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TRACK AND FIELD

#RunningEvents
#IndividualSport
#HOPE2SportsForLife
TRACK AND FIELD ATHLETICS
Track and field, or athletics as it is called in many
countries, is the designation given to contests for
men and women that involve running, jumping for
height and distance, and throwing for distance
using implements of standardized design.
TRACK AND FIELD DIMENSION
Athletics

Track events:
•100m ■5,000m
•200m ■10,000m
•400m ■Marathon
•800m ■Steeplechase
•1500m ■Hurdles
•3,000m ■Power walking
Athletics
Field events:
•Jumping: ■Throwing:
•Long jump ■Javelin
•Triple jump ■Shot put
•High jump ■Discus
•Pole vault ■Hammer
History
•Athletics, also known as track and field or
track and field athletics, is a collection of
sports events that;
•involve running, throwing and jumping.
History
The name is derived from the Greek word "Athlon" meaning
"contest".
Athletics was the original event at the first Olympics in 776 BC
where the only event held was the stadium-length foot race or
"stade".

• Formalized track and field was recorded at the Ancient Olympic


Games held in Olympia, Greece.
Track & Field Rules &
Regulations
●In short, the objective of track and field is simple:
●Throw the farthest, jump the longest, jump the highest,
or run the fastest.
●Track and field is completed both at a team and
individual level. In team competitions, individuals score
points by placing highly in their respective events.
Scoring
First place: 10 points
Second place: Eight points
Third place: Six points
Fourth place: Five points
Fifth place: Four points

Each male and female division will be scored separately.


Scoring
Sixth place: Three points
Seventh place: Two points
Eighth place: One point
Typical six-person scoring is
10-8-6-4-2-1.
Team scoring will be based on the following
point structure, with the top 8 place scored:
10, 8, 6, 5, 4, 3, 2 and 1 to indicate points
from first through eighth place.
MEETS / COMPETITIONS
* Olympics every 4 yrs
* Commonwealth games every 4 yrs patterned
after the Olympics.
* World championships every 2 yrs (odd yrs)
* World indoor championships
TRACK AND FIELD:
RUNNING EVENTS

1. Short distance
2. Middle distance
3. Long Distance
4. Hurdles
Short Distance
• Sprinting is running over a
short distance in a limited
period of time.

• It is used in many sports that


incorporate running, typically
as a way of quickly reaching
a target or goal, or avoiding
or catching an opponent.
SHORT DISTANCE
The athlete must wear training flats and
comfortable athletic shorts, warm-up pants
and t-shirt or athletic shirt for practice. Jeans
and street shoes cannot be worn to practice.
The athlete should also bring extra clothing in
the event that the temperature changes.
SHORT DISTANCE / SPRINT
TECHNIQUE
• On balls of feet
• Push hard off the ground
• High knees
• Fast Stride
• Arms backwards and forwards action
• Drive elbows back
• Elbows bend 90 degree
• Appearance of being Tall, Relaxed and Smooth with maximum
drive
MIDDLE DISTANCE

•Stamina is important in all middle


distance events, as is strategy, as
runners must conserve some energy
in order to finish strong.
MIDDLE DISTANCE
• The middle distance races are the
800m, the 1500m, and the 1 mile long
runs.
• These races require different skills and
tactics to win that the sprints. They rely
more on endurance and pacing than
just pure speed.
MIDDLE DISTANCE
Middle distance races are races that are 800
meters or longer. In these races, the runners
do not begin positioned over a block. Middle
distance runners instead will begin the race in
an upright position. In fact, their hands are not
even allowed to touch the ground.
LONG DISTANCE

