02-Principles of Production Systems

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Principles of Production Systems:

Immutable Laws of the Shop

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Modern Manufacturing Systems

Characteristics Structure
• Global Markets Supply
• Competitive Environment
• Lean Production Production
• Distributed Manufacturing
• Core Competency Based Distribution
• Information Driven Networks
• Innovation Driven Profit
Margins
Retirement
Principles of Production Systems
© Ronald G. Askin 2006
Industrial Engineering
The Total Supply Chain
(Transformation) Process

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Modern Manufacturing Time Line

1200’s Arsenal of Venice Assembly System

1800 Eli Whitney proposes interchangeable parts,


division of labor, powered machines, cost accounting

1900 Henry Ford’s Assembly Lines and Continuous Improvement;


Frederick Taylor’s Scientific Management (Reductionism)

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
1940’s Statistical Process Control; Hard Automation

1950’s Numerical Control; Quality Mgmt.; Linear Programming

1960’s Mainframes: DNC and MRP; Digital Simulation

1970’s Robotics, AS/RS, CNC

1980’s JIT, GT, CAPP, FMS, CAD/CAM, CIMS, MRP II

1990’s Internet/e-commerce; BPR; Value Streams; Lean; Six Sigma; ERP

2000’s Supply Chains; Outsourcing; Socio-technical Systems, Green Mfg.

2010 Globalization; Risk Management; Green Industries

2020 ?

Buzz Words Change, Technologies Evolve, Principles Remain!

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
United States
Mfg China
Europe
GDP (ISIC
Japan
D) in 2010 US
S. Korea India
$ Mexico World

$14,000,000,000,000

$12,000,000,000,000

$10,000,000,000,000

$8,000,000,000,000

$6,000,000,000,000

$4,000,000,000,000

$2,000,000,000,000

$0
1970 1980 1990 2000 2010 2016

Principles of Production Systems

Industrial Engineering
http://unstats.un.org/unsd/snaama/dnlList.asp © Ronald G. Askin 2006
Types of Layout
• Product Layout
Automobile Assembly
Engine Machining
• Process Layout
Job Shop
• Cellular Layout (Group
Technology)
• Fixed Position
Airplanes, Ships

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Layout Comparisons

General Characteristics of Layout Types


Characteristic Product Process Group Fixed Position
Throughput Time Low High Low Medium
Work in Process Low High Low Medium
Skill Level Choice High Medium-High Mixed
Product Flexibilty Low High Medium-High High
Demand Flexibility Medium High Medium Medium
Machine Utilization High Medium-Low Medium-High Medium
Worker Utilization High High High Medium
Unit Production Cost Low High Low High

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
System Design Goal

Gears Chassis Assembly

Shafts Cards Frame

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Key Definitions
Cycle Time = Time Between Consecutive Batches
Inventory

Cycle Time

Lead Time = Time from Placing Order to Receiving Items


Cycle time

Order Release Finished Goods

Op. 1 Op. 2 Op. 3

Lead Time
Principles of Production Systems
© Ronald G. Askin 2006
Industrial Engineering
Lean Creed

• Visualize
• Analyze
• Rationalize
• Simplify, Combine, Eliminate

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 1. All Models are Wrong, Valid Models are Useful

Uses of Models
• Performance prediction
• Optimize parameters
• Remove personal bias
• Provide common framework for cooperation/discussion
• Develop Insight
• Improve communication of results/plans

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Modeling Losses

Loss 4: Implementation
and Maintenance

Real
World

Loss 1: Loss 3: Solution


Perception and Approximation
Measurement

Loss 2: Model Simplification

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Modeling Losses
Perception Solution
• Data Definition, Accuracy • Heuristic vs Optimal
• Limited Vision • Limited sensitivity analysis
• Limited Rationality/Hidden
Connections

Simplification Implementation
• Nonlinearity -> Linearity • Training loss
• Stochastic -> Deterministic • Compromises for human and
• Dynamic -> Static (Current) organizational impediments
• Known interactions -> Model • System evolution over time
components/interactions • Turnover in operators, managers
• Individual resources ->
Identical parallel resources
• Product/period aggregation

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Model Life Cycle Process: LAVA

