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GAME LITERACY

WHAT IS GAME LITERACY?


• Dudeney, Hockly and Pegrum (2014: 14) define visual media and multimedia
literacy as “the ability to effectively navigate, interact with and achieve goals in a
gaming environment”.
• Involves both the capacity to create meanings as well as the capacity to decode and
comprehend meanings with regard to the semiotic realm of games. Understanding
has therefore evolved into an analogy with content access, or playing, as a result of
the games' interactive structure.
ADVANCED GAME
BASIC GAME LITERACY
LITERACY
• The ability to play a given game at • Lets us analyze our games beyond the
even a novice level. surface level finding meaning in the
mechanics and much more. To get there,
we need developers, consumers, and
academia to help create a community of
analysis.
DEVELOPERS
CONSUMERS
ACADEMIA

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