Swimming-WPS Office

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Swimming

WHAT IS SWIMMING?

Swimming, in recreation and sports, the


propulsion of the body through water by
combined arm and leg motions and the
natural flotation of the body. Swimming as
an exercise is popular as an all-around
body developer and is particularly useful in
therapy and as exercise for physically
handicapped persons.
WHEN WAS SWIMMING
DEVELOPED ?
Swimming Was Develop:

Archaeological and other evidence shows


swimming to have been practiced as early as
2500 BCE in Egypt and thereafter in Assyrian,
Greek, and Roman civilizations. In Greece and
Rome swimming was a part of martial
training and was, with the alphabet, also part
of elementary education for males.
WHEN WAS SWIMMING
BECAME SPORTS ?
Swimming Became a Sport:

Swimming was part of the first modern


Olympic games in 1896 in Athens. In 1908,
the world swimming association, Fédération
Internationale de Natation (FINA), was
formed.
Swimming emerged as a competitive sport in the early
1800s in England. In 1828, the first indoor swimming
pool, St George's Baths, was opened to the public. By
1837, the National Swimming Society was holding
regular swimming competitions in six artificial
swimming pools, built around London.
Historical
Background of
Swimming in the
Philippines
Through the pioneering efforts of YMCA leaders working
among the American Military forces, the rudiments of the
sports were impressed upon the Filipinos who saw in 1907
the construction of the first swimming pool in the country
at Fort McKinley YMCA.
In 1911, Filipinos watched avidly from the sidelines as the
first swimming championship meet was held at the
American Columbia Club swimming pool with competing
American team from the Manila YMCA, the American
Columbia club, and the USS Saratoga.
EQUIPMENTS OF
SWIMMING
Swimming Goggles - are worm
by swimmers to protect their
eye's from the water and chlorine
in swimming pools.

Swim Cap- is an elastic cap made


of plastic that goes over the head of
a swimmer.
Swimming Fins - are also used in a
pool to help swimmers better their
kicking while swimming.
Fins will increase the power of a
swimmers kicks.

Swimwear- should dry quickly


and not lose shape immediately
after the first few washes,swim cap.
Swimming pull buoy- is a
basic piece of swimming
equipment that helps a
swimmer increase their
power.

Kickboard- can be used to


isolate and learn the leg
movements, especially the
flutter kick...
Swimming ear plugs- are
plugs that go in a swimmers
ear while they are
swimming.They are very small
and made of flexible plastic.

Nose clip- helps especially


while learning front
crawl,as it takes quite a bit
of technique and
coordination to be able to
breathe on the side.
Finis swim parachute-
resistance training is proven
to build muscle, increase
endurance and boost speeds.

Life buoy- in a clear Pool


Water . Lifer reserver floating
on top of sunny blue
water.Safety equipment.Blue
and White lifebelt in
swimming pool.
SKILLS
AND
RULES
FREESTYLE:

•The swimmer may swim any style, except that in


individual medley or medley relay events, freestyle
means any style other than backstroke,
breaststroke or butterfly.
•Some part of the swimmer must touch the wall
upon completion of each length and at the finish.
BACKSTROKE:

•At the signal for starting and after turning the


swimmer shall push off and swim upon his/her
back throughout the race except when
executing a turn. The normal position on the
back can include a roll movement of the body
up to, but not including 90 degrees from
horizontal.
BREASTSTROKE:

•From the beginning of the first arm stroke after


the start and after each turn, the body shall be kept
on the breast. It is not permitted to roll onto the
back at any time.
All movements of the arms shall be simultaneous
and in the same horizontal plane without
alternating movement.
BUTTERFLY:

•From the beginning of the first arm stroke after


the start and each turn, the body shall be kept on
the breast.
•Under water kicking on the side is allowed. It is
not permitted to roll onto the back at any time.
•Both arms shall be brought forward together over
the water and brought backward simultaneously
throughout the race.
•All up and down movements of the legs must
MEDLEY SWIMMING:

•In Individual Medley events, the swimmer covers


the four swimming styles in the following order:
Butterfly, Backstroke, Breaststroke and Freestyle.
•In Medley Relay events, swimmers will cover the
four swimming styles in the following order:
Backstroke, Breaststroke, Butterfly and Freestyle.
STARTS

ALL FRONT/ PRONE STROKES

•Swimmers are to start from the side of the pool


(starting block, side of the pool or in the water).
•The same apples to relay events e.g. Freestyle.
BACKSTROKE STARTS

•Swimmers have to start in the water.


•Toes under the surface.
•15 meters maximum under water before surfacing.
•One false start rule.

RELAY STARTS

•Starts apply according to entering the water as stated befor


•Freestyle relays (forward dive)
•Medley Relays will start in the water with the backstroke le
first and backstroke start rules applying!
TAKEOVERS

•Relay swimmers must not dive (feet leave starting


block) before the incoming swimmer (on their
team) in the water has touched the end of the pool
in

FINISHES

•Butterfly and Breaststroke finishes must be with


both hands touching
SCORING
SYSTEM
Scoring

Success in swimming is not judged on points or


goals, but rather on times and places.

Races are started with electronic pistols and are


only sounded again if an athlete makes a false
start. In all races swimmers must strike a pressure
pad at the end of their lane to stop the clock.
In the swimming pool, success is defined in terms of
time and places instead of points or goals.

Races begin with the sounding of electronic pistols


which are sounded again in case of a false start. In
every race, the swimmer must follow the specific
technical rules and reach the finish line at the fastest
possible time. A pressure pad at the end of the lane
stops the clock when the swimmer reaches the finish
line.

The swimmers that took the least time to cover the


same distance end up winning the given event!
Points

To score a routine, each of the 15


judges uses a scale of 0.0 to 10.0 to
grade his/her assigned aspect (0
being a “completely failed”, 10 being
a “perfect” score).
Penalties
During either the technical or free routine, a one-point
penalty will be deducted for the following:

The time limit of 10 seconds for deck movements is


exceeded.
There is a deviation from the specified time limit
allowed for the routine (the routine can be up to 15
seconds longer or shorter than the stated time limit
with no penalty).

If the time limit of 30 seconds for the deck walk-on is


exceeded.

A competitor has made a deliberate use of the


bottom of the pool during the routine.
GROUP 2

ABM 11 DEL PILAR

MEMBERS

Nathañel Tero
Joshua Seno.
Jievah Tipactipac
Maryjoy Mangubat
Nadene Tubio
Stephamae Bactong
April ky Etorma

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