Learn: Understand process


and build model
Problem
Learn

Act Act: Deploy


Adapt model and train
Adapt: Update users
model structure
and parameters
as needed over
Validate
time Validate: Track model
performance over time

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 2: Product Life Cycle

Demand Rate

Time

Introduction Growth Maturation Decline Retire


Automated, Dismantle Line Job Shop
Lab Manual/Job Shop
Dedicated Line
Principles of Production Systems
© Ronald G. Askin 2006
Industrial Engineering
Law 3: Little’s Law

Average Inventory = Production Rate x Throughput Time

WIP = PR x TT or N = XT or L = λW

10 Jobs/Day 10 Jobs/Day

50 Jobs

5 day average: Entry to Exit

Applies to Any System in Steady State!

The Shop Manager’s F = ma


Principles of Production Systems
© Ronald G. Askin 2006
Industrial Engineering
Know Your Profile!
Variability Loss

Capacity
Deterministic
Production

Probabilistic (Exponential)

WIP

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Empirical Profile
Little's Law and Chaos

12

Remember
10

8
N = XT
or
Throughput

6
Deterministic
WIP = PR x TT
Exponential
4

Empirical

0
0 10 20 30 40 50 60 70 80 90
WIP

10 stages,  = 1
Principles of Production Systems
© Ronald G. Askin 2006
Industrial Engineering
Little's Law

12

10

M/M/1
8 
L
1 
Throughput

6
Deterministic

Exponential
4

Empirical

0
0 10 20 30 40 50 60 70 80 90
WIP

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Questions?
• What happens when we release jobs to a
busy shop floor?
• What happens when we reduce
variability?

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 4: Matter has Energy, Energy is Conserved
(Thermo 1)

a. It = It-1 + THt – Dt – Yield Losst

b. Work Week = 40? Hours


Output = Production/Skill Rate – Training Time – Starvation
– Gabbing – Slacking – Absence – Defects

c. Human Energy is Consumed by


Emotional, Cognitive, Physical Activity
Principles of Production Systems
© Ronald G. Askin 2006
Industrial Engineering
Law 5: Entropy of an Isolated System Can Not Increase
(Thermo 2)

Morale: You can’t leave well enough alone,


the do nothing alternative leads to collapse!

Objects and Systems Decay


without Constant Attention/Energy

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Is the World Advancing?

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 6: Basic Reliability Law

N
Reliability R   ri
i 1

N serial components of reliability ri each

If N* = 2N, ri* must equal ri1/2

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Example

ri = 0.9  R = 0.93 = 0.73

If R = 0.73, ri must equal 0.95

Design/Maintain More Objects, Each at a Higher Level

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Practice Question
A system consists of three components in series.
a. What reliability is required for individual components if the system
is to have a reliability of 0.9?
b. Suppose the system is to be expanded to consist of six
components in series. Components with reliability of 0.9 each cost
$p. Individual component reliability can be improved at higher cost
c by the function r = f (c). If any combination of improved or
parallel components can be used, how would you design the
system to most economically achieve the desired reliability of 0.9?

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 7: Complexity Grows Nonlinearly

2 Components = 1 Link

3 Components = 3 Links

m(m  1)
m components 
2

5 Components = 10 Links

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
State Spaces

m Components, n possible States each


m
n  n  ...  n  n Possible States

m=3 m=6
n=2 8 states n=4 4,096 states

a,b a,b,c,d

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 8: The World is Stochastic

• Quantum Mechanics tells us so


• Experience tells us so
- No 2 Machines Identical
- No 2 Workers Identical
- No 2 Contracts Identical
- No 2 Entities Identical on Consecutive Observations
- Even Measurement has Error

Normal Distribution

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 9: Pareto Principle

Vital Few vs. the Trivial Many – A Repeating Cycle


• Sources of Defects
• $ invested in Parts
• Income from Customers
• Incomes from Product Lines/Return on Projects
• Creative Contributions from Employees

