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Vectors
Vectors
Scalar
Physical quantities that can be represented by a single number
Vectors
Physical quantities that have both magnitude and direction
Right Triangle Relations
Notational Convention
Vector:
or or A or a
Magnitude:
A or a or
Unit Vector
The direction of a vector can be
represented by a unit vector that is
parallel to that vector.
Notation:
Vector Components
2D Cartesian coordinate system
(Ax , Ay )
Ay
A
Component Form,
Ax
Vector Components
2D Cartesian coordinate system
Vector Components
Example: ⃗
𝑬
What are the x- and y
components of vector E = 𝜷
4.50m and the angle
Vector Components
Given: ⃗
𝑬
E = 4.50m and
𝜷
𝜽
Vector Components
Given: ⃗
𝑬
E = 4.50m and
y
Solution: 𝜽
x
Vector Components
Solution: ⃗
𝑬
y
𝜽
In Vector Form,
x
Vector Components
⃗
𝑬
From the components, what is the y
magnitude and direction of vector 𝜽
x
Angles
40 𝜽 =𝟓𝟎
30 𝜽=𝟏𝟓𝟎
60 20
𝜽=𝟐𝟒𝟎
𝜽=𝟑𝟒𝟎
Angles
Vector Addition
Consider two vectors:
+
+
Resultant Vector:
+
Vector Addition
Example:
32.0
36.0
⃗
𝑩 ⃗
𝑪
Vector Addition
Example:
72.4 m, 32.0° east of north
57.3 m, 36.0° south of west
17.8 m due south
Vector Addition
Example:
72.4 m, 32.0° east of north
57.3 m, 36.0° south of west
17.8 m due south
west of north
Motion Along A Straight
Line
Note that is not the product of and x; it is a single symbol that means
“the change in the quantity x.” We always use the Greek capital letter
(delta) to represent a change in a quantity, equal to the final value of
the quantity minus the initial value—never the reverse.
Average Velocity
• Number Line
Average Velocity
The average velocity is calculated as the ratio between the
displacement and the time interval during the displacement. Thus, the
average velocity between p1 and p2 can be calculated as:
Average Velocity
Average x-velocity, straight-line motion:
Displacement
Displacement based on the expression for the average velocity:
Hence,
X=
Average Velocity
Rules for the Sign of x-Velocity
If the x-coordinate is: . . . the x-velocity is:
Positive: Particle is moving in +x –
Positive & increasing (getting more
positive) direction.
Average Velocity
Rules for the Sign of x-Velocity
If the x-coordinate is: . . . the x-velocity is:
Negative: Particle is moving in -x –
Positive & decreasing (getting less
positive) direction
Average Velocity
Rules for the Sign of x-Velocity
If the x-coordinate is: . . . the x-velocity is:
Positive: Particle is moving in +x –
Negative & increasing (getting less
negative) direction
Average Velocity
Rules for the Sign of x-Velocity
If the x-coordinate is: . . . the x-velocity is:
Negative: Particle is moving in –x
Negative & decreasing (getting
more negative) –direction
Instantaneous Velocity
The instantaneous velocity is the limit of the average velocity as the time
interval approaches zero; it equals the instantaneous rate of change of
position with time.
The time interval is always positive, so has the same algebraic sign as