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VIRTUAL /

AUGMENTED
REALITY
An Innovation in teaching Social
Science
Identify which is Virtual and Augmented reality

1 2
Virtual History of VR & AR 01
(VR)and
Augmen Difference of VR & AR 02
ted VR & AR in Education 03
reality(A Innovation in Teaching
Social Science
04
R)?
1838 1960 1995 2000 2019

1838 First ever head-mounted play games, and


display (HMD) which 1995 2019
experience virtual reality
Stereoscope used stereoscopic Virtual boy OrCam MyEye2
through a VR viewer that
Invented by Charles Wheatsone technology, 3D imagery, Developed by Nintendo Invented by Amnon Shashua
you can buy or make at
widescreen vision and home.
Allows user to view a portable video game Described as “talking glasses,” the
stereo sound
separate images for console that simulated artificial-­intelligence device
each eye, creating a 1960 2000 attaches to the frame of any
red and black 3d
seemingly distant and Telesphere mask images through a visor Google cardboard glasses and can identify faces and
larger 3D image Developed by Morton Heilig connected to a Developed by Google currency or read text and
handheld controller information from bar codes aloud
What are the
differences? AR VR
Virtual Reality

Virtual reality is an artificial


environment that is created with software
and presented to the user in such a way that
the user suspends belief and accepts it as a
real environment.
Virtual Reality is used in education
to enhance student engagement
with their study.

It can transform the way of


education which is provided
nowadays.
Examples of Virtual
reality
Google Earth
Google Expedition
Virtual Speech
Entertainment
Augmented Reality

Augmented reality keeps the real-world


focus, but just adds elements that aren’t
really there to enhance the user’s
experience.
With AR, classroom education can be extraordinary
and more interactive, as AR can enable teachers to
show virtual examples of concepts and add gaming
elements to provide textbook material support. This
will enable students to learn faster and memorize
information.
Examples of Augmented reality
SkyView
Froggipedia
Weather Channel Studio Effects
Arloopa: AR Camera 3D Scanner
Educatio
n
Schools and colleges are changing their
traditional methodologies of teaching.
Virtual and Augmented
Reality in student Learning and Develop
ment
 will completely revolutionize the way
teachers teach and students learn.
How we innovate?
 Go on a virtual field trip. 
 Recreate real-life structures. 
 Solve mysteries.
 Become the story. 
“Virtual Reality is the next
big thing in Education and
Training, it will create a new
pedagogy to learn scientific
theories which were hard to
understand.”
-Foton
01 02

Augmented Virtual
THANK YOU
VR & AR an innovation in teaching Social Science

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