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CSBS - DT - Sem 5 - Unit4 - Final
CSBS - DT - Sem 5 - Unit4 - Final
CSBS - DT - Sem 5 - Unit4 - Final
http://headrush.typepad.com/creating_passionate_users/2005/06/featuritis_vs_t.html
Kathy Sierra, 7
Copyright © 2017 Tata Consultancy Services Limited | Restricted
EVALUATING How much of the
IN A SERVICE
Continuous
Improvement
Path
How much
customer anxiety
did I cause
GAIN GAINS
CREATORS
Service Provides Customer Needs
PAIN
RELIEVERS PAINS
9
Copyright © 2017 Tata Consultancy Services Limited | Restricted
VALUE PROPOSITION CANVAS
https://youtu.be/8vdoR3I7XBg (examples)
Geoffrey Moore 11
Copyright © 2017 Tata Consultancy Services Limited | Restricted
• Create Value Proposition for an existing service –
VALUE – Swiggy
– Tiktok
PROPOSITION – Twitter
ACTIVITY – Your choice
VALUE PROPOSITION – HOME
ASSIGNMENT
• List the pain relievers and gain creators of your service
• Identify other similar services i.e. your competitors
• Identify the differentiator from other similar services/competitors
CREATE YOUR VALUE
PROPOSITION
15 mins
Business Canvas Model
Key Partners Key Activities Value Propositions Customer Customer Segments
Relationships
Purchasing,
cooking, quality Website and
Sales partners, checks, delivering, Facebook page
delivery creating the brand for feedback,
partners 1. Butter Chicken communities to
Anyone who
Readymade to eat 2. share recipes,
likes to eat
Butter Chicken loyalty program
chicken
packaged, preserve
and eat later
Key Resources Channels
Good quality
chicken and Company owned
other ingredient shops, super marts,
suppliers Chef, cooks, daily need stores,
modern kitchens, online ordering, call
raw material to to order and onsite
make excellent delivery, newspaper
butter chicken inserts
sanjay@startupcoach.co
DAY - 2 PROTOTYPE
WHAT IS A PROTOTYPE?
A prototype is a simple model
of an idea or a solution that How does a prototype help?
has been proposed for a given A protype helps to quickly get answers to the following questions:
problem statement. • Do the users think that the prototype can scale up to an actual
product/service that can solve their challenges?
Design Thinking teams share the • Do they think it is all wrong and will not serve their purpose?
prototype with end users to quickly test • What changes would the users suggest in the prototype?
or validate their ideas without getting
into actual implementation phases.
SIMPLE TO ELABORATE PROTOTYPES
Test Prototype
DIFFERENT • Time-based moments: How the service will be used over time – punctuating moments of
engagement e.g. insurance
ACTIVITIES IN
PROTOTYPING • Imagine an idealized version: Users can visualize an ideal solution and low fidelity prototypes
are good for these exercises as users want to give you feedback to meet their needs.
• Use constraints – Push beyond the normal mediums that are used., designing through space,
signage, etc. Often we have a bias towards certain channels e.g. healthcare through people
• Role playing e.g. Ideo team actually trying to fit into a small space for airline service design
(how close can you get when you are sleeiping) or restaurant workflow – remap the flow of
employees as they are producing food to make it more effieicne and higher quality
• Storyboards detailing the journey
• Creating small videos to highlight the multiple touchpoints of an experience
• Mock ups
• Paper Prorotype, Digital Prototype, Native Prototyping
• https://youtu.be/JMjozqJS44M
DAY - 4 TESTING IN
DESIGN THINKING
ADOPT A BEGINNER’S
MIND
“In the beginner’s mind there are many possibilities,
in the expert’s mind there are few.” Zen teacher
Shunryu Suzuki
When a designer tests the prototype with a beginner’s
mindset it opens many new options for the design
LIKES CRITICISMS
QUESTIONS IDEAS
Methods for Testing
2. I LIKE, I WISH, WHAT IF
Each group will have to share five points with suitable examples.
YOUTUBE VIDEO
MATCH THE DESCRIPTIONS IN COL A WITH THE DISCIPLINES IN COL B
A B
• Explore options and solve problems
• Learn to adapt to changing expectations AGILE
• Human centric
• Way of working DESIGN THINKING
• Discover the shape of the solution
• Way of refining the solution
You might be thinking…..Some of the descriptions are so similar !!!
… Am I on the right track??? Do not worry.
Despite their differences both the disciplines have some fundamental similarities .
CUSTOMERS ARE COLLABORATORS
BOTH IN AGILE & DESIGN THINKING
“Our highest priority is to satisfy the customer through
early and continuous delivery of valuable software.” …Agile
manifesto
• Look for the right problem to solve • Solve problems which are predefined
• Listen, observe & empathise with • Involves customers
• Project management methodology
customers
• Used for solving complex problems
PROJECT
WORK
W H AT Y O U N E E D T O D O
• As a team, you will have to choose any one of the
following projects. TEST YOUR
• Read the guidelines (on next slide) carefully FIRST
P R O TO T Y P E
Option 1: Each group needs to present a Prototype of Let’s ideate
how they can apply DT in their functional work or
coding. Examples will be provided to explain what
exactly they need to do.
The presentation should be visual and concise. Everyone in the team should present.
Evaluation criteria:
•Quality of Insight, Quality of Solution (functional), Quality of Solution (emotional), Impact on Customer, Quality of Storytelling.
PROJECT GUIDELINES