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Gamification For

Learning: Strategies
And Examples
WE WILL TALK
ABOUT THIS
FIRST.


Introduction to Gamification in Education
Benefits of Gamification in Education
• Applying Gamification in Education
• Gamification Tools for Education
• Conclusion
WHAT IS GAMIFICATION?
Gamification is the strategic attempt
to enhance systems, services,
organizations, and activities by
creating similar experiences to those
experienced when playing games in
order to motivate and engage users.
GAMIFICATION FOR LEARNING

Gamification in learning means that


educators apply game design
elements to an educational or
learning setting.
Benefits of Gamification in
Education

● Increased student engagement


● Improved student motivation
● Enhanced learning outcomes
● Positive impact on student
behavior
1. Setting goals and creating a game-like
environment
2.Incorporating game elements such as
points, levels, and rewards
3.Customizing gamification to fit different
learning styles and subject areas
4.Evaluating the effectiveness of
gamification in education

This is where you section ends. Duplicate this set of slides as many times you need to go over all your sections.
Gamification Tools
for Education
https://www.online-stopwatch.com/
https://phet.colorado.edu/sims/html/fractions-equality/latest/fractions-equality_all.html
https://phet.colorado.edu/sims/html/ohms-law/latest/ohms-law_all.html
https://wordwall.net/play/27429/905/
604
https://wordwall.net/resource/
31853362
https://www.flippity.net/bg.php?k=1CAspoWCY_f
LBe6P7bWZiI8OrDqK9Zlmh4P_yArb0Q-s

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