A class describes an object and contains variables and methods. An object is an instance of a class that contains instance variables to represent its state and instance methods to define its behavior. Classes support encapsulation, inheritance, and polymorphism. Objects are created using the new keyword and initialized via constructors. Methods can be overloaded and classes provide getters and setters to access private variables.
A class describes an object and contains variables and methods. An object is an instance of a class that contains instance variables to represent its state and instance methods to define its behavior. Classes support encapsulation, inheritance, and polymorphism. Objects are created using the new keyword and initialized via constructors. Methods can be overloaded and classes provide getters and setters to access private variables.
A class describes an object and contains variables and methods. An object is an instance of a class that contains instance variables to represent its state and instance methods to define its behavior. Classes support encapsulation, inheritance, and polymorphism. Objects are created using the new keyword and initialized via constructors. Methods can be overloaded and classes provide getters and setters to access private variables.
The heart of object-oriented programming is to find
objects -- entities that have behaviors, that hold information, and that can interact with one another. Objects, Instance Methods, and Instance Variables Class A class describes an object. A class is used to create an object. A class is a kind of a blueprint. A class contains variables (attributes) and subroutines (behavior). Class Supports three key features of OOP: Encapsulation Inheritance Polymorphism Instance Variables and Methods Instance variables or attributes • define the state of an object in a class. • can also be objects. Instance Methods • functions that provide processing to the object’s data. • determine the behavior of an object. • The collection of all publicly available methods is called the class interface. Encapsulation Hides the implementation details of a class Forces the user to use an interface to access data Makes the code more maintainable How to refer to instance variables and methods?
The dot notation: <object>.<member>
Syntax: objectvariable.instancevariable objectvariable.instancemethod Object An object that belongs to a class is said to be an instance of that class. The variables that the object contains are called instance variables. The subroutines that the object contains are called instance methods. How Are Objects Created? An object is created when its is instantiated using the new keyword. Calling new ...() causes the following events to occur: • memory is allocated for the new object and instance variables are initialized to their default values • explicit attribute initialization is performed • the appropriate constructor is executed A Class as a Type A class name can be used to specify the type of a variable in a declaration statement, the type of a formal parameter, or the return type of a function.
Note: Declaring a variable does not create an
object! Constructors and Object Initialization Initializing Instance Variables An instance variable can be assigned an initial value in its declaration, just like any other variable. An instance variable can be initialized using a constructor. Constructors A special type of subroutine. The definition of a constructor looks much like the definition of any other subroutine, with three exceptions. A constructor does not have any return type (not even void). The name of the constructor must be the same as the name of the class in which it is defined. And the only modifiers that can be used on a constructor definition are the access modifiers public, private, and protected. (In particular, a constructor can't be declared static.) The this reference When a method is invoked by an object, the object reference is implicitly transmitted as a hidden first argument to the method. Inside the method, the reference has a name and it is called this. Method Overloading Java allows the definition of two or more methods with the same name within the same class provided that the order and type of parameters are different. Example: class Dummy { public void display() { } public void display(int x) { } public void display(int x,char ch) { } } Setters and Getters Setter Method Allows “write access” to private variables. Also called the mutator method. The name of a setter method should consist of "set" followed by a capitalized copy of the variable's name, and it should have a parameter with the same type as the variable. Getter Method Also called the accessor method. It allows other classes to find out what are the values of the variables. By convention, the name of an accessor method for a variable is obtained by capitalizing the name of variable and adding "get" in front of the name. The Class “Object” Class “Object” The root of all classes. It defines several instance methods that are inherited by every other class. Two common methods: 1. public String toString() 2. public boolean equals(Object obj)
Python Projects for Beginners: Part 4. Object-Oriented Programming (OOP). Get an introduction to OOP concepts such as classes, objects, inheritance, and polymorphism