Endurance running, is a form of continuous


running over distances of at least eight
kilometres (5 miles). Physiologically, it is
largely aerobic in nature and requires stamina
as well as mental strength.
LONG DISTANCE TECHNIQUE
* Foot strikes the ground less on the ball of the foot and more to
the back of the foot.
*The knee has some flex.
* Leg movement is smooth
* Swing arms from shoulders in a comfortable back and forward
movement.
*Arms and shoulders should be relaxed.
* Head straight; focus ahead ten to fifteen meters
TIPS FOR LONG DISTANCE RUNNING
• Use the right gear
• Get durable sneakers
• Have a well-tailored training plan
• Eat healthy
• Warm up
• Cool down
• Stay hydrated
• don't run too soon after having a meal
Hurdles
• Sport in athletics (track and field) in which
a runner races over a series of obstacles
called hurdles, which are set a fixed
distance apart.
• The first hurdler to complete the course is
the winner.
Hurdles
• Runners must remain in assigned lanes
throughout a race, and, although they may
knock hurdles down while running over them, a
runner who trails a foot or leg alongside a
hurdle or knocks it down with a hand is
disqualified.
Hurdles
• Runners must remain in assigned lanes
throughout a race, and, although they may
knock hurdles down while running over them, a
runner who trails a foot or leg alongside a
hurdle or knocks it down with a hand is
disqualified.
HURDLES
THE START
* Lead Leg is back in the blocks
* The sprint start should be used
* Athlete should come to the upright position
faster than a sprinter in order to make visual
contact with the first hurdle
* Athlete should accelerate to the first hurdle
THE LANDING
• The landing should occur four feet in front of the hurdle
• The toes of the lead foot should land with the heal never hitting the
ground
• The lead leg should be fully extended at landing
• The knee should be over the toes
• This will allow the athlete to maintain their speed off the hurdle
• The center of gravity is over the landing leg
• This also allows the athlete to maintain speed
• At this point the body is almost totally erect
• The trail leg should be in a high knee position in front of the body
• The arms should resemble sprinting form
SET-UP
• The placement of the hurdles depends on
the length of the race and the sex of the
athlete.
• Ten hurdles are used in the 100-meter,
110- meter and 400-meter hurdle races.
BASIC RULES OF HURDLES
Runners must remain in assigned lanes throughout a
race, and, although they may knock hurdles down
while running over them, a runner who trails a foot or
leg alongside a hurdle or knocks it down with a hand
is disqualified. The first hurdler to complete the course
is the winner.
•Men run the 110 races with 9.14 meters
between hurdles and women run the 100
races with 8.5 meters between hurdles,
according to IAAF rules.
•Both men and women run the 400 races
with 35 meters between hurdles.
Javelin Throwing
•The first thing some throwers must learn is that the javelin is thrown with the
entire body.
•The overhand delivery may remind many athletes of baseball or football
throwing, but those techniques won’t work when you’re throwing the javelin.
Javelin Throwing
● The javelin that is used in
modern international men’s
competition is a spear of
wood or metal with a sharp
metal point.
Shot Put
•Is a track and field event involving "putting" (pushing rather than
throwing) a heavy spherical object—the shot—as far as possible.
•The shot put competition for men has been a part of the modern
Olympics since their revival in 1896.
DISCUS THROW
• Discus throw is a throwing event where athletes throw a 2kg platelike implement from a
2.5m circle.
• The discus is launched after the thrower, starting at the back of the circle, has
completed one-and-a-half turns.
• The facility for discus throw includes a throwing circle, protective cage and landing
sector.
DISCUS THROW
What are the things that you need to remember in
discus throw?
To grip the discus, throwers need to spread their
fingers out and around the discus with each finger's
first knuckle over the edges to hold it. The index finger
should be in line with the thrower's wrist, while the
thumb is excluded from the gripping and is used for
balance.
HAMMER
• The hammer throw is a throwing event where the object thrown is a heavy steel
ball attached with a long wire to a handle.
• The facility for the hammer throw includes a throwing circle, protective cage
and landing sector.
• It is usually combined with the facility for the discus throw.
HAMMER
JUMPING:
• Jumping for distance:
• Long jump
• Triple jump
• Jumping for height:
• High jump
• Pole vault
LONG JUMP
• Like many field events, the long jump involves more skill and
technique than just being able to jump.
• First the athlete must have good speed as they sprint down the
runway to prepare for the jump;
• next they must have very good footwork at the end of their run
so they can launch as close to the line as possible without
going over the line and faulting;
• third they must make a good jump; and lastly they must have
proper form through the air and into the landing.
• All of these techniques and skills must be executed to perfection
to pull of a good long jump.
LONG JUMP
LONG JUMP TECHNIQUE:
POLE VAULT
• While all of the field events take require technique
to excel, the pole vault may be the toughest to
master.
• In this track and field event, the athlete runs down
the track holding a pole at one end.
• They must get over the bar without knocking it off.
They then land on a large soft mattress for safety.
• At the end of the run the plant the far in of
the pole into a metal box in ground and then
propel themselves up and over a high bar
using both a jump and the spring of the pole
to gain height.
HIGH JUMP
• In the high jump event, the athlete gets a running start and
must jump over a bar without knocking it over.
• They land on a big soft cushion.
• Timing and leaving your feet at the right point as well as how
you bend your body as you go over the bar are all important.
BASIC RULES OF HIGH JUMP
Jumpers must take off from one foot. A jump is
considered a failure if the jumper dislodges the
bar, touches the ground, or breaks the plane of
the near edge of the bar before clearance.
Competitors may begin jumping at any height
announced by the chief judge, or may pass at
their own discretion.
TRIPLE JUMP
• Comprises of 4 phases: approach phase, hop
phase, step phase and the jump phase.
• The approach run for the Triple Jump is similar to
that of the Long Jump and the objective is…
• To create the greatest amount of speed that can
be controlled throughout the triple jump hop, step
and jump phases.
TRIPLE JUMP
TRIPLE JUMP
BASIC RULES OF TRIPLE JUMP
• The athlete must execute a hop (take off and
land on the same foot), step and jump. If either
foot touches the ground out of this order, it is a
fault.
• The distance of the run-up is unlimited.
• No marks shall be placed on the runway but a
competitor may place marks alongside the
runway.
Equipment
• What do you need for track? Competing
in track events requires the proper
equipment, Training will require equipment
like stopwatches, starting blocks, weight ,
track spikes, hurdles, shoes and etc.
Equipment

Hurdle Starting Block


Equipment

Stopwatch Discus
PROPER
ATTIRE
HOPE 2 TRACK AND FIELD SY 2018-2019
HOPE 2 TRACK AND FIELD SY 2018-2019

CROUCH
START
HOPE 2 TRACK AND FIELD SY 2018-2019
HOPE 2 TRACK AND FIELD SY 2018-2019
HOPE 2 TRACK AND FIELD SY 2019-2020
HOPE 2 TRACK AND FIELD SY 2019-2020
HOPE 2 TRACK AND FIELD SY 2019-2020
HOW TO DO A
CROUCH START
BEST FILIPINO TRACK & FIELD ATHLETES
• Elma Muros - Long Jump with 15 Individual Golds.
• Lydia De Vega Mercado - 9 Individual Golds.
• Hector Begeo – 7 Individual Golds.
• Rene 'The Calve-man' Herrera - 5 Individual Golds.
• 5 Agrifina Dela Cruz - 5 Individual Golds.
• EJ Obiena - Pole Vault with 12 Gold Medals
• Eric Shauwn Cray - Hurdle with 5 Gold Medals
FAMOUS ATHLETES IN THE WORLD
• Noah Lyles
• Jackie Joyner-Kersee
• Jim Thorpe
• Usain Bolt
• Wilma Rudolph
• Jessica Ennis-Hill
• Alice Coachman
• Babe Didrickson Zaharias
THANK YOU!

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