Dijkstra's algorithm is used to find the shortest path between nodes in a graph. It was created by Dutch scientist Edsger Dijkstra in 1956. The algorithm works by marking nodes as visited and calculating the shortest path from the source node to all other nodes, producing a shortest-path tree. It does this by first marking all nodes as unvisited and the source node as having a path length of 0. It then considers the source node as the current node and calculates the path lengths to neighboring unvisited nodes. It marks the node with the smallest new path length as visited and sets it as the new current node, repeating until all nodes are marked visited.
Dijkstra's algorithm is used to find the shortest path between nodes in a graph. It was created by Dutch scientist Edsger Dijkstra in 1956. The algorithm works by marking nodes as visited and calculating the shortest path from the source node to all other nodes, producing a shortest-path tree. It does this by first marking all nodes as unvisited and the source node as having a path length of 0. It then considers the source node as the current node and calculates the path lengths to neighboring unvisited nodes. It marks the node with the smallest new path length as visited and sets it as the new current node, repeating until all nodes are marked visited.
Dijkstra's algorithm is used to find the shortest path between nodes in a graph. It was created by Dutch scientist Edsger Dijkstra in 1956. The algorithm works by marking nodes as visited and calculating the shortest path from the source node to all other nodes, producing a shortest-path tree. It does this by first marking all nodes as unvisited and the source node as having a path length of 0. It then considers the source node as the current node and calculates the path lengths to neighboring unvisited nodes. It marks the node with the smallest new path length as visited and sets it as the new current node, repeating until all nodes are marked visited.
Dijkstra's algorithm is used to find the shortest path between nodes in a graph. It was created by Dutch scientist Edsger Dijkstra in 1956. The algorithm works by marking nodes as visited and calculating the shortest path from the source node to all other nodes, producing a shortest-path tree. It does this by first marking all nodes as unvisited and the source node as having a path length of 0. It then considers the source node as the current node and calculates the path lengths to neighboring unvisited nodes. It marks the node with the smallest new path length as visited and sets it as the new current node, repeating until all nodes are marked visited.
ABDUL HASEEB (13037) Contents ● Introduction ● Purpose ● Algorithm for Dijkstra’s ● Application ● Example ● Pseudocode ● Time Complexity INTRODUCTION ● Dutch scientist Edsger Dijkstra’s in 1956. ● Dijkstra’s algorithm is also known as the shortest path algorithm. It is an algorithm used to find the shortest path between nodes of the graph. The algorithm creates the tree of the shortest paths from the starting source vertex from all other points in the graph. Purpose ● With Dijkstra's Algorithm, you can find the shortest path between nodes in a graph. Particularly, you can find the shortest path from a node (called the "source node") to all other nodes in the graph, producing a shortest-path tree. Algorithm for Dijkstra’s ● To know how Dijkstra's algorithm works behind the scene, look at the below steps to understand it in detail: ● First of all, we will mark all vertex as unvisited vertex ● Then, we will mark the source vertex as 0 and all other vertices as infinity ● Consider source vertex as current vertex ● Calculate the path length of all the neighboring vertex from the current vertex by adding the weight of the edge in the current vertex Continue… ● Now, if the new path length is smaller than the previous path length then replace it otherwise ignore it ● Mark the current vertex as visited after visiting the neighbor vertex of the current vertex ● Select the vertex with the smallest path length as the new current vertex and go back to step 4. ● Repeat this process until all the vertex are marked as visited. Example ● Applications ● It is used to find the shortest distance between two locations along the path on Google maps. ● It is used in telephone networking to find the shortest path for finding the nearest switching station for transmission. Pseudocode ● Time Complexity ●Thank You