Game Mechanics

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# GUIDE

MECHANICS
GROUP 5

"This game is designed with a 3 stations level from easy, medium, and hard phases. Divide players
into two teams, each team must proceed to station 2 after they completed station 1 as fast as
possible, however in the last level which is station 3 every member of each team is valuable and
must cooperate enable to succeed in this station"
1.) To play station 1 ( Pop it!) two teams must race to complete the missing letters in order to
construct a word, this game begins by spinning each member's whole body 10 times, and afterward,
they will be popping the balloons using a sharp object, each member must pop at least one balloon
within their two attempts every time a player pops a balloon they get a piece of the letter ( the
assigned facilitator will give it) until they complete the entire word. The first team who completes
their word will proceed to the next station.

2.) To play station 2 ( Fill it water race 2. O) The first player on each team fills his cup with water,
places the leaking cup over his/her side elbow, and runs around the obstacle course. When the
player gets back to the starting line, he/she pours whatever water is left in his cup into the
empty bottle and hands the empty cup to the next player.

3.) To play station 3 ( Silent Tug of War) The players begin tugging the rope when the facilitator
gives the signal. Each player pulls backwards as hard as they can. The teams continue pulling until
the center of the rope (tape mark) crosses where the facilitator marked a line. No one is allowed to
make noise no matter what or else that member will be disqualified from the game. The game ends
when the facilitator declares one team has successfully pulled past the center.

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