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Lecture 5 - Design Thinking Inspiration Update
Lecture 5 - Design Thinking Inspiration Update
Lecture 5 - Design Thinking Inspiration Update
Learning Outcomes
At the end of the lecture, you should be able to:
Maintain creativity
Thinking generative Iterate based on
Conduct interviews and energy working Share what is made
and sharp the feedback
in teams
1.
2. Define 3. Ideate
Empathise
4.
5. Test
Prototype
Author/Copyright holder: Teo Yu Siang and Interaction Design Foundation. Copyright terms and licence: CC BY-NC-SA 3.0
Module Code and Module Title Title of Slides
The Five Stages of Design Thinking
Source: Jobst B., Meinel C. (2014) How Prototyping Helps to Solve Wicked Problems. In: Leifer L., Plattner H., Meinel C. (eds) Design
Thinking Research. Understanding Innovation. Springer, Cham. https://doi.org/10.1007/978-3-319-01303-9_8
Module Code and Module Title Title of Slides
Tame vs Wicked Problems
To understand the difference between wicked and tame
problems, consider that the typical approach to solving any
problem is a linear process such as:
Dial those in, and then refine it until it’s the challenge
you’re excited to tackle
Module Code and Module Title Title of Slides
Steps in Framing Challenge
4) Finally, write down some of the context and constraints that you’re facing.
They could be geographic, technological, time-based, or have to do with the
population you’re trying to reach.