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Book2Chapter10 and 11 Evaluation
Book2Chapter10 and 11 Evaluation
Introducing Evaluation
Chapter Goals
Explain the concepts and terms used to discuss
evaluation
Discuss Hutch World Case Study
Examine different techniques used at different stages
of development
Show and discuss how developers deal with real world
problems and constraints
Introduction
Identify needs/
establish
requirements
(Re)Design
Evaluate
Build an
interactive
version
Final product
Introduction
Designing useful and attractive products requires skill
and creativity.
As products evolve from initial ideas through conceptual
design and prototypes, iterative cycles of design and
evaluation help to ensure that they meet users' needs.
•
When to evaluate
Throughout design
From the first descriptions, sketches etc. of users needs
through to the final product
Design proceeds through iterative cycles of ‘design-test-
redesign’
New product
mockups, sketches, and other low fidelity prototyping
techniques are used to represent design ideas
Upgrading existing products
Compare user performance and attitudes and contrast
new products with the previous versions
Key points
Evaluation & design are closely integrated in user-centered
design.
Trade-Offs
Combinations of Techniques
-HutchWorld
Identifying Practical Issues
For example, how to:
select users
stay on budget
staying on schedule
evaluators
select equipment
Decide on Ethical Issues
Consideration for peoples rights.
Develop an informed consent form
Participants have a right to:
- know the goals of the study
- what will happen to the findings
- privacy of personal information
- not to be quoted without their agreement
- leave when they wish
“do unto others only what you would not mind
being done to you”
Evaluate, Interpret, and Present Data
Reliability
Validity
Biases
Scope
Ecological Validity
Pilot Studies
Pilot Study is a small trial run of the main study.
Pilot studies are always useful for testing plans for
an evaluation, before launching the main study
Often evaluators run several pilot studies.
User studies
new support:
more asynchronous communication
information-retrieval tools
email, a bulletin board, text-chat
games and other entertainment tasks
a web page creation tool
a way to check if anyone is around to chat with
Usability testing