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Susanna Hoffman-Gimkit-Educ204 1
Susanna Hoffman-Gimkit-Educ204 1
Susanna Hoffman
What is Gimkit?
• Gimkit is a classroom game show platform
• comparable to Kahoot and Quizlet, but offers a wider range of game options
• Paid service that offers gameplay and repitition based learning that Gimkit
claims "requires knowledge, collaboration, and strategy to win."
• Games can be linked to Kits (sets of questions) for educational learning
• Some games can remain unlinked to be used as icebreakers or other non-
curriculum material
More about gimkit
• Gimkit also offers KitCollab mode
• Students submit questions to help educators build the Kit before they start
the game
• Gimkit utilizes in game money as motivation for students to achieve mastery of
"Kits" or sets of questions
• Correct answer= gain $1
• Incorrect answer= lose $1
• In game currency can be used to buy packs and upgrade your skills
• Teachers can set a class goal and preload a starting balance for students
How gimkit is used in the classroom
• Games can be assigned as • Team Mode or Classic Mode
asynchronous work • Team mode allows for
individually or as in-class students to work in teams
live games where • Classic mode is for individual
students compete against gameplay
one another
• Gimkit allows for different
question formats
• Multiple choice
• Colorful designs help keep students engaged and interested in the content
What does • Simple interface for joining in classroom games makes Gimkit accessible