Dijkstra's algorithm finds the shortest path between nodes in a graph. It works by picking the unvisited vertex with the lowest distance and updating neighbor distances if shorter. Kruskal's algorithm finds a minimum spanning tree by selecting the lowest weight edge that connects trees without cycles. Prim's algorithm also finds a minimum spanning tree by growing a tree with the minimum weight edge connecting vertices not yet in the tree.
Dijkstra's algorithm finds the shortest path between nodes in a graph. It works by picking the unvisited vertex with the lowest distance and updating neighbor distances if shorter. Kruskal's algorithm finds a minimum spanning tree by selecting the lowest weight edge that connects trees without cycles. Prim's algorithm also finds a minimum spanning tree by growing a tree with the minimum weight edge connecting vertices not yet in the tree.
Dijkstra's algorithm finds the shortest path between nodes in a graph. It works by picking the unvisited vertex with the lowest distance and updating neighbor distances if shorter. Kruskal's algorithm finds a minimum spanning tree by selecting the lowest weight edge that connects trees without cycles. Prim's algorithm also finds a minimum spanning tree by growing a tree with the minimum weight edge connecting vertices not yet in the tree.
Dijkstra's algorithm finds the shortest path between nodes in a graph. It works by picking the unvisited vertex with the lowest distance and updating neighbor distances if shorter. Kruskal's algorithm finds a minimum spanning tree by selecting the lowest weight edge that connects trees without cycles. Prim's algorithm also finds a minimum spanning tree by growing a tree with the minimum weight edge connecting vertices not yet in the tree.
BCA, NGMC Dijkstra's algorithm • Dijkstra's algorithm (or Dijkstra's Shortest Path First algorithm, SPF algorithm) is an algorithm for finding the shortest paths between nodes in a graph, which may represent, for example, road networks. It was conceived by computer scientist Edsger W. Dijkstra in 1956. • This algorithm is used to find the shortest path between two given nodes. •Dijkstra's algorithm to find the shortest path between a and b. •It picks the unvisited vertex with the low distance, calculates the distance through it to each unvisited neighbor, and updates the neighbor's distance if smaller. •Mark visited (set to red) when done with neighbors. Minimum Spanning Tree (MST) • A minimum spanning tree (MST) or minimum weight spanning tree is a subset of the edges of a connected, edge-weighted undirected graph that connects all the vertices together, without any cycles and with the minimum possible total edge weight. • That is, it is a spanning tree whose sum of edge weights is as small as possible. Kruskal's algorithm • Kruskal's algorithm is a minimum-spanning-tree algorithm which finds an edge of the least possible weight that connects any two trees in the forest. • It is a greedy algorithm in graph theory as it finds a minimum spanning tree for a connected weighted graph adding increasing cost arcs at each step. Method AD and CE are the shortest edges, with length 5, and AD has been arbitrarily chosen, so it is highlighted.
CE is now the shortest edge that
does not form a cycle, with length 5, so it is highlighted as the second edge. The next edge, DF with length 6, is highlighted using much the same method.
The next-shortest edges are AB and BE,
both with length 7. AB is chosen arbitrarily, and is highlighted. The edge BD has been highlighted in red, because there already exists a path (in green) between B and D, so it would form a cycle (ABD) if it were chosen. The process continues to highlight the next-smallest edge, BE with length 7. Many more edges are highlighted in red at this stage: BC because it would form the loop BCE, DE because it would form the loop DEBA, and FE because it would form FEBAD.
Finally, the process finishes with the
edge EG of length 9, and the minimum spanning tree is found. Prime’s Algorithm • Prim's algorithm is a minimum spanning tree algorithm that takes a graph as input and finds the subset of the edges of that graph which – form a tree that includes every vertex – has the minimum sum of weights among all the trees that can be formed from the graph • Like Kruskal’s algorithm, Prim’s algorithm is also a Greedy algorithm. • The algorithm was developed in 1930 by Czech mathematician Vojtech Jarnik and later rediscovered and republished by computer scientists Robert C. Prim in 1957. Algorithm 1. Initialize a tree with a single vertex, chosen arbitrarily from the graph. 2. Grow the tree by one edge: of the edges that connect the tree to vertices not yet in the tree, find the minimum-weight edge, and transfer it to the tree. 3. Repeat step 2 (until all vertices are in the tree).