Frequency/M Frequency/M

1,200 120
1,000
100
800
600 Frequency/M 80
400
60
200
0 40

20
re
id

t
d
rt

rt

rt

or
ne
Pa

ag
Pa

Vo

ilu
Pa

Sh
lig

Fa
m
d

ng

er
g
Da
Ba

isa

in

0
ld

-in
ro

iss

So
M

y
W

rn
bl

Misaligned Assembly Missing Part Solder Void Burn-in Short


Bu
m
se

Damage Failure
As

Cause Cause

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 10: Learning Curves
Y = Cost, Time
a
Y  KX
X = Units
K = Startup (First Unit)
a = Learning Rate
(a=-.152 for 90%)
Learning Curve

120

100

80
Cost/Time

60

40

20

0
0 200 400 600 800 1000 1200
Unit

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Learning Rates
a
Y  KX or ln Y  ln K  a ln X
Constant learning rate defined by a

At X  1; Y  K
ln Y  ln K
For any X , a 
ln X
More sophisticated models exist for forgetting with
intermittent activities, etc.

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 11: Limits of Rationality

Humans Satisfice Because We Can’t Optimize

• 7 Digit Short Term Memory


• 3D, Linear Thinking
• Memory Recall Based on Snapshots
• Information Processed based on Comparison to Past
Experience

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 12: Inertia (Resistance to Change)

• Resistance is Rational for Individual


- Change Takes Energy
- Change Has Risk
- Reward Minimal Except in Crisis
- Anchoring of Expectations

Personal Payoff without Crisis Personal Payoff with Crisis

Prob Prob
ils
t Fa
j ec it
Pro Cred l
kes viva
a r
rT Su
Mg

0 Payoff 0 Payoff

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Dilbert by Scott Adams
January 13, 2008

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 13: Paradigm Shifts and Continuous Improvement

We Advance by Leaps and Crawls


Performance

Technology 3

Quartz Crystal

Technology 2

Gears

Technology 1

Sundials Time
Principles of Production Systems
© Ronald G. Askin 2006
Industrial Engineering
Corollary: Forecasting Fails!
Follows from Laws 7 (Nonlinear), 8 (Stochastic),
and 13 (Nondifferentiable)

5 years 5 days

Morale: Must Reduce Cycle Time and Lead Time to Eliminate Waste!

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 14: Setup Efficiency Drives Performance

• Longer Throughput Time & More WIP


Larger • Longer Forecast Horizons
Batches • Slower Detection of Quality Problems
• More Space Between Processors

Inventory Level - One Setup per Week Inventory Level - One Setup per Day

30 30

25 25

20 20
Product 1 Product 1
15 15
Product 2 Product 2
10 10

5
5
0
0
0 4 8 2 6 2 4 8 2 6 4
0 1 2 3 4 0. 0. 1. 1. 2. 2. 3. 3.
Week Week

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 15: You Get What You Measure

IE Empirical History:
Productivity without Standards: 33%
Productivity with Standards: 65%
Productivity with Standards & Control: 85%

Arbitrary Actions and Output


without Standards and Control Coordinated, Consistent Flow with
Standards and Control

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 16: System Performance ≠ Sum of Unit
Performances

No Shared Vision or System Metrics Common Goal and System Metrics

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 17: Design Rules!

• System/Product Design Fixes 80% of Time & Cost


• Operation Controls 20% of Time & Cost

Morale: Focus on Defining the Right System and Processes!

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Cost Commitment vs. Development Cycle
% Cost
Committed

100

0
Concept Design Release Mfg

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 18: Weakest Link in Chain Sets the Pace

• Lowest Available x Proc. Rate Workstation


• Slowest Hiker

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 19: One Piece Flow Minimizes Throughput Time
(Absent Setup)

Throughput Time = 3 hours


1 piece = 1 hour 1 piece = 1 hour 1 piece = 1 hour

Throughput Time = 12 hours

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Law 20: Cost Reduction vs. Market Creation

Company has $1B revenue


Operating margin is 30%.

Are you better off reducing cost 10% or increasing sales 10%?

Increase sales 10%:


Revenue is $1.1B.
Revenue – cost = $330M ($300M + $30M)

Reduce cost 10%:


Revenue is $1B
Revenue – cost = $370M = $1B – 0.9*700M

Principles of Production Systems


© Ronald G. Askin 2006
Industrial Engineering
Principles of Production Systems
© Ronald G. Askin 2006
Industrial Engineering

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