Professional Documents
Culture Documents
10.MIL 9. Current and Future Trends in Media and Information
10.MIL 9. Current and Future Trends in Media and Information
Source: https://clwb.org/2013/06/10/what-is-ubiquitous-learning/
The main characteristics of ubiquitous learning are:
(Chen et al., 2002; Curtis et al., 2002)
Immediacy: Wherever a
student is, he/she can
immediately access learning
materials.
Interactivity:Online
collaboration with teachers
and/or peers
(chat/blogs/forums)
Source: https://clwb.org/2013/06/10/what-is-ubiquitous-learning/
The main characteristics of ubiquitous learning are:
(Chen et al., 2002; Curtis et al., 2002)
Situated instructional
Activities: Learning in
context (on-site).
Adaptability: Getting
the right information at
the right place for the
right student.
Source: https://clwb.org/2013/06/10/what-is-ubiquitous-learning/
What is MOOC?
Source: http://www.codlearningtech.org/2015/11/23/5-questions-what-you-need-to-know-about-moocs/
Video Presentation
Google Glass 2
Formative Assessment
Identify this technology tool.
Smart Watch
Formative Assessment
Identify this technology tool.
Oculus Quest
VR Headset
“virtual reality”
Formative Assessment
Identify this technology tool.
Microsoft HoloLens 2
“augmented reality”
Formative Assessment
Identify this technology tool.
5G Technology
Formative Assessment:
Recitation
Guide Question
1. Which of the discussed trends
in media and information do
you think will have the most
impact or influence to people
and to the society as a whole?
Why?
Performance Task : Project
Prototyping for Empathy
Performance Task: Project
Title: Prototyping for Empathy
Prototype
an original model on which something is
patterned
(https://www.merriam-webster.com/dictionary/prototype)
Paper Prototype
Paper Prototype
Paper Prototype
Performance Task: Project
Title: Prototyping for Empathy
Procedure
1. Identify problems or issues that is
related to media and information in the
Philippines.
2. Among the identified problems, select
which you think needed an immediate
attention. Brainstorm what causes the
problem and what are the possible ways
to solve it.
Performance Task: Project
Title: Prototyping for Empathy
Procedure
3. Each group will design a
technology tool that will provide
the needed solution to the
discussed issue or problem
presented to them by the other
group.
Performance Task: Project
Title: Prototyping for Empathy
Procedure
4. Create a prototype of the technology tool they
designed to address the problem.
Rubrics
Distinguished Accomplished Developing Beginning
Category Score
10 8 6 4
The project follows the
The project follows the format The project follows the The project follows the
Format format to a satisfactory
to an outstanding degree. format. format to a slight degree.
degree.
The project shows good The project shows decent The project shows
The project shows superior
insight into the work’s insight into the work’s limited insight into the
Insight insight into the work’s theme,
theme, conflicts, or theme, conflicts, or work’s theme, conflicts,
conflicts, or characterization.
characterization. characterization. or characterization..
The project shows excellent The project shows average The project shows moderate The project shows little
Creativity
creativity in design creativity in design. creativity in design creativity in design
Written work clearly explains Written work clearly Written work satisfactorily Written work vaguely
the project using outstanding explains the project using explains the project using explains the project. The
Written supports and details. supports and details. some supports and details. project lacks details.
Few grammatical / mechanical Several grammatical / Many grammatical / Excessive grammatical /
errors. mechanical errors. mechanical errors. mechanical errors.
Project meets expectations. Project barely meets Project does not meet
Work as a Whole Project exceeds expectations.
Average effort is expectations. Little effort is expectations. No effort
& Effort Superior effort is recognized.
recognized. recognized. is recognized.
TOTAL
References
Media and Information Literacy Curriculum Guide by DepEd
Media and Information Literacy by Boots Liquigan, Diwa
http://www.tonybates.ca/2015/02/21/10-key-takeaways-about-differe
nces-between-classroom-blended-online-and-open-learning/
https://clwb.org/2013/06/10/what-is-ubiquitous-learning/
https://education.illinois.edu/newlearning/ubiquitous-learning.html
https://net.educause.edu/ir/library/pdf/eli7078.pdf
References
http://
www.openuped.eu/images/docs/Definition_Massive_Open_
Online_Courses.pdf
http://
www.codlearningtech.org/2015/11/23/5-questions-what-you
-need-to-know-about-moocs
http://elearninginfographics.com
http://dschool.stanford.edu/dgift/
https://
dschool.stanford.edu/wp-content/themes/dschool/method-c
ards/prototype-for-empathy.pdf
Photo Credit
Page5 http://
www.tonybates.ca/wp-content/uploads/Continuum-of-technology-b
ased-teaching-2.jpg
Page 6 http://tiie.w3.uvm.edu/blog/ubiquitous-learning/
Page 7 http://www.corporatetraining.ie/profiles/ulearn/
Page 8 http://www.computertec.com.au/computer-services/
Page9 https://
www.roberthalf.com/baltimore/blog/8-ways-to-better-online-collabo
ration-among-your-remote-team
Photo Credit
Page9
https://blogs.articulate.com/rapid-elearning/give-effective-feedba
ck-online-training
/
Page 10
http://www.codlearningtech.org/2015/11/23/5-questions-what-you
-need-to-know-about-moocs
/
Page 15 https://www.pinterest.com/explore/vr-headset/
Page 16 http
://intl.target.com/p/fitbit-charge-2-heart-rate-fitness-wristband/-/
Photo Credit
Page 18 https://www.microsoft.com/microsoft-hololens/en-us
Page 19 http://uk.businessinsider.com/htc-vive-pre-order-date
Page 20 http://
www.3ders.org/articles/20140329-ultimaker-2-3d-printer-source-
files-now-online.html
Page 24 http://www.memegen.com/meme/zok7aq
Page 27 http://www.rachelilansimpson.com/blog
Photo Credit
Page 28 http://aaronbrako.com/prototyping
Page 29 http://april3rd.com/hcid521/?p=63
Page 31 https://
clipartfest.com/download/4ecb0567e88f186bcf80d82850b6c5
a58acd429f.html
Page32 http://
www.indiaeducation.net/management/cat/group-discussion-ti
ps.aspx
Photo Credit
Page 36
http://articles.bplans.com/10-tips-to-improve-business-efficie
ncy
/
Page 38
http://circlesofinnovation.valenciacollege.edu/creativity-in-th
e-classroom/