. Sample Programs: