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Icha Novita Sari
Icha Novita Sari
N OL NIN EDIA 10
R
CH LEA TIM er 2 an
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T R
O MUL Chapt
F D
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Title
Subtitle
• T h e d evelop er s of p r og ra m m ed i n t r u c t i on c a l l ed i t a
t e chn ol o g y for l e a r ni ng .
Cooperative learning
Po s i t i v e Te a c h i n g G r o u p
Interdependence
Te a m Fo r m a t i o n
Fa c e To Fa c e H e l p i n g
Interaction S e l f- i n tr u c t i o n a l
Material
Individual
Accountability Te a m S t u d y
Te a c h i n g I n t e r p e r s o n a l Te a m S c o r e A n d Te a m
And Small Group Skills Re c o gn i t i o n
Computer-based
Cooperative Learning
Attractive
Attainment Of Cognitive
Novel
Objective Atmosphere
Adding Motivation To Topics T i m e O f Ta s k
Poor Design
SIMULATION
A simulation is an abstraction or
simplication of some real-life
situation or prosess.
A D VAN TAG E S
Rea l i s t ic
INTEGRATION
S a fe
Training In Motor Skill S i m p l i fi ed
Intruction In Social Interaction And
L IM ITAT IO N
Human Relationship
Development Odf Decision-making T i m e C o ns u m i n g
Skill. Over s i m p l i c a ti on
Learning centers
Self-pacing
Active learning
INTEGRATION
Te a c h e r r o l e
Skill centers
L I M I TAT I O N
Interest centers
Cost
Remidial centers
Management
Student responsbility
Student isolation
Programmed Instruction
Self pacing
Te d i o u s
Self Pacing
INTEGRATION Practice And Feedback
Realible
Reading and mathematics have been by Effective
far the most popular subjects for tutoring.
Being basic skills and highly structured by
nature, these subjects lend them- selves LIMITATIONS
well to this typical application In using
programmed tutoring, keep in mind that Labor Intensive
re- search consistently indicates that Development Cost
tutors also learn from tutoring.
Programmed Teaching
Programmed teaching is direct
instruction that attempt to apply the
principles of programmed instruction
in a large-group setting .
A D VA N TA G E S
INTEGRATION
Self pacing
Programmed materials have been used
successfully from the elementary school Practice and feedback
through the adult education level and in
almost every subject area. Programmed Realible
instruction is particularly useful as an E ff e c t i v e
enrichment activity. It can help provide
highly motivated students with additional L I M I TAT I O N S
learning experiences that the teacher might
ordinarily be unable to provide because of Labor intensive
classroom time pressures.
Development cosr
CHAPTER 10
MULTIMEDIA
Multimedia
• Multimedia refers to the sequential or
simultaneo us use of a va riety o f media
fo rmats in gi ven presentati on or self-
study
Replacements
HYPERMEDIA
• H yp er m ed ia r ef er s to
c om p u t er s o f twa r e t ha t
u s es el em en t s o f
t ext , g ra ph ic s , vi deo, a n d
a u d i o c on n ec t ed in s u c h
a way t h a t u s er s c a n
ea s i ly m ove wit h in t h e
i n f or m a t io n .
A D VA N TA G E S
Engrossing
ADVANTAGES INTEGRATION
M uEngrossing
ltisensory Hypermedia can be developed and
Multisensory used on the computers that are
C o n n e c t i o n s
Connections commonly found in schools
I n Individualized
dividualized Hypermedia programs are available
Te Teacher
a c h e r aand
n d student
s t u d e n tcreation
creation
as off-the-shelf courseware;
trachen can create them to fir
L I M I TAT I O N S unique local needs; or students can
LIMITATIONS create them as a way of organizing
G e t t i n g l o s e
Getting lose and synthesizing their research on a
L aLacks
c k s ooff sstructure
tructure topic of interest. Ready-made by
N oNoninteractive media instructional courseware is
n i n t e ra c t i v e
becoming available for teachers to
Complex
C o m p l e x use in their class-room.
Time consuming
T i m e c o n s u m i n g
INTERACTIVE
MEDIA
I n t era c t i ve Med ia
c r ea tes a m u lt im e dia
l ea r n i n g env ir on m en t
t h a t c a pit a liz es o n th e
f ea t u r es of b ot h v id eo
a n d c om p u t er -a s s is t ed
i n s tr u c t i o n .
A D V A N TA G E S
I N T E G R AT I O N
Multiple Media
Interactive media is a valuable
Learner participation learning system for that must be
Safety Cost
Expansive Complexity
• Entry Competencies
• Learning Style
• State Objectives
• L e a r n e r Pa r t i c i p a t i o n
• E va l u a t e A n d Re v i s e
CONCLUTION
Te c h n o l o g y has a l wa y s had a va r i e t y of
c o n n o t a t i o n s , ra n g i n g from m er e h a r d wa r e to a w ay of
s o l v i n g p r o b l em .
Te c h n o l o g y f o r l ea r n i n g r e f er s t o b o t h t h e p r o d u c t s an d t h e
p r o c es s of technology as they are a p p l i ed to human
learning
M u l t i m e d i a r e f e r s t o t h e s e q u e n t i a l o r s i m u l t an e o u s u s e o f a
va r i e t y o f m e d i a f o r m a t s i n g i ve n p r es e n t at i o n o r s el f- s t u d y