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HCI - Unit 5 - 1
HCI - Unit 5 - 1
HCI - Unit 5 - 1
Theories
Collaboration and Communication
Effective communication clearly underlies much collaborative work and many
systems aim to support communication at a distance.
Eye contact
to convey interest and establish social presence
Idea sometimes may spoil direct eye contact
but poor quality video better than audio only
Gestures and body language
much of our communication is through our bodies
gesture (and eye gaze) used for deictic reference
head and shoulders video loses this
So … close focus for eye contact …
… or wide focus for body language?
Back channels
It is easy to think of conversation as a sequence of utterances: A says something, then B says something,
then back to A. This process is called turn-taking and is one of the fundamental structures of
conversation.
Back channels include:
nods and grimaces
shrugs of the shoulders
grunts and raised eyebrows
Back channels -media effects
Restricting media restricts back channels
video – loss of body language
audio – loss of facial expression
half duplex – lose most voice back-channel
responses
text based – nothing left!
Turn-taking
As well as giving confirmation to the speaker that you understand, and indications
when you do not, back channels can be used to interrupt politely.
Starting to speak in the middle of someone’s utterance can be rude, but one can
say something like ‘well uh’ accompanied by a slight raising of the hands and a
general tensing of the body and screwing of the eyes.
This tells the speaker that you would like to interrupt, allowing a graceful
transition. In this case, the listener requested the floor.
Turn-taking is the process by which the roles of speaker and listener are
exchanged.
Back channels are often a crucial part of this process.
Conversation
Basic conversational structure
Adjacency pairs
Simplest structure – adjacency pair
Adjacency pairs may nest: