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Arduquiz ppt1
Arduquiz ppt1
MEMBERS RESPONSIBILITIES
NAME 1
Bo, Jonathan NAME 2
Dela Cruz, John Allen Paul NAME 3
Espinoza, Karl Andro NAME 4
Garcia, Japhet NAME 5
Ignacio, Neil Edward NAME 6
Mangalino, Michael
Sevilla, Iancarlo
The Arduino UNO is a microcontroller that runs on the ATmega328. The Arduino UNO board is popular
among beginners for use in electronics projects. The Arduino UNO board I is the only Arduino board that is
supported. The most common Arduino board is the Arduino board. The board has 14 digital I/O pins, 6
analog input pins, a power jack, a USB connector, a reset button, an ICSP header, and other components. To
work and be used in the project, all of these components are linked to the Arduino UNO board. The board
can be charged through USB or through the board's DC power source. Simulation is used in a wide range of
applications, including technology.
Simulation is also used in economics to gain insight into the operation of natural or human
systems through scientific modeling. Augmented reality (AR) is the real-time integration of digital information
with the user's environment. Unlike virtual reality (VR), which provides a wholly produced environment, users
GALLUP CliftonStrengths Assessment, a global analytics and advice firm that helps leaders and organizations.
of augmented reality (AR) confront a real-world environment with generated perceptual information layered
on top of it.
PURPOSE AND DESCRIPTION
The researchers wanted to offer this project since they identified the issue of Arduino not being available to
all pupils. The three main components of the proposed project are the tutorial, practice, and test. The
concept and purpose of each Arduino component will be discussed in the instructional portion in a way that is
much more understandable to students. The second step is practice, in which augmented reality and
simulation will be used to show people the Arduino components. The user must grant permission for the
application to work. Following that, the user must seek out any flat surface on which to show the Arduino in
order to program it without purchasing the actual board. This ArdiQuiz seeks to increase the comprehension
of individuals who use simulation in real life and can manage the boards in line with the difficulties. Quiz
games can be a fun and engaging indoor or outdoor activity, and they have the advantage of allowing you to
make your own good to build an innovating in your own style.
GALLUP CliftonStrengths Assessment, a global analytics and advice firm that helps leaders and organizations.
OBJECTIVE OF THE STUDY
A mobile e-learning application that will concentrate on the issues that the college of computing studies
students at Don Honorio Ventura State University confront. Students currently have very limited access to the
Arduino’s physical hardware and its components, in part because the stores that sell the device are becoming
fewer in number and in part because the cost is still prohibitive for them. This application have a learning
activity to self-study and fast learning in simulation to know how to use Arduino in project or activity and
quizzes.
-To have an easy access to Arduino through the use of mobile app.
-Before, one cannot buy Arduino all by himself, he/she needed a group to do so. Now through the use of the
proposed app. A student can enjoy it all by themselves.
-To avoid breaking the parts due to continuous usage.
GALLUP CliftonStrengths Assessment, a global analytics and advice firm that helps leaders and organizations.
The researcher will explore on the 4th year students of DON HONORIO VENTURA STATE
UNIVERSITY under the College of Computing Studies who are taking Arduino Class. The study will
then develop an app that will be useful to the students who are having a hard time accessing the
Arduino due to its high price value yet few stores that sell it.
WORK PLAN
front-end
Web & Mobile
Application
Web Application
back-end
EXAMPLE IDEAS
NOTE:
FOR SYSTEM DEVELOPMENT INSERT SAMPLE DIAGRAMS, FIGURES,
FOR GAME DEVELOPMENT INSERT STORYBOARD
IDEA 1 IDEA 2
Idea